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Impossible Toys Tetra Squadron Video Reviews

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Old 03-18-2013, 11:20 PM   #1
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Impossible Toys Tetra Squadron Video Reviews

REVIEW:


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Old 03-18-2013, 11:40 PM   #2
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if the heasdsculpt was better i'd probably grab skywarp.

shame, but interesting.

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Old 03-18-2013, 11:53 PM   #3
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But do they fly? Come on Vangelus test it out for us. LOL That face sculpt though, wow. It looks like someone tried making a mold of another head and the details were all lost in the process.
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Old 03-19-2013, 12:37 AM   #4
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OMG i kept flinching, that video...
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Old 03-19-2013, 01:08 AM   #5
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Indeed its IT's best effort to date. I just wish their future products can build on this new standard(I'm won't do the cliche of condemning/maligning them XD).

I may get one of those, maybe a Dirge version. The face is quite meh, so I do wish there was a corrected run before I go for the catch.
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Old 03-19-2013, 02:19 AM   #6
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strongest most durable 3rd party toys yet.

Wants/Needs: Edited: 7-30-14
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Old 03-19-2013, 02:57 AM   #7
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Know what I find a bit curious? Venksta helped with the design of the figures right? ...and yet those head sculpts... I'd have to cast doubt that he had much say in their design. At least, compare these to the offerings he puts up at Renderform. Those sculpts are sooooo much better overall.

Anyway... good review as always... even if you were pretty brutal with them. I expected a hammer to be involved tho! >_>

I'd consider giving them a shot... but as is I can't even catch up to all the holiday season items... so...

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Old 03-19-2013, 03:06 AM   #8
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I had a ton of fun watching this!
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Old 03-19-2013, 06:10 AM   #9
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I have had 2 of these preordered from the start, but those horrible face sculpts have me wondering if I really want to keep them or not. I havent had any concerns about quality and didn't mind the robot modes, but I was hoping that the faces weren't as bad as the low-res pictures made them look. In a decent resolution, they look far worse.
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Old 03-19-2013, 07:13 AM   #10
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Originally Posted by CodeXCDM View Post
Know what I find a bit curious? Venksta helped with the design of the figures right? ...and yet those head sculpts... I'd have to cast doubt that he had much say in their design. At least, compare these to the offerings he puts up at Renderform. Those sculpts are sooooo much better overall.

Anyway... good review as always... even if you were pretty brutal with them. I expected a hammer to be involved tho! >_>

I'd consider giving them a shot... but as is I can't even catch up to all the holiday season items... so...
The initial design was made by me, 100%. There are revisions Impossible did after I delivered the design to them, most of them are improvements. One thing people will have to keep in mind about my involvement with this, is that I designed this back in 2009 for Impossible. Before Renderform was an idea. Before some talented designer had a thought about a Bruticus upgrade or a figure name Steelcore. Before even Cylcops came to be. This predates over half the 3P groups that exist right now. The design shows its age, and should of been released by 2011, in my opinion. But despite the flaws and aging, I'm happy with what I see.

As for the head, the blame can be shared by myself and Impossible. The size is my fault. It looked fine in my software. I didn't notice the issue until they showed me the testshot. The face sculpt, from what I can see, seems to have smoothened out during the tooling process by the group. I noticed on both this, Alicon, and the Nightbird head I designed, that fine details got smoothed out or were simply removed.

For those that have an issue with the head, I've been talking with Impossible toys and we have some solutions, but it will take some time to fully plan and reveal.
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