3D Artwork: 3D OPTIMUS PRIME TEXTURE UPDATE

Discussion in 'Transformers Fan Art' started by prime_force, Feb 17, 2007.

  1. prime_force

    prime_force Prime Force Art

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    Here are a few pics of my model with texture work complete. Feel free to leave comments. Thanks.

    [​IMG][​IMG][​IMG]
     
  2. Star Cracker

    Star Cracker Well-Known Member

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    okay, right off the bat, you need to lower your bump values and adjust your reflectivity. As Prime is based off a Freightliner tractor trailer, my recommendation is that you scour the internet for photographs to use as a reference base.

    Also, if you can, I would highly recommend getting the lighting setup finished BEFORE doing much work with the shaders. Most people tend to forget that lighting plays a critical role in how a model will look and how the shaders will be effected.

    The easiest way to achieve a simple "realistic" lighting setting, is open up Mental Ray (if you're using Maya or Max), scroll down to the "Environment" tab (should be the last tab), and press the "Create Physical Sun and Sky" (think that's the name) button. By default, you'll get a directional light (the sun) that will be pointing down straight at your model and will approximiate daytime settings, though you can always adjust those.

    If you're using Lightwave, Draven could probably give you some tips regarding the technical stuff. Other Max and Maya users may have different solutions.

    Keep on truckin! :) 
     
  3. Gears

    Gears buh-buh-body ya Veteran

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    I like it.:thumb 
     
  4. prime_force

    prime_force Prime Force Art

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    Thank you for the advice, it is much appreciated. I have edited my thread and added a few updated pics of my model. Any better?
     
  5. IACON

    IACON "That's Vector Sigma?" TFW2005 Supporter

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    Have you tried to render it with an occlusion map, so the model wouldn't be so 3D clean ?
     
  6. Mr Ray

    Mr Ray Well-Known Member

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