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DOTM Deluxe Dread and Starscream Bot-Mode images

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Old 01-19-2011, 02:07 PM   #151
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You know, looking at that photo...

Yes, Starscream is mistransformed, but from what I can tell, the only thing missing if for those panels on his back to be snapped into place. This would mean that the vacant space below his arms would still be there, it would just be blocked from going straight through his body. It would essentially be like he's got a cape glued on and his main body would be uber-skinny and weird.

I really hope I'm wrong, and the space is filled in when the figure is transformed correctly, because I really like it otherwise.

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Old 01-19-2011, 02:08 PM   #152
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Yeah, Michael Bay is clearly responsible for mistransforming Starscream.
You didn't know? Michael Bay is an ancient Babylonian goblin that creeps into peoples houses at night and rapes their childhood while they sleep.

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Old 01-19-2011, 02:14 PM   #153
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Starscream:
What is going on with his hips there? That looks bad. Even if you toss aside the BFGFE it doesn't look good. Yes, mistransformed, but even if it is transformed properly it might still look bad. It might just have to stay in alt-mode, which looks fantastic from the top down.

Are those huge ass rivets I see too? How small is this figure?
I reckon he's going to be a small one. Consider how part of the rational behind the squatness of original design was to reduce the stature of the botmode so he wouldn't tower over some of the other bots.

Add to that the large Mechtech weapons which will reduce the amount of plastic available for the figure itself.

I think it's going to be similar in height to something like ROTF Dirge, possibly smaller.
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Old 01-19-2011, 02:17 PM   #154
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Dread looks cool. Screamer...not so much.
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Old 01-19-2011, 02:19 PM   #155
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Starscream must be mistransformed or something... he looks pretty crappy. The Dread Bot is cool though. Looks a lot like an Insecticon.
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Old 01-19-2011, 02:23 PM   #156
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Look at all that plastic that went into the enormous weapons when it could have gone into a better toy!!!

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Old 01-19-2011, 02:24 PM   #157
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Old 01-19-2011, 02:25 PM   #158
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I think they both look good - well, Screamer looks like there's good potential there when transformed correctly. Still hoping the Mechtech gimmick will allow the figures to look decent and not incomplete without those weapons, 'cause I expect most of mine will never wield them.
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Old 01-19-2011, 02:25 PM   #159
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YEEEEEESSSSS SCREAMER!!! This'll be the first figure that I'll buy multiples of.

Alt mode: looks sleek and sexy; no sign of kibble
Robot mode: looks accurate; the headsculpt looks like a miniature Leader Class; the arms look flexible; MechTech weps look like swords -- and are removable

Too bad he was transformed horrendously. WE NEED MOAR PICS!!
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Old 01-19-2011, 02:26 PM   #160
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Its starting to look like MechTech is going to NEARLY do to this line what the combining gimmick did to the Energon Autobots.

Those oversized and ridiculous weapons have obviously taken away from the accuracy and design of the toys. I wouldn't really care, cept for the fact that the Firetruck, Ferrari, Shockwave and Dreads are all toys I want good versions of... Looks like MechTech is going to give us some shittastic versions of these guys.

Voyager Prime - Meh. Leader Bee - Meh. Voyager Megs - Decent, but total lack of paint. DLX Screamer - Doesn't looks promising. Voyager Ironhide - Decent. Dread - Looks OK. The best toy I've seen so far is Skids, and he's one of my least favorite designs.

I wish they would just do MechTech and Mainline separate. I have a feeling I'll be waiting 2 or more years for some of these guys to get good toys not hampered by this crappy gimmick.

Saves me money towards TFClub Devastator though, so I'm good :


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