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worst quality control problem

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Old 11-25-2011, 06:17 PM   #11
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Heavy Labor = POS
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Old 11-25-2011, 06:18 PM   #12
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Fansproject Warbot Defender. Such a good engineering but so many design flaws/QC issues. The knees on mine are floppy to the point where he can barely even do any poses other than standing and kneeling. His arms and shoulders are extremely loose. The pin that holds his chest together is loose and slides out of place every time I transform him. Also the die-cast sucks, I hate it.

I'm actually looking for Botcon Springer now because my Warbot turned out so horrible and I don't want to bother risking buying another one. I'll just display him some place else in helicopter mode or something.

Also my Unicron Kranix has a broken minicon port, as well as overly tight feet and loose shoulders.
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Old 11-25-2011, 06:19 PM   #13
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Rotf scalpel. All of the legs were broke.

Rts rodimus. Arm so loose gravity makes it pop off the socket.

Cyberverse roadbuster. Droopy chainsaw and some one hair was fused with the plastic. Pulled the hair out.
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Old 11-25-2011, 06:32 PM   #14
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I forgot to mention those irritating Heroes of Cybertron PVC figures!

I gave up after one case of the Takara releases since blind boxed figures reach a new level of disappointment when the Build-a-Figure parts are rare chase items and half the figures you get are the clear versions that nobody wants.

The U.S. versions didn't have any of those problems, so I guess they replaced them with aggravating double-parts. I got a couple hands or legs with the figures, but the most frustrating is a Fort Max BAF right leg with a left thigh. None of these could be exchanged since they were really tough to find around here.
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Old 11-25-2011, 06:45 PM   #15
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My Prime BB had a misfired pin and half of the back windshield doesn't want to fold down all the way, so his knee joint is useless. Worst QC I've had.

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Old 11-25-2011, 07:41 PM   #16
They can't beat the best.


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The shoulder socket on my Fun Pub Punch/Counterpunch wasn't molded correctly.
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Old 11-25-2011, 07:58 PM   #17
Don't call it "chug".
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I bought an Animated Waspinator missing his mandibles/chin piece. I also wound up with an Animated Soundwave with two of the same ankle. My Prime Bumblebee has an off-center pin that locked a shoulder hinge, but I fixed that by shaving off a little plastic.

Compared to Hasbro's Marvel Universe QC issues, I'm not sure we should be complaining. The past couple of months I had an Iron Man's head twist off instead of turning, a left-handed Wolverine, and lots of bad paint.
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Old 11-25-2011, 08:00 PM   #18
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my animated shockwave had two left hands
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Old 11-25-2011, 08:02 PM   #19
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ROTF Scalpel. None of his legs would stay attached.

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Old 11-25-2011, 08:05 PM   #20
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Most soul destroying was my first MP Rodimus. All fine, great paint, then go to transform him...oh! knee ratchet falls apart. Looks like it was missing a chunk of the lower ratcheting segment before it went in the goddamn box. Almost didn't pick up a second, glad I did!

That's the only QC issue I've ever had with any of my collection, but such an unacceptable one. Masterpiece figures should be far higher quality than that.

"If there's one thing I've learned from browsing these forums for the last 5 years, it's that this fandom has more than its fair share of retards."
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