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First 13 Transformers

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Old 10-27-2009, 05:10 PM   #1
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First 13 Transformers

Not sure were this should go it is a tree of life for transformers based on the 13 original transformers....

13 Primes Theory
The sum of Good and Evil distributed in the most undivisble and unique way.

There is only 1 being who is 100% good - Primus
There is only 1 being who is 100% evil - Unicron

The balance of good and evil causes a dimension to cease to exisit
A being can never be completely balanced

The spectrum of possibilities of good vs evil is 1-99% good to 1-99% evil
Yielding a spectrum of 198 different possibilities.

Only acknowledging one or the other is ignoring the choice of neutrality a being can be 99% good and indifferent the rest of the time.

If you seperate out 198 out in the most undivisble and unique ways

This yields the following prime numbers
1,2,3,5,7,11,13,17,19,23,29,31,37

This totality 198 falls between two twin primes 197 & 199 further adding evidence to the claim that there are only 13 original primes.

Multiplying the 13 primes together yields the 13 digit number 7,420,738,134,810 quantifing this claim.

Additional observation of the sequence yields the following results that quantify the properties of the primes.

Each digit in a prime represents different properties
1 Entity - not a prime as defined by terrans
2 Prisim - the only Even Prime
3 Power/Strength
5 Gestalt
7 Efficientcy
9 Forign - The only odd single digit number that is not a prime
XY x modifies the properties of y

Thus the entire sequence is defined as...
1 Entity
2 Prisim (Clones)
3 Power (Multi-Changers)
5 Gestalt (Combiners)
7 Efficientcy (?Speed?)
11 Entity + Entity (Armor)
13 Entity + Power (Energy Manipulation) -> 3 Types of Energon
17 Entity + Efficientcy (Minibot)
19 Entity + Forign (Female)
23 Prisim + Power (Inner Strength -> Plating)
29 Prisim + Forign (Organic)
31 Power + Entity (Nebulon)
37 Power + Efficientcy (Giant)

Intial attempts at trying to balance out the numbers resulted in the prime sequence

1,3,7,13,19,29,37,31,23,17,11,5,2

The properties of this sequence appear to be fortelling a sequence of events.

The sequence contains various mirrored properties.
The sequence starts with 13 which creates order & disorder, this is followed by efficientcy. Followed again by entropy. This pair is mirrored on the second half of the sequence. (13,?,13 | 31,?,31)

The middle digit of the sequence is efficientcy with efficientcy on both sides of the sequence. (7,7,7)

With the introduction of forign life on only one side of the equation and then mirrored there after causes a more diverse range of spark varations. (9,2,9)

Tetra Sequence and the corosponding mirror also appears for some unknown reason (1?2?3 | 3?2?1)

The conclusion of the sequence starts with Entity & Entity - this appears to fortell of the ultimate battle between mirrored forces. This appears to represent Optimus Prime vs Megatron. (11)

The end of the sequence also denotes where the phrase "until all are one" is derived. (5,2) before the ultimate battle of Good vs Evil.

In a Paradron Sequence
The limit of 13 primes can be established with this representing stable spark configurations limited by spark size
(1,2,3,5,7)
(11,13,17)
(19,23,29,31,37)
In the sequence notice that (1,7), & 37 form a straight line. The limiting factor is the instability of the next number in the sequence (49) which is 7x7 efficientcy of efficientcy which yields null.

This creates 3 stable spark states coorosponding to spark size.
The upward triangles yield only primes 1,2,7,37
The downward triangles yield only primes
1,2,3,5 - each capable of yielding additional abberant sparks.

