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FoC jazz gameplay!!

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Old 04-26-2012, 07:40 PM   #11
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That's some of the worst video commentary I've ever heard.

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Old 04-26-2012, 07:41 PM   #12
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The game looks good but that video was underwhelming. It really felt like they just took whoever was there to talk and played a random part of the game.

It needed to be edited a bit or at least needed a little more prep time.

All the same, I'm still pumped for the game.
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Old 04-26-2012, 07:44 PM   #13
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Quote:
Originally Posted by MaxxieOD View Post
Loved that intro...tho got annoyed kinda listening to the dude, mostly because I just wanted to hear Jazz's voice. Digging it so far. Now if only Jazz's toy was this cool :<

Anyone know who's doing Jazz's voice? I really like it.

Also, anyone notice that the optics of the big mech that was moved (Titan thing) stayed in one spot while it moved? Hehehehe, it was kinda creepy tho.
Noticed that too. Back to the bug list!
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Old 04-26-2012, 07:50 PM   #14
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Nice, very nice. Looking forward to this!!
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Old 04-26-2012, 07:52 PM   #15
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That commentary was pretty bad...and the gameplay highlighted the worst aspects of 1st/3rd person shooter levels - 'where the hell do I go next' syndrome.
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Old 04-26-2012, 07:56 PM   #16
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do we know what the controls are going to be like? (sorry if that's a stupid question).. i really liked war for cybertrons controls, and i was really hoping that fall of cybertron would be the same thing only a different story.

i remember hearing that the melee stuff was going to be changed..

but does anyone know how similar or dissimilar the game is going to be from war for cybertron?
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Old 04-26-2012, 08:05 PM   #17
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Good to see that my second-favorite Autobot is getting some time in the spotlight. Hopefully we'll get to see even more new footage from Botcon.
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Old 04-26-2012, 08:06 PM   #18
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He played the demo once then decided to play it again in front of the camera. Very poorly done.

On to the game. The person doing Jazz's voice is doing a somewhat good job of channeling Scatman. The level was obviously incomplete, considering all the floaty bits. (The Sentinel-looking hunk of scrap's optics hovering in place while the rest of it moved.) It nice to know that the upgrades for characters go across the board, though how often do we get to play with the same characters for it to matter remains to be seen. I do wish melee was a bit more combo oriented, but at least we will be getting that with Grimlock.

All in all....these next 4 months are going to be brutal. I hope Sears breaks the street date again.
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Old 04-26-2012, 08:36 PM   #19
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Awesome! Can't wait to see what else is in store.
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Old 04-26-2012, 08:36 PM   #20
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Pretty cool, the level looks a little puzzly though. I luv his Porsche mode! But what Im excited about if the figure!
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