The Fallen Neck Modification Tutorial |
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| I NEEDED THAT! Join Date: Feb 2003 Posts: 1,136 Location: The Lost Light Collection Count: Constantly in flux | The Fallen Neck Modification Tutorial Hey there everybody . . . I thought I'd post this much-requested tutorial. STEP ONE: Remove these pieces from The Fallen. Everything simply pops right off except the red clear part that attaches his head. I had to dremel that a bit to get it off. Note the piece with clear plastic is from his back. ![]() STEP TWO: Using the ball-joint tool on my dremel, I simply created a round socket inside The Fallen's torso. [It takes] about 10 seconds. ![]() PARTS: Here [are] the three parts that make the neck: [the] head, [an] awesome loop ball-joint from a spare Movie Towline, and a rubber knee-wrap from a 3.75" WWE figure. [If you're concerned about the Movie Longarm piece,] I had already harvested his head, so he was just scrap for me anyway. This mod should apply to a double-sided ball joint as well. It would snap in place just like the hoop does, or one could just install a socket piece in the chest instead of drilling the socket if you just have standard ball joints laying around. [It's the] same idea, [just with] different parts. ![]() STEP THREE: This cool joint simply CLICKS right into place in The Fallens head! It [doesn't] even need any work! It's tight, and it actually seems like it's "supposed" to be like this! I was so glad to have something on hand that worked so well and easily! He can look any direction possible. ![]() STEP FOUR: Just put the knee-wrap over the ball joint; it's rubber, and it looks like a cool hose on the neck: ![]() STEP FIVE: Just simply click the neck into the torso! ![]() ![]() Overall, [it's] an easy mod if you have the tools. You can't tell it was even customized once [it's] together. It blends totally well, and the rubber neck cover combined with that cool joint allows him infinite neck movement! ![]() Last edited by Superquad7; 07-18-2009 at 06:23 PM.. Reason: Tutorial resourcing. |
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