Examples of each
1 - Canabilistic Spark
BM Megatron
2 - Immortal Spark
BW Rampage/BW Starscream
3 - Biniary Spark
Tigerhawk (Razorclaw/Tigerhawk)
5 - Mitopic Spark
G1 Skylynx, Magmatron

In a Paradron Sequence - additional Patterns start to emerge with corrosponding digit pairs in the same polarity. These sets are usually "touching" pairs sharing exactly 1 point. However the 1,9 set is a mirrored sequence with the 1's touching parrell to the 9 signifying the vast differences of the female biome. This is capable because the set falls into the island of stability created by 19 being a Center Triangle Prime as well as a centered hexagonal number (1,7,19,37) This property enables the island of stability necassary for it's exisitance

Further proof of the stability of such primes is evident in the other Triangle Prime - 31 both share a (1 - entity) this yields a dynamic of Mind/Engine/Strength all are essential

Center Star Prime numbers (13,37) create stability in efficientcy of the spark

The oddball numbers in the sequence
4,9,12,16,21,28
Yield additional properties and limits of CNA
4 - Limit - Cloning Limits
9 - Forign - Enables the diversity of Alt Modes
12 - Entity Prisim - Max Alt Modes (12)
16 - Entity not smaller than - Minimum Spark Size 17 Celluar Level??
21 - Prisim Entity - Multiple Primes Per Entity
28 - Prisim Mirror - Limit Efficientcy Mutations to 2
49 - Limit Forign - Limits spark size to 37

These numbers in the sequence are not prime nor are part of any prime number in the sequence (excluding 9 because of its unique properties)

4 (Prisim of Prisim) Limit
This is a limiting factor of prisim based sparks preventing further cloning of clones...yielding blanks or generics

9 (Power of Power) Forign - Allows for Aditional Alt Mode Diversity

12 (Prisim of Prisim of Power) Entity Prisim
This is a limiting factor in the maximum number of alternate modes that one entity can transform into (12)

16 (Prisim of Prisim of Prisim of Prisim) Entity not smaller than
A limiting factor on the minimum spark size (smaller than 17 and a spark destabilizes)??? - unproven - see Reedman case study as well as various Insecticon Entities

21 (Power of Efficientcy) Prisim of Entity Yields multiple capabilities in single entity

28 (Prisim of Prisim of Efficientcy) Prisim of Mirror Limits Efficientcy Mutations 2 per entity

49 Limit of Forign (Efficientcy of Efficientcy)
Limits the maximum spark size to 37

Further Deciphering of the non-primes yields
0 ?unknown?
4 Limit
6 ?Not Smaller than?
8 Mirror

1 Diversity of Entity
1 - G1 Optimus Prime
2 - Nemisis Prime
3 - Cybertron Optimus Prime
5 - Nexus (Maximus) Prime
(Energon Optimus Prime)
7 - Cybertron Override
11 - Wingblade Optimus Prime
(PM Optimus Prime with Apex Armor)
13 - Energon Optimus Prime & Wing Saber
17 - Vector Prime
19 - Cybertron Override
23 - Optimal Optimus
29 - Leo Prime
31 - PM Optimus Prime
37 - Metroplex

Additional Minor Mutations
Stealth
Teleport
Hologram
Internal Weapons/Tools
Force Field
Auto-Morph
Trigger(bot/con)
Predator Scope
Electro Magnetics
Internal Storage
Gears
Rub Symbol
Hologram

2 Diversity of Prisim - Starscream
1 Starscream
2 Skywarp, Thundercracker, Pounce | Wingspan
3 Energon Starscream (Hyper-Mode)
5 (ATB Megatron + ATB Starscream)
7 Ramjet, Dirge, Thrust, Armada Skywarp
11 Pretender Starscream
13 Ghost Starscream, Acid Storm
17 Armada Starscream (Minicon Ports)
19 Slipstream
23 Sunstorm (Electrium)
29 Hellscream, BW Waspinator
31 Animated Starscream (Head)
37 Cybertron King Starscream

Additional Body Type Mutations
1. Seekers
1. Junkions
2. Clones (Different VM)
2. Vehicons (Sparkless Drones)
7. Car Brothers
13. G1 Insecticons
13. Terrorcons (Energon)
17. Carabots
17. Cassettes

