Combiner Wars Dead End

Discussion in 'Transformers Feedback & Reviews' started by unicronic, Feb 28, 2015.

  1. ThrustJan

    ThrustJan Well-Known Member

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    Tranformed mine for first time today.
    In bot mode my favorite parts are head and chest then his look and weapon give him a tough attitude.
    Car sport is very stilysh.
    So he's my favorite Stunticon car at the moment.
    There is just a very bad thing:hip joints are very weak,one of the legs in that joint tends to fall down if robot is suspended on air and also if robot stands well on display ,same leg seems a little "weak"if touched ,is this of hip section a common problem?
    At least all other joints seems rather good and as display figure has no problems and I could already give him a lot of poses.
     
  2. Negativedark

    Negativedark Stealth Gesalt

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    Picked him up today. I rather like him.

    The good-
    -Color scheme is good.
    -Nice detailing in Robot Mode.
    -Pipe is a neat weapon.
    -Much easier to transform than ROTF Dead End
    -Neat leg Transformation

    The Bad-
    -Not really wowing me in limb modes
    - Weapon storage could have been better.
    -Doesn't roll well in vehicle mode.
     
  3. jestermon

    jestermon Well-Known Member

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    Has anyone else had that copper tap on Dead End's roof crack?

    Is this where Wild Rider's is cracking?
     

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  4. eyeballkid

    eyeballkid Old

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    Mine has stress marks at the elbow on the outside door panel, both sides. Kinda stupid design flaw if you ask me.
     
  5. Metroplex79

    Metroplex79 Hey mouse, say cheese!

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    Finally got him today.

    I like him.

    Pros:
    -great alt mode
    -creative transformation
    -ratcheting wrists (vs Jhiaxus/Scoop/Brainstorm's loose wrists)
    -flap to prevent "hollow legs" of recent designs

    Cons:
    -the tailpipe weapon
    -the fist/foot cannot be held. It's a 4mm peg for the 5mm fist. I can spin it like a propeller.
    -(minor-est of gripes) no toes.
    -(minor-est of gripes) "back flap", if only the windshield flip straight down.
     
  6. Eurobeatking

    Eurobeatking Well-Known Member

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    Mine wont hold either of his weapons in either of his hand,its like the peg holes are too big,anyone else have this issue?
     
  7. DecepticusPrime

    DecepticusPrime "Essential" Personnel

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    Yeah, I think about everyone does, and actually the pegs are a bit too small. He holds my wildrider gun-hand-foot just fine
     
  8. amethysted

    amethysted Well-Known Member

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    I like to hold his pipes like a billy club / baton. Underneath his forearms...

    There is a small peg that slots into the pipe. But you have to click the fist once to bend it at the wrist to hold it...

    I gave him both his and Breaknecks... Dual beatdown sticks! Or underslung blasters...
     
  9. Eurobeatking

    Eurobeatking Well-Known Member

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    Well thats a bummer,what a mess up. So its the pegs of the combiner piece and weapons that are too small? Not the hands being to big? Yeah my Wildrider has the same issue but only in one of the hands.

    Im hoping when I find Streetwise,he wont have that issue as well.
     
  10. Shlockwave

    Shlockwave a.k.a Moronmaster

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    ^THIS. Super disappointed. I just opened mine the other day and put him in arm mode, and his damn forearm/robot legs won't stay together. I either have to find a clear rubber band to hold it together or make him a permanent leg component. I almost want to skip Wildrider for this reason alone and stay with Offroad.
     
  11. Eurobeatking

    Eurobeatking Well-Known Member

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    Is there anyway to thicken up his hands or pegs on the weapons so he can hold them with out them falling out?
     
  12. ThrustJan

    ThrustJan Well-Known Member

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    When I transformed him for first times in car mode,despite I had been very careful and followed Youtube vids,one of the legs always disconnected when I rotated whole section under chest,and big piece moved with difficulty,it was blocked by some sections of bot...

    Then,few days later I found problem: that joint of rotating section hadn't been inserted totally into its section,probably it's a factory problem.. I corrected thing inserting it very easily and now rotates perfectly without losing legs..

    Also some of you have encountered mistranformed toys in their packages?
    From my point of view these ball joints could create loose sections with excessive play but on other way it's more difficult breaking a Tf's during transformations, perhaps are more durable.
    Anyway G1 cars and Motormaster,for a child,were very resistant toys,certainly much more than G1 Constructicon bots.
     
  13. nobleboivin

    nobleboivin Well-Known Member

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    Just got him. He's really cool but anyone else have any issues keeping his legs together in arm mode?
     
  14. DecepticusPrime

    DecepticusPrime "Essential" Personnel

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    Yeah, I do with pretty much all 3 versions of this mold(although my wildrider is tightest and streetwise the loosest)
     
  15. Bountyan

    Bountyan Well-Known Member

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    My UW Dead End has no problem holding any of his weapons. Not sure if I got lucky or if this is consistent on the Japanese release. The legs disconnect super easily in arm mode though.
     
  16. payres

    payres Well-Known Member

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    The legs disconnect real easy in any mode on all four of the Dead End variants I own. And if they do on the legs that's game over as the combiner topples back on the exposed post inside the legs
     
  17. Snoopy Magnus

    Snoopy Magnus THE FLYING MONKEY!

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    yeah, this was my problem with dead end right out of the box. i used my wife's clear nail polish (or some people used future floor polish) to tighten up everything. i used it on the ball sockets and i gave the handles of the gun and pipe a few coats to make eveything fit better and tighter. also with my dead end, the swivel connector kept falling off just by breathing on it, so i gave the peg and connector a few coats as well and now it works like a charm.
    i picked up dead end months ago when they were first released (april i think) and i used the nail polish back then and it has stayed strong ever since. i have not needed to do any type of touch ups.
     
  18. Eurobeatking

    Eurobeatking Well-Known Member

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    Awesome,Ill look into doing that for mine. Might have to do it on my Wildrider too.

    Looks like the fixed the issue on the Takara.