by fakebusker83 Fakebusker's Shapeways thread - October 2012 Creative Spotlight |
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| | #131 |
| Radicon Join Date: Aug 2008 Posts: 1,672 Location: USA Collection Count: Many in pieces News Credits: 3 | I saw your pm dude, and thanks for your support! I'm sure you will make them look amazing! Remember Frosted Ultra Detail is fragile, so use warm water to soften them when assembly. Sidenote though: Too bad we didn't meet up in botcon2011, or I could have given you a pair for free! Heard you were too busy fooling around ![]() |
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| | #132 | |
| Banned Join Date: Feb 2009 Posts: 126 Collection Count: 50X50X50X50=???X50 News Credits: 1 | Quote:
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| | #133 | |
| Blah Blah Bloo~ Join Date: May 2009 Posts: 2,159 Location: That one place! Collection Count: A "Meh" amount. News Credits: 2 | Quote:
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| | #134 | |
| Is a time wasting machine Join Date: Apr 2011 Posts: 6,158 Location: San Antonio, TX Collection Count: Too many! News Credits: 1 | Quote:
I had thought about painting his null ray missiles a military green with yellow stripes like most have done, but the silver really works nicely by itself too. I'll have to think about it. XD I don't have an airbrush yet but have been thinking about getting one. They sell some Testors air compressors at the local mall where I'm at, but strangely no airbrushes to go with it. There is a Korean hobby store that sells some so I might go check that out (I'm currently overseas in Korea). I'm not quite as confident yet in my modding abilities, so I'm taking little baby steps before going all in. But the Dremel 300 kit I do like quite a bit and have used it to successfully mod some DOTM Deluxe mechtech weapons for the Thundercracker figure. Thanks for the advice, fakebusker, and I really will take your words into consideration! I'll also post up pictures of my MP Starscream customization project, but probably wait until the FansWantIt boosters/nullray-fins/buzzsaw add-on kit is finally released (not to mention your Leader SS hands) to have a complete movie Screamer. XD ![]() For President 2016: Punishment and enslavement we can believe in. | |
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| | #135 | |
| Radicon Join Date: Aug 2008 Posts: 1,672 Location: USA Collection Count: Many in pieces News Credits: 3 | Quote:
My only issue is that his spindly hands will have a tough time holding it. I can also design it to have a 5mm mechtech peg but it will look kinda weird sticking off his forearm. Another idea is to design new hands for him, or as an earlier poster has suggested, strap-on (hm.) posable hands mounted on his forearm ports while folding his original hands in. Both methods have their own pros and cons, and I'm still mulling over the execution. After all being said, if you guys don't mind the awkwardness of him placing his shotgun on his forearm, I can design the shotgun with a mechtech peg anyway, and let you guys do as you please with it. Other characters can use it too! EDIT: This also will work out as I can still use the time to solve his hand problem. That (and his overly small head) are the 2 BIG main faults of the figure. | |
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| | #136 |
| Radicon Join Date: Aug 2008 Posts: 1,672 Location: USA Collection Count: Many in pieces News Credits: 3 | Hey guys, in case you didn't catch the threads on the Radicon forum, lately I was able to design posable hands for both Leader Sentinel Prime and Optimus Prime! I was designing the hands for Sentinel first, and in the process I seek to design a maximum amount of articulation possible, and these hands sure can move! Each finger is double-jointed, and the thumbs and wrist both are on ball-joints. I've designed them in such a way that they can hold onto a 5mm peg weapon without needing the fingers to close, so they hold weapons very reliably. ![]() They fit really nicely into alt mode as well. And in response to the extremely favourable reaction to Sentinel Prime's hands (thanks guys.) I embarked on converting them to ROTF Optimus Prime's hands! Very similar to SP's hands, except these are designed for Optimus' wrists, and they are able to hold onto both 5mm mechtech weapons as well as his original ROTF weapons. To enable this capability I actually had to revamp the structure of the entire hand, so it's not just a 5 minute hack job. I hope you guys like it! I have yet to receive the test print for OP's hands though, so buyer beware. However, keep me updated on any errors you guys may face in the event you did order it early. Thanks so much! |
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| | #137 | |
| Radicon Join Date: Aug 2008 Posts: 1,672 Location: USA Collection Count: Many in pieces News Credits: 3 | Quote:
![]() You should post a thread of them (both leader and deluxe) when you're done! I didn't receive the deluxe weapons I'm afraid. Shapeways split my deliveries so I got something else. I've been waiting so anxiously for it too! Apparently I've received pictures from a buddy who has already got his! All the best for your custom work and don't be afraid to make mistakes. Practice... Be aware of the connections between the compressor, hoses and airbrush. Make sure they are compatible before blowing the cash. | |
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| | #138 |
| Mini-Con Join Date: Apr 2008 Posts: 20 | i cant wait to order myself prime hands will you make that deluxe set for leader starscream as well? |
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| | #139 |
| Senior Member Join Date: Jun 2009 Posts: 8,198 Location: NC News Credits: 50 | fakebusker83: Here's an idea. How about a part extension for DOTM DX Ironhide. We have to mod it, but with an extension part, it could remedy the arm issue. |
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| | #140 |
| Unicron Herald WindBlade Join Date: Oct 2009 Posts: 611 Location: Colombia ¬¬ really Collection Count: more than 60 News Credits: 1 | hey im back and i know i just have many ideas but anything done but what about the sideswipe blades for the sidearm sideswipe? |
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