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RotF Breakaway Quick Fix (No Cutting Needed)

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Old 05-30-2009, 09:42 AM   #1
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Join Date: Jan 2009
Posts: 5,540
Location: Bristol UK
Collection Count: more the 100 less then 1000.... I think
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RotF Breakaway Quick Fix (No Cutting Needed)

So, I got my cool Breakaway toy today, but I was a little let down that it seemed like his head was locked in place ([it] might have been just mine . . . just in case anyone else has this issue). Seeing as it had screws in the back of his head, I had a little look inside. Low and behold, I found it rather easy to fix (and I'm no kitbash/custom toy kinda guy)[!]

So all it takes is three (3) easy-to-find screws taken out to open up the torso. I found that [these] screws had little resistance and everything was loose inside:

As we can see, the glass cockpit window and the chin are right up against each other locking the head in place (lame):

So, now take out the glass (mine actually fell out as I opened the toy), and pull up his head (thatís on a ball joint as well...):

Now, we could fix this in two ways:
  1. *cut into the chin or glass; or
  2. 2 just loosen up the back of the head a tad and tilt his head.
I personally went with the less permanent choice but cutting the plastic might me more effective:

Ok, now to put him back together and this is the key part of this modification. As you place the glass back in, make sure the chin fits into the area inside that little bit of glass (or is at least pointing up):

. . . . and now you just bolt him all together and your done Awesome pose time:


Also, another cool side effect is being able to hide his sad, sad puppy eyes.

Just turn his mug around and push down.

Teh lame:

Teh Cool:

Originally Posted by Cujo View Post
Blitz., Iím confused. What part did you cut?
You don't have to cut anything to replicate my pictures - just move the head up a tad. Cutting a larger area for the head to move might give a better result (itís not something I've done though so I canít confirm anything).
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Last edited by Superquad7; 05-14-2011 at 12:59 AM..
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