Stylin Online T-Shirts
 
Register Rules Members List Social Groups Mark Forums Read
Hobby Link Japan TFSource Big Bad Toy Store Robot Kingdom ToyArena Captured Prey

Design concepts

Reply Thread Tools
Old 05-11-2012, 11:30 PM   #1
Dinobot
jtscribe's Avatar
Join Date: Nov 2006
Posts: 812
Design concepts

I was thinking about how Alternators manage to pull off a G1-esque aesthetic while having very detailed alt modes. Was there ever any consideration (or concept art shown) of different style of bots for the movies? I'm curious as to how they arrived at the Bayformers "metal origami" aesthetic as it really is quite unique compared to previous iterations.
Molon labe.

My Feedback
jtscribe is offline   Reply With Quote
Old 05-11-2012, 11:45 PM   #2
I vawnt my berdt.
TylerMirage's Avatar
Join Date: Oct 2009
Posts: 7,353
Location: Alberta, Canada
Collection Count: I lied. Maybe 75.
News Credits: 10
While I do enjoy the Alternators aesthetic, I wouldn't call it "very detailed". Especially their alt modes. Their alt modes aren't really any more "detailed" than Bayformers. Or any other series.

It may have been considered, as the concept art seems to have covered a lot of different concepts and ideas. But I doubt we'll ever really know for sure if someone had the conscious idea to do that.

As to how they arrived at their current state, it was probably the same situation as any other visually-intensive movie: The director has an idea, they make concepts of his idea, he gives feedback, they make more concepts, he gives more feedback, and repeat. It's a spiral. They're working; getting finer and finer until they nail down the look that the director deems as complete. For Bay's case, he wanted "realistic, complex alien machines". He had in his mind a particular sense of style and design for the Transformers, and as the director, they went with it. Any director of the franchise would've done the same, but what exactly their aesthetic would've looked like is open for debate. There's no rule written anywhere that they have to choose a certain look. Director X may have gone with a more steampunk design for the characters, director Y may have chosen an Alternators-esque look, filmmaker B would've wanted even more organic, alien designs, filmmaker C might've just straight up done a 100% accurate G1 design. Who knows?
Quote:
Originally Posted by The Fanbase View Post
Oh, look! It's that thing that I hate and am not looking forward to. I better comment about how I hate it and am not looking forward to it.
TylerMirage is offline   Reply With Quote
Old 05-11-2012, 11:54 PM   #3
Some Sort of Bucket
Noideaforaname's Avatar
Join Date: Jul 2010
Posts: 3,709
Location: South Jersey
News Credits: 2


BEN PROCTER // ONLINE PORTFOLIO

We really need an artbook with artist/ILM/film crew commentaries.
Or at least a thread here or some webpage compiling all the odd snippits we get from time to time, giving us some idea of the thought process.
Noideaforaname is online now   Reply With Quote
Old 05-12-2012, 12:58 AM   #4
Let's go Wreck'em.
Wrecker217's Avatar
Join Date: Jun 2011
Posts: 3,655
Location: S.O.L.D.I.E.R.'s HQ
Collection Count: How does one count ashes?
News Credits: 2
Quote:
Originally Posted by Noideaforaname View Post
http://img.photobucket.com/albums/v4...eadandbody.jpg
http://img.photobucket.com/albums/v4...reamSketch.jpg
BEN PROCTER // ONLINE PORTFOLIO

We really need an artbook with artist/ILM/film crew commentaries.
Or at least a thread here or some webpage compiling all the odd snippits we get from time to time, giving us some idea of the thought process.
Starscream totally inspired the PCC Airialbot combiner core, didn't he?
We're all Wreckers. Only few are Rulers.
Quote:
Originally Posted by FatalT 71 to a troll
Just saying that your internet tough guy routine is more terrifying to me than armed Iraqi insurgents. Well played, sir lol
Wrecker217 is offline   Reply With Quote
Old 05-12-2012, 08:58 AM   #5
Wrecker
Bumblebee765's Avatar
Join Date: Sep 2011
Posts: 2,587
Location: Earth
Collection Count: 29 (Not counting fast food Kids Meal Toys)
Quote:
Originally Posted by Noideaforaname View Post
http://img.photobucket.com/albums/v4...eadandbody.jpg
http://img.photobucket.com/albums/v4...reamSketch.jpg
BEN PROCTER // ONLINE PORTFOLIO

We really need an artbook with artist/ILM/film crew commentaries.
Or at least a thread here or some webpage compiling all the odd snippits we get from time to time, giving us some idea of the thought process.
I'm really glad we didn't get these! That Starscream looks so much worse than what we really got!

