Okay, it’s been awhile since I started one of these. I base my story on my collection (I hate writing/reading about characters I don’t have toys of) so naturally every time I update my collection I change the story. The idea is that eventually I’ll have the time and technical knowhow to turn this into a serious web comic, and hopefully from there someday into stop motion animation. Of course that is a very long ways off, if it will ever be possible.
The thing I’m going for here is somewhat of a Generation One Redux Amalgamated. I’ll be throwing elements in from both animated and comic book adaptations of the
G1 series (along with the Japanese toons), Beast Wars, The Unicron Trilogy, the movies and modern animated TV shows, and some elements from the new comics, into one giant story. This story is going to be written like the Screen Play for a television show, and eventually I plan on throwing in a few screenshots here and there so you can actually see some of the action.
Here’s the background so far; The Decepticons lost the Cybertronian Civil War when Sentinel Prime routed them and scattered their forces to the four corners of the galaxy. Currently Prime leads a team of soldiers known as The Wreckers to hunt down and eradicate the remaining Decepticons. Meanwhile on the other side of the galaxy a possible Decepticon energy signature is tracked to Earth, and a small detachment led by Optronix, head of the Cybertonian Civil Defense Force (CCDF), leaves to investigate.
Well, that was shorter then I thought…Here’s the casting list with background information:
Sentinel Prime - (Armada Optimus Prime Powerlinx) Currently holder of the Matrix of Leadership and his elite team known as The Wreckers. Travelling through space and looking for Decepticon remnants at the moment.
Grandus - (Energon Ultra Magnus) Lifelong friend of Sentinel Prime and currently traveling with him throughout the galaxy.
Sky Garry - (Armada Jetfire) The final member of Prime’s personal guard and his second in command. Sky Garry is know to be a bit more reckless than his allies but he always gets the job done. Also traveling with Sentinel Prime.
Optronix - (Titanium War Within Optimus Prime before reformatting, Ultimate Battle Two Pack Classics Optimus Prime after reformatting on Earth) Head of the CCDF, an aggressive leader with a strong sense of responsibility. His whole team looks up to him, but some have trouble showing it.
Grimlock - (Titanium War Within Grimlock) The one man on the ship who gives Optronix the most trouble, Grimlock is a warrior at heart and challenges every order he’s given as his way of making sure it’s the right order. He was badly damaged in an accident during his hybernation cycle on the trip to Earth and the Autobots on the ship lack the materials to repair his body, so he remains in stasis lock for the meantime.
Prowl - (Titanium War Within Prowl before reformatting, Classics Prowl after Earth Reformatting) Head of Security for the CCDF, Prowl takes obligation to duty to an unhealthy level. His conservative attitude often puts him at odds with the rest of the team but his intentions for the best of the team are always recognized. He’s like an overprotective mother, Ironhide often jokes.
Ironhide - (Universe Classics 2.0 Ironhide) The most gruff member of the group, he’s second in command to Optronix but generally lets the more intelligent Prowl come up with all the strategies. He’s the most aggressive of the group but he values the lives of his comrades (even that stick in the mud Prowl) more then anything else. While he will often argue with Prowl and Ratchet over philosophies, he does value their opinions and always does what Optronix orders him to.
Ratchet - (Universe Classics 2.0 Ratchet) The most liberal member of the group, Ratchet hates war and violence more then anything. His skill at engineering is unrivaled among the Autobots, however, so he often is the one that winds up fixing the damage caused by the other more aggressive Autobots. He greatly admires Optronix because of the weight their leader carries so seamlessly on his shoulders, however he often questions his more aggressive orders. The only member of the team that Ratchet really gets along with is Bumblebee, who shares his sense of admiration for natural beauty and all things living.
Bumblebee - (Classics Bumblebee) A scout who’s ability to blend in and pass by without notice is uncanny among those other tread heavy Autobots. Bumblebee doesn’t like fighting, but he’s more worried about what will happen if nobody stops the bad guys, and his worst fear is letting down the other Autobots. As such Bumblebee has proven despite being the smallest Autobot, he still has the biggest heart.
Hound - (Universe Classics 2.0 Hound) While not as proficient a fighter as many of the others his talents with technology and stealth pursuit make him a talented combination. Usually he’s teamed up with Bumblebee in the field and while Bee tracks the targets down, Hound intercepts their communications. When it is necessary to confront a target, he uses his holographic projector to throw them off guard, and then he strikes from an alternative angle.
