have tried this method; is it only held together by that large tab? if so, then it's not a 100% secure fixture, unless you can wedge the large crotchpiece into place..
With the Powerglide Method (so we have the Chaos Method and now the Powerglide Method... huh) you can lock the crotch into his chest. You just carefully press and suddenly something clicks/locks in. When that happens that sucker is 100% secure. Yes, it does make him look stockier (and the shortest of the combaticons) but that works for Brawl in my opinion.
Does Brawl still fully transform into both modes (Vehicle and limb modes) with the Powerglide method or do you have to parts form him?
I wasn’t going to buy Brawl because of the waist issue, but the ‘fixes’ mentioned here sounded encouraging enough to make me grab one when I saw him at Target today. I’ve tried both methods and found neither of them to be acceptable. Regardless of configuration the fixes seem to just rely on a very tenuous amount of friction or parts simply resting against other parts. I’m happy those methods are adequate for some of you, but until a replacement part comes along for Brawl that actually keeps him locked together securely, I really don't like the toy very much.
Two things Transformers toy fans love to do are complaining about flaws, and coming up with fixes to them. Brawl is Hasbro's Christmas gift to those fans.
A lot of people are having trouble with this figure, but watching Peaugh's review and messing around with mine, I think I found an easy solution for his waist problem. All you have to do is push the combiner port into his stomach, that in turn gives enough clearance for the waist to BARELY click into place (and you'll feel it click like Peaugh said on his review), now the waist and his legs don't flop around anymore, you can shake it a little bit and it won't dislodge. It's not super secure or anything but it makes the toy a little bit better. It still leaves the stomach open but is much better in my opinion. Lemme know if this helps anyone guys, thanks
Cool positioning of the combiner port, kudos. Just brought it down two clicks to fill in his abdomen. Awesome ankle tilts. Perfect color olive, gives him that WWII look. Lots of 5mm ports. Could use a bigger rifle though.
Pretty much what I've been doing. To do the final secure I then use the tank's hfg peg to lock the back in place, so it can't rock back. I was doing Powerglide's method but it makes Brawl too stumpy... I went back to my method as it locks it in enough and makes him look real good. Honestly, though, the waist isn't a much deal for me because it's not like I'm playing with him. He is displayed, I transform him a few times, but otherwise he doesn't get shaken a lot. You must not have the best Brawl or are doing the fixes wrong. On mine either the Powerglide Method or my own method make the locking very secure and there isn't ant 'tenous friction'.
That link didn't work for me since I have my posts per page set on high, so I had to dig around to find the post. Here is the quote so that the description is here in this thread:
I want the waist to actually peg together and stay that way and none of the fixes accomplish that on mine. I'm definitely not doing it wrong, I just don't find the results satisfactory.
Neither of the proposed solutions work for me either, can't get anything in the waist to lock or peg in any way. The best way to describe my issue is: the small "friction" tab that Peaugh points out in his review, on my Brawl provides almost no friction whatsoever. He holds Brawl up horizontally and shakes him a bit to show how it sticks together somewhat well - as soon as I hold mine horizontally it just unpegs, no shaking necessary or really even possible for that matter. No matter how hard I push there's just very little resistance there. I might try applying several coats of Future on both edges of his "joint" to see if that helps. As frustrating as it is, it doesn't affect Brawl's ability to stand there and look cool or his limb mode, so for now it's OK. But as far as kid playability goes he's a bit of a floppy mess most of the time in hand as that waist just does what it wants to as soon as you pick him up.
Funny, there is absolutely nothing wrong with mine's waist. He tabs in very tightly with not a hint of looseness. But his arms are a bit of a floppy mess and getting all of his treads to tab in properly in tank mode took forever! Not that it matters that much regardless as he will be spending 99% of the rest of his life simply as a leg for me as Bruticus is now by far my favorite combiner.
After I got Brawl, I really studied the center joints and the connections to see if there was something either missing or not aligned properly. There's an obvious long bar/tab on the black joint that slots in to the torso, but doesn't really lock into place. If it did, the figure would be secure. I may give it a go and work to shave the plastic a bit to take away some of the mass that is preventing it from closing up. If that doesn't do it, the figure will never leave leg mode.
I mentioned it in the CW Appreciation thread, but just in case, I used the floor polish trick on the green tab, and it worked. Really well.
The waist holds together okay on mine, though it is easy to dislodge. It's not a floppy mess at least. What doesn't peg together well is the right foot. The hinge that allows the feet to swing back for combined mode doesn't clip together well at all and comes apart if I so much as look at it. The left foot clips in firmly, however.
So far I've had no issues with my Brawl. Waist seems to hold together fine without using any fixes, joints seem ok...now to find an Onslaught so I can place him in his rightful place as Bruticus' left leg.