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If a real-life Metroplex or Trypticon took a swing at you

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Old 08-14-2012, 10:20 PM   #21
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If you looked at it from the giant's perspective it may seem like it should move like a human, but if you think of it on our scale, you realize that the giant foot is very big, and it's not moving the few inches it takes a human to move his foot, it's moving hundreds of feet. Unless it's also being driven by some mechanism that also allows it to not only move all that mass but move it faster as well, it's going to take time to cover all that distance.
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Old 08-15-2012, 08:56 AM   #22
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The way I see it is from a distance an Avalanche looks like its moving in slow motion.

Up close and personal however...

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Old 08-15-2012, 09:12 AM   #23
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It would probably move quite fast. Despite their immense size, Metro and Tryppy could more than likely bring their fists down fast enough to catch a human. And even if you dodged the initial fist, the shockwave from such a heavy thing punching the ground would send you flying.

Either way, they're gonna get you.
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Old 08-15-2012, 09:30 AM   #24
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tikgnat got it in one. It's a perspective thing, and primarily for the purpose of emphasizing scale by implying distance.

You will notice distant objects such as clouds, or the moon tend to seem to move quite slowly compared to closer objects.
As others have mentioned, metres [meters] of movement are seemingly microscopic advancements when viewed from a distance.

All pretty fundamental Parallax stuff.
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Old 08-15-2012, 09:54 AM   #25
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I don't think it would matter. They are so huge that their fist/feet would be covering such a huge area and not only that, they have never really been portrayed as beings with hampered/restricted movements.


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Old 08-15-2012, 10:13 AM   #26
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In other words, your best bet would be just staying out of their frigging line of sight and hope they ain't after ya. (or step on ya by accident.)
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Old 08-15-2012, 10:20 AM   #27
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Old 08-15-2012, 11:18 AM   #28
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The way I see it is from a distance an Avalanche looks like its moving in slow motion.

Up close and personal however...
This.

Heck, even take something that's only 30 feet tall. Optimus Prime, for example. Sure, he's not the size of a mountain or a city, but he's still frickin' big. The bonus features on Transformers explain how the animators went about getting the movement of the characters right. They wanted fast, agile characters. "30 foot ninjas". Up close, they move pretty quickly, but as you pull the camera back, you get a better sense of scale and how the perspective completely changes things. Watching Optimus Prime sprint down the street up close is like watching a regular person sprint (more or less). But if you pull the camera back to say, a 500 foot tracking helicopter shot, suddenly you see that his movements appear to be much slower. Same thing could be applied to the dinosaurs in the JP trilogy.

And this is something that I'm still a staunch defender of in the movieverse. These characters have a definite sense of scale. The way the camera moves, shakes, the way the camera shots are set-up, you really feel like these are monstrous 30 foot titans fighting each other. Each punch shaking the camera, little insect people scurrying around their massive feet. The fact that they're picking up trees and using them as baseball bats. It's something that I feel most of the other Transformers series lack (but I chalk that up to the medium that they're delivered in).

But then again, I'm no chemist. What do I know?
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Old 08-15-2012, 11:56 AM   #29
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On a related note, Metroplex and Trypticon may have trouble moving around on Earth because their massive weight would cause them to sink into the ground, especially in areas of deep soil, wetland, etc. Even in rocky areas, some rocks would collapse under them and might cause them to stumble.
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Old 08-15-2012, 12:09 PM   #30
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This.

Heck, even take something that's only 30 feet tall. Optimus Prime, for example. Sure, he's not the size of a mountain or a city, but he's still frickin' big. The bonus features on Transformers explain how the animators went about getting the movement of the characters right. They wanted fast, agile characters. "30 foot ninjas". Up close, they move pretty quickly, but as you pull the camera back, you get a better sense of scale and how the perspective completely changes things. Watching Optimus Prime sprint down the street up close is like watching a regular person sprint (more or less). But if you pull the camera back to say, a 500 foot tracking helicopter shot, suddenly you see that his movements appear to be much slower. Same thing could be applied to the dinosaurs in the JP trilogy.

And this is something that I'm still a staunch defender of in the movieverse. These characters have a definite sense of scale. The way the camera moves, shakes, the way the camera shots are set-up, you really feel like these are monstrous 30 foot titans fighting each other. Each punch shaking the camera, little insect people scurrying around their massive feet. The fact that they're picking up trees and using them as baseball bats. It's something that I feel most of the other Transformers series lack (but I chalk that up to the medium that they're delivered in).

But then again, I'm no chemist. What do I know?
Sycophantic as this comment may seem, I can liken TylerMirage's knowledge to self-applied qualities of my sig-pic; it is bright and colourful in regards to the display of logic and intuition, refreshing in quality and satisfying in quantity, is straight-forward in the intention and delightfully humourous to boot.

Kudos to you, my friend.
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