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Classics 2.0 Ultra Class Onslaught

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Old 07-29-2008, 06:40 PM   #101
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just picked him up, but now i have to return him since he has the wrong foot piece. The alt mode has a gap. Couldnt see it in box since it was on the other side.
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Old 07-29-2008, 06:52 PM   #102
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GUYS NEED SOME HELP PLEASE

jut picked up Onslaught and may have gotten a broken one. The sounds all work expect for the siren. when i hold the the machine gun noise it is a constant BAM BAM BAM BAM untill i release the button. But when I get the siren noise it just does one siren WOOO and then shuts off, no more siren or light.

Did i get a faulty toy or is that just how it goes?
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Old 07-29-2008, 06:58 PM   #103
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Originally Posted by ArmedonLSD View Post
GUYS NEED SOME HELP PLEASE

jut picked up Onslaught and may have gotten a broken one. The sounds all work expect for the siren. when i hold the the machine gun noise it is a constant BAM BAM BAM BAM untill i release the button. But when I get the siren noise it just does one siren WOOO and then shuts off, no more siren or light.

Did i get a faulty toy or is that just how it goes?
That's just how it is. One little Whoop is all you get.


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Old 07-29-2008, 07:46 PM   #104
You get to burning!
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Onslaught is a huge disappointment. I really was hoping for something great, but now that he's in-hand, there's a laundry list of things about him that just bug the crap out of me. The legs, for one, which are horribly designed will not stay intact. At all.

The back of the box is also a HUGE liar. It claims "Shield Attaches to arm!" It should REALLY say "Shield hangs out with arm for a little bit before getting drunk and wandering off with a random girl, leaving Arm alone at the bar to drink itself unconscious". Same goes double for attaching it to the alt mode, except that's more of a "Shield writes roof postcards from time to time while touring Europe." Worst connection mount ever.

Onslaught could be really good, if only it didn't have so many halfassed design implementations. It really reeks of a toy that wasn't properly tested or was rushed through design. The only thing I really like is the mechanism for the driving sound effects, which is rather clever (the previously mentioned black button on his waist).

If this is indicative of the universe line as a whole, I'll happily give it a miss and go on my merry way.
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Old 07-29-2008, 08:39 PM   #105
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Got him today, is awesome, full review later. I've even figured out how to affix the shield.
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Old 07-29-2008, 09:02 PM   #106
You get to burning!
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I've even figured out how to affix the shield.
LIES!
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Old 07-29-2008, 09:46 PM   #107
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I agree with QuinJester, this toy is a PITA and it's mostly from the waist down. First of all, I LOVE how he looks in both modes. As far as looks go, he's all aces. But it's the physical toy aspect of him that is really unfortunate. Everyone is complaining how the legs barely peg together. I WISH I had that problem. Mind don't peg in AT ALL. Poke the pegs in the holes, they slide right out. This is the worst mess for a leg transformation I've seen in quite some time. I don't know if I'll even try nail polish or glue because those pegs and holes are so small that some extra goo isn't going to hold up to repeated transformations. I haven't been this let down with the lower section of a transformer since Titanium Soundwave.

The shield I have no problem with. That clicks on nice and tight in both modes. I'd gladly exchange that for solid legs though.

The only other thing that bugs me is something I haven't noticed in pics and I haven't really seen anyone else gripe about: His angled head. Not since Titanium Rodimus has a bot been so depressed. This could have been fixed with something that Hasbro loves to put on most other figures, a ball joint. Why no ball joint? Of all the toys to skip a ball joint on this is the one that needs it the most. And while I'm on the head, they missed a FANTASTIC opportunity for lightpiping. His visor is so big and such a nice light shade of orange that I can only imagine how amazing he'd look with some light shining through.

I know that sounds like a lot of bitching, but I think it's valid. This guy is such an awesome looking toy and that makes the little flaws that much more painful. I hope someone comes up with a good way to fix his legs (and plastic bands don't count, that 'fix' is never acceptable to me). Until then, I'll just quietly swear to myself while I enjoy Onslaught's company and help him look for his contact lens.
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Old 07-29-2008, 09:48 PM   #108
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And while I'm on the head, they missed a FANTASTIC opportunity for lightpiping. His visor is so big and such a nice light shade of orange that I can only imagine how amazing he'd look with some light shining through.
Well to be fair on that point, the visor does light up with the sound effects.
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Old 07-29-2008, 09:58 PM   #109
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Got one today, Onslaught is awesome! Mine doesn't seem to have the shield problems I've read about, and the poor left leg cage connection isn't a big deal. Onslaught is easily one of my favorite Universe/Classics figures.

Black Prime...Black Soundwave...Black Incinerator...Black Taco
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Old 07-29-2008, 10:36 PM   #110
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Originally Posted by QuinJester View Post
Onslaught is a huge disappointment. I really was hoping for something great
If this is indicative of the universe line as a whole, I'll happily give it a miss and go on my merry way.

Dude, stay away from Powerglide if this is how you feel. Onslaught is def the better of the two.

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The only other thing that bugs me is something I haven't noticed in pics and I haven't really seen anyone else gripe about: His angled head. Not since Titanium Rodimus has a bot been so depressed.
This is how I feel about Movie Wreckage... So close to perfection, so little room to look up...
My collection...

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