Energon Landquake

Discussion in 'Transformers Feedback & Reviews' started by updatedude, Sep 20, 2009.

  1. updatedude

    updatedude Well-Known Member

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  2. eisen

    eisen "CUT ME SOME SLACKS!"

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    :lol  at megatron repaint
     
  3. updatedude

    updatedude Well-Known Member

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    Indeed. Well, if only for that one picture.
     
  4. Pravus Prime

    Pravus Prime Wields Mjolnir!

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    No mention of the electronics? Man, it was so cool when I transformed him for the first time and he made the transformation noise. (I had passed on Landmine, and hadn't seen any review threads.)

    Landquake is one of the very few Autobots I got from the Unicron Trilogy and is one of my favorites from all three of the lines. I had always thought that with a new head and apropriate paint job, he'd be a good Rodimus Prime figure for Botcon.
     
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  5. AniProwl

    AniProwl Banned

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    I still need to buy this mold, because it's amazing.
     
  6. Gingerchris

    Gingerchris Telly-headed Tyrant

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    I've got Landmine and it's just a great mold with lots going for it.
     
  7. Skylock

    Skylock Rogue

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    Hopefully I can get my hand on the Botcon version.
     
  8. updatedude

    updatedude Well-Known Member

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    Ah, forgot about the electronics. Got mine loose, never even bothered testing to see if they're still working. Good point though.

    Indeedio it is, though in my view, he's probably not worth high after market prices. Perhaps just a little more than original retail (at most) is acceptable, but preferably cheaper.

    Crashing through the shore, comes a fearful roar! Laaaaaaandshaaaaaark! (Landshark!) Laaaaaaandshaaaaaark! (Landshark!)
     
  9. Philister

    Philister Teutonicons Rising!

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    Ebay:
    [​IMG]

    Prelude: Once upon a time there were three brothers, all of them named after the land. The eldest was called Landmine of the Energon line and he came into the possession of this humble reviewer in the distant past of 2004. The youngest was called Landshark and he emerged from the elite lineage of Botcon, appearing in 2009. The middle brother, however, though nearly of the same age as the eldest, remained hidden for long, only rumored to appear in the accounts of the Dreamwave. It was not until the waning of the year 2018 that this brother, called Landquake, finally appeared. And as it has been a near-decade since I last gazed upon this mold in a review manner, we shall now deign to do so again.

    Robot Mode: Landquake consists of two separate modules, one being the actual robot, the other a trailer that becomes a power-up for his so-called “Brute Mode”. The normal robot mode is about Voyager-sized by today’s standard and looks pretty cool. I love his big, stompy feet and those triple exhaust pipes on his shoulders. Landquake is very nicely articulated for a figure from 2004. No twisting wrists or hip, but everything else moves and he can pull of some cool poses, including kicking other robots in the face with those huge feet of his. Landquake doesn’t carry any hand weapons, but if you want you can swivel those triple exhaust pipes forward to basically give him guns.

    Side note: Something that has only occurred to me once Landquake got here, this robot would have made a very good Prime. The normal robot is the pre-Matrix version, the Brute Mode is the powered-up one. I think this figure would have made an awesome Rodimus Prime or Nova Prime.

    Landquake’s Brute Mode applies the two tank tracks and claws to his arms and the platform with the crane and missile launcher from his vehicle mode to his back. Wings flip up behind his head and his head is framed by two weapons (or one weapon and a crane). The results looks extremely cool and powerful. Landquake retains his full poseability, hampered only slightly by the bulky arms. Sure, his head is pretty much encased and he’s got zero side vision, but I’m sure a robot can compensate that somehow.

    The only very, very slight downside of this awesome robot mode are the heels, which aren’t the most stable in the world and can easily flip in. He’s got a solid stance if the heels are in the right position, though. So bottom line: an awesome robot, with or without the Brute Mode.

    Alternate Mode: Landquake’s robot mode transforms into a truck with a big snow plow up front and links up with his trailer, which gives him a towing crane and a missile launcher. The combined vehicle mode looks like something from a Mad Max movie (if it were dirtier and rustier, mind you) and I really, really like it. You can turn the platform on the rear bring the crane arm and missile launcher into different positions, too. The towing hook from the crane is on a string and can be pulled out a good bit, retracting when you push the button on top. So bottom line: a superb vehicle mode.

    Landquake’s trailer can also become a sort-of battle station. It basically rises up, using the tracks and wings as legs, allowing robot mode Landquake (or a similar-sized robot) to stand behind it as a gunner. Not the most intricate base mode ever, but pretty good.