TransFormers: NASCAR Fan Fiction Series: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13
Image Credit: tanDLC
Bumblebee765 is offline   Reply With Quote
Old 05-12-2012, 10:58 AM   #6
I vawnt my berdt.
TylerMirage's Avatar
Join Date: Oct 2009
Posts: 7,353
Location: Alberta, Canada
Collection Count: I lied. Maybe 75.
News Credits: 10
Quote:
Originally Posted by Bumblebee765 View Post
I'm really glad we didn't get these! That Starscream looks so much worse than what we really got!
(I'm in no way calling you out, Bumblebee765, it's just that your post reminded me of something )

It's times like these that I like to point something out to the fandom:

WE ALL HAVE DIFFERENT OPINIONS AND TASTES ON DESIGNS. Some people love the Bayformers aesthetic, some people hate it, some people are indifferent. The above designs are much more solid and G1-esque and right here is someone who hates this aesthetic. Others will love it. Why? Because we're all entitled to our opinions and there's no one design aesthetic that is "better" or "worse" than another. There will always be someone out there who doesn't care for the chosen aesthetic.
Quote:
Originally Posted by The Fanbase View Post
Oh, look! It's that thing that I hate and am not looking forward to. I better comment about how I hate it and am not looking forward to it.
TylerMirage is offline   Reply With Quote
Old 05-12-2012, 04:24 PM   #7
Go Dennis Erb Jr. #28!!!
ErbFan28's Avatar
Join Date: Jun 2009
Posts: 4,282
Location: Southern Illinois
Collection Count: About 50 or so
News Credits: 2
I prefer the very detailed look we have now. It seems more alien and looks badass. I'm glad they never went with the G1-esque style
ErbFan28 is offline   Reply With Quote
Old 05-12-2012, 05:09 PM   #8
Stunticon
Rewind Eject's Avatar
Join Date: Apr 2012
Posts: 1,188
Location: between a rock and a hard place
Collection Count: Need More...!
As a fanatic of concepts and designs, I have to agree with Tyler Mirage on this one. It is largely a matter of personal taste and what the director believes will look good and make sense on camera. I think the 'metal origami' style cemented their alieness and fitted the style of this universe to a tee. However, if they went for steampunk stylings with rivets and pistons in the skeletal frame of the transformers, they could have changed the stylings and rules of the movie in such a way that their designs don't seem out of place. It isn't a matter of 'right and wrong', it's personal taste and perceptions that drive what character designers come up with.
Quote:
Originally Posted by Autovolt 127 View Post
Megatron Growls So he can hopefully lower Optimus's attack stage by one point.

However Optimus has the special ability Hyper Cutter which negates Growl.
Rewind Eject is offline   Reply With Quote
Old 05-12-2012, 05:21 PM   #9
Eventually I Think
Autovolt 127's Avatar
Join Date: Nov 2006
Posts: 39,802
Location: everywhere and nowhere.
Collection Count: More than few but less than all of them
News Credits: 5
Send a message via AIM to Autovolt 127 Send a message via Skype™ to Autovolt 127
Honestly They should bascially go with a more Prime/IDW esque look instead.

Quote:
Originally Posted by Meta777 View Post
One day, he will return. Yes, he will return, and we all of us shall behold the ultimate glory of Aggron Archer!
Autovolt 127 is offline   Reply With Quote
Old 05-12-2012, 08:40 PM   #10
Junior Smeghead
Ash from Carolina's Avatar
Join Date: Mar 2007
Posts: 9,922
Collection Count: not enough :)
With the number of parts they could have made the robots look just about any way they wanted to.

Take Iron Man. A ton of parts and up close they could show an amazing amount of detail. But once the camera pulled back it very much like the Iron Man from cartoons and comic books. So looking like a cartoon or comic book doesn't mean that you can't have complex and lots of parts.

Optimus Prime also seems to be a fairly good argument that they could have gone more G1 if they had really wanted to. Prime has loads of parts and tons of tiny details but most of the iconic details are still in the design. If you had a time machine and you could go back to the 80's with a picture of the design kids could still identify him as Optimus Prime.

I don't think it's so much that they weren't talented enough to come up with G1 inspired designs or that it's impossible to do a heavy G1 influence, it's seems like more of a choice to reject the past rather than embrace it.
Ash from Carolina is offline   Reply With Quote
Reply


Thread Tools

Posting Rules

Big Bad Toy Store