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Classics hidden features...

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Old 12-27-2006, 01:38 PM   #1
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Classics hidden features...

I have just received wave 1 of Classics for Christmas and have noticed a few things. I don't know if these have been reported but all the pictures on the internet I've seen have not shown them.


For starterss, Classics Ops' Smoke stacks have two panels on the inside of the barrel that flip down in gun mode to give the barrel more body.

Rodimus' waist slides forward to give more posabilty.

The panel on BB's bumper where Wave crusher hooks up can lift up to allow his body and legs to move down more when in transformation. All pictures on the net that I have seen have shown him mis-transformed.

Astrotrains tailfin rotates around in train mode to make it look better from the side.

All of the clips in the half's of Megatrons gun mode fold down to give a cleaner, more proffessional look.


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Old 12-27-2006, 02:22 PM   #2
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wow... I need to look closer at Ops gun...
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Old 12-27-2006, 03:02 PM   #3
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Probably already know this but Jetfires shoulder/fastpack cannon tips are removeable. They look like shoulder machine guns without them

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Old 12-27-2006, 03:21 PM   #4
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Something else that I haven't seen mentioned elsewhere is that Classics Megs comes with both male and female Minicon ports on his wing halves. I don't recall that being listed in the instruction booklet either.

In another thread it was mentioned that Jefire's feet can be pushed forward (the same way he is facing when in robot mode), then spread open giving him a more stable stance. If done right, there should be a slight gap between his heel and the back side of his leg armor.

It still doesn't fix the fact that Jetfire is still a bit back heavy with the fast pack on (unless you angle the guns over his shoulders).

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Old 12-27-2006, 03:23 PM   #5
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Originally Posted by trebleshot
Something else that I haven't seen mentioned elsewhere is that Classics Megs comes with both male and female Minicon ports on his wing halves. I don't recall that being listed in the instruction booklet either.

In another thread it was mentioned that Jefire's feet can be pushed forward (the same way he is facing when in robot mode), then spread open giving him a more stable stance. If done right, there should be a slight gap between his heel and the back side of his leg armor.

It still doesn't fix the fact that Jetfire is still a bit back heavy with the fast pack on (unless you angle the guns over his shoulders).
If I transform my Jetfire's feet correctly, he stands perfectly, even with the jetpack and all his other armour on.
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Old 12-27-2006, 03:27 PM   #6
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If I transform my Jetfire's feet correctly, he stands perfectly, even with the jetpack and all his other armour on.
Is he just standing up or do you have him in a dynamic pose? I can get my JF to stand easy in an action shot, but he falls backward while standing at attention (something Classics Optimus is not amused about )

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Old 12-27-2006, 03:32 PM   #7
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Originally Posted by Ravenxl7
If I transform my Jetfire's feet correctly, he stands perfectly, even with the jetpack and all his other armour on.
I think trebleshot was talking about having Jetfire's boosters on and NOT folding hte guns down. If you do not fold them down, he is very back heavy and hard to stand straight up.
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Old 12-27-2006, 03:50 PM   #8
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Not sure if this counts or not:


The Orange cap on Megatron's barrel can quite easily be prized off with out causing any damage.
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Old 12-27-2006, 04:04 PM   #9
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Originally Posted by godsenddeath
Not sure if this counts or not:


The Orange cap on Megatron's barrel can quite easily be prized off with out causing any damage.
Ooooh I shall try that now...

Hey! It works! Although I think I'll leave it on.

Does the same go for the one on his scope?
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Old 12-27-2006, 04:37 PM   #10
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For Prime's gun, that is definately shown in the instructions.
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