Mirage - (classics Mirage) The fastest Autobot of them all, with a high power processor that can match the speed and efficiency of Prowl’s and targeting skills that nearly equal Sunstreaker, Mirage is one of the Autobots most versatile warriors. He comes equipped with an optic camouflage unit and has a low-powered built in EMP disruptors that render him invisible both to optics and radar. Combined with Hound’s abilities to create illusions, the two of them can distract and dispose of enemy units quick and efficiently. Personally, though, he cares little for the Autobot quest of peace for all sentient beings. He’s far more interested in testing his abilities by hunting enemy Decepticon units.
Sunstreaker - (universe classics 2.0 Sunstreaker) An extremely quick and often reckless autobots who’s aim with a laser rifle is only rivaled by his narcissism. While his talents as a marksman are the reason he’s on the team, what most other bots don’t know is that the reason his skill in precision is so high is because he doesn’t want to scratch his paint in close-range combat. The only other member of the team he usually gets along with is his brother Sideswipe.
Sideswipe - (Universe Classics 2.0 Sideswipe) Not as carefree as his brother, Sideswipe loves to fight. His methods are brazen and just as reckless as his brother’s, but he tends to drive front fender first into the fire. This causes his relationships with some of the other Autobots to be strained (except Ironhide, who thinks he’s hilarious) but he always gets along with his brother Sunstreaker. Together their differing approaches is the only thing that keeps them both from getting into too much trouble. Sideswipe plans to someday make a sport out of seeker surfing, his favorite hobby.
Megatron - (Titanium War Within Megatron before being rebuilt, Classics Ultimate Battle Two Pack Megatron after being rebuilt) Leader of the remaining rabble of Decepticons, Megatron lead his forces to Earth to uncover an ancient artifact of great power, but his body was damaged beyond repair after an emergency crash landing. Since his brother, Megabolt, also received some damage it was a simple task to switch bodies and leave his brother in stasis lock for the moment. However the repairs to Megabolt’s body are not yet complete, so Megatron must lead his forces though a computer terminal attached to the stasis chamber that contains his original damaged form with his spark in tact.
Starscream - (Classics Starscream) Megatron’s new second in command now that Megabolt is out of action. Starscream is completely arrogant and reckless, with no regard for the well being of his own comrades. He fancies himself the strongest and smartest of all Decepticons and anyone who can’t survive his attacks, friend or foe, simply aren’t strong enough to survive in the universe and should be put down. For the moment he fancies himself leader since Megatron is disembodied but mostly ventures off alone to torment humans.
Thundercracker - (Titanium Thundercracker before reformatting, Cybertron Thundercracker after Earth Reformatting) The loud yet lazy Thundercracker does his best to avoid action. He simply isn’t interested. The main reason is that he literally finds fighting to be very boring. His skills in aerial combat are so great that he finds very little challenge in fighting Autobots so he prefers to remain back at the base and pretend to monitor the security cameras.
Ramjet - (Universe Classics 2.0 Ramjet) Even dumber then he looks, Ramjet loves to plow head first into battle, literally. For this reason (and because he usually can’t think of anything better to do anyway) he tends to follow orders to the ‘T’, no matter who they come from. He’s got absolutely no ambition and his only motivation is to thump Autobots.
Soundwave - (Titanium Soundwave) Megatron’s most loyal follower and leading engineer. It’s up to Soundwave to repair injured soldiers, or in most cases, to see to a fitting punishment for them. Soundwave has a psychotic love for inflicting pain, on Autobots or Decepticons. All at his leader’s beck and call.
Astrotrain - (Classics Astrotrain) One of the two Triple Changers that work for the Decepticons. Astrotrain is a steady and reliable fighter in combat, but occasionally has unique impulses. He will often deviate from missions if he deems he’s found another target that’s more entertaining. This means it’s often up to High Octane to keep him on track.
High Octane - (Universe Classics 2.0 Tankor) Usually he works with his ‘partner in crime’ Astrotrain. Unlike the other triple changer, High Octane has high ambitions. He believes whole heartedly that the triple changers are the most fearsome force on the decepticon roster. While he serves his leader loyally, he also eagerly a wait’s the day when the other decepticons realize their true value and make them the leaders. Naturally it has been some time and this is no closer to happening then it ever was.
Okay, so that’s about the setup, I’ll have the first episode ready soon.