2 Diversity of Prisim - Bumblebee
1 Bumblebee
2 Cliffjumper
3
5 Classics Bumblebee w/Backpack
7 Animated Bumblebee
11 Pretender Bumblebee
13 Goldbug
17 Bumblebee (minibot)
19 Tap-Out
23 G2 Goldbug
29 Animated Wasp
31
37

3 Diversity of Multichangers
1 Blitzwing
2 Overcharge
3 RiD Galvatron
5 (No known Triple Changing Combiners?)
7 Six-Shot, Quickswitch
11 Thunderwing
13 Energon Scorpinok
17 Emergancy Team, Air Assault Team
19 TM Airazor
23 Rampage, Depthcharge, Optimal Optimus
29 Transmetals, Horrorcons
31 Fortress Maximus, Cerebros, Scorpinok
37 Metroplex, Trypticon

2 Double Spy
3 Hypermode
7 Triple Changers
7 Quad Changers
7 Six Changers
7 Ten Changers
23,29 Transmetals
29,31 Double Dealer
29,32 Horrorcons

5 Diversity of Combiners
1 Devastator
2 Sky Lynx, Magmatron, Duocons, Omega Supreme, Defensor | Guard City
3 Landcross
5.7 Movie Devastator
5.6 Monstructor, G1 Devastator
5.5 Defensor, Scramble City
5.4 RiD Landfill
5.3 RiD Rail Racer
5.2 PL (Gold/Silver)
7 Railracer, Tripredicus, Magnaboss, Reedman
11 Energon Omega Prime, PL Red/PL Black
13 Powerlinx - Gold, Silver, Blue
17 King Atlas (Brainmasters), Armada/Energon Perceptor
19 RoF Arcee
23 RoF Jet Covoy
29 Tripredicus, Magnaboss, Magmatron
31 Seacons (Piranacons)
37 Armada Optimus Prime

Additional Mutations
1 Cassette Combiners
2 Reverse Combiners (Mitopic Sparks)
2 Duocons
2 Alt Mode Combiners
2 MM Squads
2 Reflector
5 Gestalt
5,7 Tri-Combiners (Mind, Body, Power)
5,7 Scramble City Type
5,13 Powerlinx - Horizontal
5,13 Powerlinx - Vertical
5,13 Powerlinx - Red
17 Perceptor

7 Diversity of Efficientcy
1 Blurr (Speed & Movement)
2 Battle Chargers (Runabout | Runamuck), Starscream (Most Clones Possible - 10 Unique and infinate Generic)
3 Six-Shot, Quickswitch (Fastest Transformation Times)
5 Sky Lynx (Walking)
7 Cybertron Override (Speed & Fastest Transformations)
11 PM Optimus Prime w/Apex Armor (Most Forms Controlled)
13 Rampage, Starscream (Immortal), Rotorforce (Projectile)
17 Jumpstarter, Throttlebots (Minibots)
19 Override (Speed & Fastest Transformations)
23 Sunstorm (Most Efficient Plating)
29 TM Optimal Optimus (Most Modes)
31 PM Gigatron (Dual PM)
37 Trypticon (Walking)

1 Walking
1 Blurr
1 Auto Rollers
2 Battle Chargers
5,7 Armada Optimus Prime Trailer
7 Gear Gimmick
7 Auto Transform
13 Rotorforce
13 BM Buzzsaw
17 Throttlebots
17 Jumpstarters
17 G2 Power Masters

11 Diversity of Armor
1 Bludgeon
2 Monstructor | Dinoking, Thunderwing | Black Shadow
3 Thunderwing (Mega Pretenders)
5 Energon Landmine, Oblitterators, Monstructor
7 Ground Breaker (Vehicle Pretender), Dual Pretenders
11 Sky Hammer (Ultra Pretender)
13 Energon Omega Supreme, Wing Saber
17 BrainMasters, Rollout, Cybertron Menasor, Armada Super Prime
19 RoF Alice
23 Metalhawk (Pretender/Electrium)
29 Chainclaw (Animal Pretender)
31 PM Optimus Prime w/Apex Armor (PM)
37 G1 Jetfire (Battle Armor), Ultra Magnus (Life Support Armor)