    Remarks: Like in most toy lines the Energon line, too, saw many of its toys repainted in order to reuse the molds. Interestingly enough many of those repaints actually did appear in the cartoon, usually as powered-up versions of the same character, even when the toy got a different name and profile. Landquake was one such case, the toy being described as a separate character, but appearing in the cartoon as a powered-up version of Landmine. Landquake did appear as himself only in the pages of the Dreamwave Energon comics (though with an entirely different head mold), where he was part of the Autobot force defending Earth from a massive Terrorcon attack.

    Having already owned Landmine and currently owning Landshark, I didn’t really plan on getting Landquake, too, but when I saw him for a steal on ebay, I couldn’t resist. The Landmine mold is, to me, one of the best molds from Energon, probably the best Autobot mold, and simply a great figure. I’m not sure which paintjob I like best, but Landquake definitely looks very good. So bottom line: a great figure. I recommend having at least one version of it in your Transformers collection.

    Rating: A

    Source: Transformers-Universe.com
     
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  10. rikkomba

    rikkomba Hunger

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    Landquake was released in 2004 as part of the Energon toyline, the second chapter in the Unicron Trilogy. It's a repaint of Energon Landmine, ultra class mold.
    Landquake is a set made of a voyager-ish class figure, and a "backpack", like Energon Bulkhead.



    Alt mode
    One of the most interesting things about this mold is that it's a "'recovered" Transtech design. Transtech was meant to be the follow-up to Beast Machines, and was ditched to focus on Armada (while importing Car Robots as a stopgap). Several Transtech designs were turned into toys, including:

    - Armada Scavenger
    - Armada Megatron
    - Energon Landmine
    - Energon Scorponok
    - Generations Cybertronian OP (2010)
    - Animated Blurr

    As a result, Landquake/Landmine's alt mode manages to be one of the most original futuristic alt modes ever made in 35 years. I personally consider this alt mode the pinnacle of futuristic vehicles in TFs. Between the plow, the armor, the treads and the crane, Landquake/Landmine would fit perfectly in a Mad Max movie.
    The color scheme is quite original, and remains distinct even after 17 years. Landquake's "cab" can be detatched as it has its own, independent alt mode.
    The combined vehicle mode rolls decently, and the backpack's play features are fully accessible, including 1) rocket launcher, 2) crane (with a button for automatic pulling), 3) "ploughing" claws (?).

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    Robot mode
    In robot mode, Landquake is a voyager class toy on its own. The excellent color scheme does wonders for this mode as well. Articulation is quite good:
    - head: 360 (restricted)
    - shoulders: 360 + lift to the sides 90 degrees
    - bicep: rotation
    - elbow: 90 degrees
    - wrist: no
    - waist: no
    - hips: f/b and to the side
    - tights: rotation
    - knees: 90 degrees
    - ankles: yes (achieved thanks to the transformation)

    The lack of a waist joint hurts this figure somehow - but only because the quality is so high that a waist join would have turned this into a truly legendary design. However, because of the transformation scheme a waist joint is effectively impossible. The backpack transforms into a... battle station? There are dedicated joints for this, but I am not sure it was worth the effort. The undersized missile launcher looks almost like an antenna, compared to the bulkiness of the rest. The crane comes with two powerlinx ports for minicons or Energon weapons, which is neat. A button activates a couple of sounds, including a slightly accelerated Armada Overload / G1 transformation sound.

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    Combined "brute" mode
    In brute mode, Landquake retains most of the articulation of the normal robot mode, minus the head, which can't really be accessed or turned that easily.
    This is probably how most people would display this mold. The ratcheted leg joints do a great job at supporting the weight of the backpack - this is a HEAVY toy, and it's great it can pose without much support. The ankle articulation allows some dynamism even in this mode.

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    The bottom line
    Overall, Energon Landquake is one of the highlights in 35 years of Transformers toy design. An original color scheme, an outstanding alt mode, a great robot mode and a fun "brute mode" make for an excellent toy. Landquake is relatively expensive today - expect to pay $100 or more for a MISB copy. Even then, I would argue it's worth the expense - Landquake is just that good. All things considered, I give Energon Landquake a 10/10, recommended if you like Transformers in general.

    [​IMG]
     
    Last edited: Nov 28, 2021
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  11. neospark1

    neospark1 Well-Known Member

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    Man remember when Hasbro didn't try to hollow EVERYTHING out, didn't have outside clip-on wheels, and even electronics? Hell we can't even get spring loaded gimmicks anymore. Sigh.
     
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