Additional Mutations
1 Pretender
3 Mega Pretender
5 Trailer
5 Powerlinks - Red
7 Vehicle Pretender
7 Double Pretender
11 Ultra Pretender
17 Brainmasters
29 Animal Pretenders
29 Polarclaw:Bat/Scorpinok:Bee
37 Battle Armor
37 Life Support Armor

13 Diversity of Energy Manipulation
1 Laser Rods
2 Terrorcons
3 Aqua Raiders
5 Energon Combiners (Blue)
7 Rotorforce, Destructicons
11 Energon Omega Supreme, Wing Saber
13 Ghost Starscream, Sparker(bots/cons)
17 Energon Saber, Star Saber
19 Energon Arcee
23 Terrorcons, Omnicons - Energon Stars, Energon Weapons
29 Terrorcons
31 Powermasters
37 Trypticon (Electronic Lights and Sounds)

Additional Mutations
1 Laser Rods
1 Electronic Lights
1 Electronic Sounds
1 Light Piping
1 Fusion Cannon (Blackhole Power Source)
3 Aquaraiders
3 Lightformer
7 Destructicons
7 Rotorforce
7 Turbomasters
13 Sparker(bot/cons)
13 Ghost
17 Soundwave (Energon Cubes)
17 Mass Change
17 Minicon Weapons
23 Omnicons
23 Energon Star
23 Energon Weapon
23,29 Terrorcons
31 Powermasters

3 Types of Energon
1 Green/Yellow Raw
2 Red/Pink Stable
3 Blue Super Energon

17 Diversity of Mini
1 Sparkplug
2 Star Saber | Dark Saber
3 Emergancy Team, Air Strike Team
5 Armada/Energon Perceptor, Rider, MM Squad
7 Gobot, Spychangers, Street Speed Team
11 Armada Prime Trailer, Rollout, Cybertron Menasor
13 Energon Saber, Destruction Team
17 Ramjet (Smallest Minicon)
19 Armada Cliffjumper
23 Chromia Sparkplug
29 Classics Nightscream
31 Rollout, Rider
37 Rollout, Brainmasters, Grandus

1 Minibots
1 Drones
1 Trailer
1 Micromasters
1 Mini-Spies
1 Minicons
3 Minicon Triple Changers
3,31 Rollout
5 Minicon Weapons
5 Minicon Combiner
5 Six-(Train/Builder)
5 Landcross
5 Micromaster Squad
5,13 Minicon Energon
7 Spychangers
37 Brainmasters

19 Diversity of Female
1 Strika, Elita-1
2 Slipstream (Seekers), Tap-Out (Minibot)
3 TM Airazor
5 RoF Arcee (Arcee, Chromia, Elita-1)
7 Override (Speed & Fastest Transformation)
11 Alice (Pretender)
13 Energon Arcee
17 Aramada Cliffjumper (Gears)
19 Botanica (Plantformer)
23 TM Blackarchnia, TM Airazor
29 Blackarchnia, Airazor
31 HM Arcee, HM Minerva
37 No know Giant Fembots (Cybertron Thunderblasts Giant state was unstable)

23 Diversity of Plating
1 RoF Optimus Prime (Mech-Alive)
2 Sunstorm (Electrium)
3 Transmetals
5 RoF Jet Convoy (Mech-Alive)
7 Sunstorm (Electrium)
11 Metalhawk (Metalhawk, Electrium)
13 G2 Jetstorm (Color-Changing)
17 Chromia Sparkplug (Electrium), Beachcomber
19 TM Airazor, TM Blackarchnia
23 Sunstorm (Electrium)
29 Transmetals
31 Breastforce
37 Giantbomb (Solarium)

1 Solarium
1 Mech-Alive
1 Angolmois
7,23 Electrium
13 Energon Shield/Armor, Color Change
29 Transmetals
31 Breast Force

29 Diversity of Organics
1 Grimlock, Bombshell
2 Cheetor | Tigertron | Ravage, G1 Insecticons
3 Energon Scorpinok
5 Tripredicus, Magnaboss, Magmatron
7 Cheetor (Speed)
11 Chainclaw (Animal Pretender)
13 Sparkercons, Insecticons
17 Classics Nightscream, Snarl
19 Airazor, Blackarchnia
23 Transmetals, Technoorganics
29 Mutants, Fuzors, Botanica
31 Horrorcons, AM Partners, Shuffler, Breastmasters
37 Trypticon, Scorpinok

1 Dinobots
1 Monsterbots
2,13 Insecticons Energon Terrorcons
5 Tri-Combiner
11 Animal Pretenders
13 Sparkercons
13 Dinobots
23 Transmetals
23 TechnoOrganic
29 Savage/Nobel
29 Mutants
29 Botanica
29 Fuzors
29 Cyborgs (Hellscream)
31 Action Master Partners
31 Breast Masters
31 Horrorcons
31 Shuffler, Tigerz

Beast Alternate Modes
1 Mammals
2 Insects
3 Monsters
4 Dinosaurs
5 Aquatic
6 Avian
7 Reptile
8 Crustean
9 Plant

1 Aviation
2 Military
3 Rescue
4 Aquatic
5 Space Exploration
6 Construction
7 Utility/Service
8 Accessory
9 City

31 Diversity of Nebulon
1 Brainstorm, Hardhead
2 Black Zarak | Scorpinok, Ricochet
3 Double Dealer, Horrorcons
5 Dreadwind (Dreadwing, Darkwing), Dual TargetMasters
7 PM Gigatron (Dual PM), Fortress Maximus (Dual HM), Quake (Dual TM)
11 PM Optimus Prime w/Apex Armor
13 Motorvators, Powermasters
17 Horrorbull, Rollout, Brainmasters, Cybertron Menasor
19 HM Arcee
23 Breast Force
29 Shuffler, Scorpinok, AM Partners, Breastmasters, Needler
31 Fortress Maximus:Cerebros:Spike
37 Fortress Maximus, Scorpinok

Additional Mutations
1 Headmasters
7 Double Powermasters
3,29 Horrorcons
5,7 Dual Target Masters
13 Powermasters
13 Motorvators
17 Brainmasters
23 Breastmasters
29 Shuffler
29 Action Master Partners

37 Diversity of Giant (Leader & Supreme)
1 Cybertron Metroplex
2 Animated Lugnut, Omega Sentinel
3 Metroplex
5 Tidalwave (based on real size)
7 Cybertron Megatron
11 Energon Omega Supreme
13 Cybertron King Starscream
17 King Atlas (any with Minicon Ports)
19 No know Giant Fembots (Cybertron Thunderblasts Giant state was unstable)
23 Giant Bomb (Solarium)
29 Trypticon, Scorpinok
31 Fortress Maximus:Cerebros:Spike
37 Fortress Maximus (Ultimate & Supreme Size Classes Only)

Examples of Advanced Diversity
2,3,5,7,11,13,31,37 Energon Omega Sentinel
3,5,11,13 Cybertron Megatron
3,5,11,17 Tidalwave
3,5,7,11,17,31 King Atlas
3,5,23,37 Giant Bomb
3,5,7,13,37 G1 Omega Supreme
3,31,37 Fortress Maximus
7,3,29 Trypticon

Further Examination of the Sparkforms yield various other trends which reveal various trends

The Spark of The Fallen often refered to as the 13th Prime exisits in all realities and can sense the disorder of nontaken paths however his body is stationary and dementionally specific.

Original 13 Primes? - Pure Speculation?
1 Prima
2 Soundblaster w/Laserbeak (Logos Prime)
3 Alpha Trion
5 Nexus (Maximus) Prime
5.1 Heatwave
5.2 Topspin
5.3 Breakaway
5.4 Landquake
5.5 Skyfall
7 Jhiaxus
11 Metalhawk
13 Fallen
17 Vector Prime - Safeguard, Jolt, Reveb, Six-Speed
19 Minerva
23 Lord Straxus
29 Leo Prime
31 Gigatron - Mega, Giga (HM, TM)
37 Liege Maximo

King Atlas
Emirate Xaaron

Prime Planets and known inhabitians
1 Cybertron - Transformers
2 Planet X
3 Earth - Humans
5 Quintessa - Quintessons/Sharkticons
7 Velicotron
11 Junk - Junkions
13 Char
17 Unicron - ??Minicons??
19 Paradron - Paradron
23 Nexus Zero - Vox
29 Beast Planet - Battle Beast
31 Nebulous - Nebulons
37 Gigantia

Real Primes, (Fallen), ???Decepticons???

Last edited by Jess.A.Usher; 10-27-2009 at 05:26 PM. Reason: Random Characters from Cut & Paste
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Old 10-27-2009, 05:35 PM   #2
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Ow. My head hurts from reading that.


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Jam sucker
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Old 10-27-2009, 05:38 PM   #3
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Long story, short ?

My Collection
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Old 10-27-2009, 05:38 PM   #4
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I think we'll eventually find out the rest of the 13 without having to concoct algorithms to determine their identities as there's a good chance most if not all of them will be original characters that don't exist in fiction already.

But honourable attempt.
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Old 10-27-2009, 05:40 PM   #5
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Quote:
Originally Posted by ORIO View Post
Ow. My head hurts from reading that.
Try writing it, it basically boils down to there are only 13 different core variations of Transformers, and the others are just added on to it.

I look at details, and cram them into a little tiny space and they all seem to fit quite well.

You can take any Transformer and you can divide it into one of these core 13 different catagories.
Based on features of that toy.

No Transformer exisit that doesn't fall into one of these 13 catagories.
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Old 10-27-2009, 05:40 PM   #6
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I had to stop. I just don't understand it in the slightest.
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Old 10-27-2009, 05:41 PM   #7
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Ewwwwwww! You got math in my Transformers!
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Old 10-27-2009, 06:04 PM   #8
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Quote:
Originally Posted by Chris McFeely View Post
I had to stop. I just don't understand it in the slightest.
It is a proof of the 13 Prime numbers that make up the Transformers Tree of life.

Take Energon Omega Sentinel
His features are as follows
He is a robot (1), he is a clone (2), he has multiple alt modes (3), he has a mitopic spark (5), he has a fast alt mode (Space Flight) (7), He can be used as Armor for Optimus Prime (11), he has lights and sounds (13), he is a headmaster (31), he is a supreme size class (37)

So short hand for all those things is a series of prime numbers that define his features.
(2,3,5,7,11,13,31,37) Energon Omega Sentinel (1 is implied)

There are only 13 branchs
1 Robots
2 Clones
3 Multi-Changers
5 Combiners
7 ?Speed?
11 Armor
13 Energy Manipulation
17 Minibot
19 Female
23 Plating
29 Organic
31 Nebulon
37 Giant

Additional branchs are offshoots of the highest number

I miss omnigraffle - I could so use it to demonstrate what I am talking about in pictures - cause they are worth a thousand words.
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Old 10-27-2009, 06:18 PM   #9
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Quote:
Originally Posted by Jess.A.Usher View Post
Try writing it, it basically boils down to there are only 13 different core variations of Transformers, and the others are just added on to it.

No Transformer exisit that doesn't fall into one of these 13 catagories.
I'm sure there's one that doesn't...

Life will find a way.
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Old 10-27-2009, 06:31 PM   #10
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Originally Posted by GMfan101 View Post
I'm sure there's one that doesn't...

Life will find a way.
Try me....with a canon (official) transformer.
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