Why is it expensive to add a new character?

Discussion in 'Transformers Robots In Disguise / Prime Discussion' started by Resolution, Apr 12, 2012.

  1. Resolution

    Resolution Well-Known Member

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    In some Prime discussions people mention that it is expensive to create a new character? Why? If they are creating new scenes for established characters, why is it expensive to create a new one. If you had 3 autobots in a scene and then decided to add Bulkhead, would this be less expensive than adding a new autobot?

    I don't know how the creation process works. Just trying to understand, so please don't be hostile.
     
  2. Nachtsider

    Nachtsider Banned

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    Because they don't know what the hell they're talking about.

    Beast Wars, another computer animated TF series, had fairly large casts and worked fine.
     
  3. mrgalvaprime

    mrgalvaprime #BanTJ

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    Making Computer generated animation models for tv shows is expensive
     
  4. Redsonjustin

    Redsonjustin Banned

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    Apparently,they said they have to make 3 models for one character.

    Their robot mode, their vehicle mode and their transformation.
     
  5. SouthtownKid

    SouthtownKid Headmaster

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    Whaaaaa?

    And by the way, it is expensive and time consuming to create new characters. I don't know why you'd say it wasn't.

    Once a 3D model is created, textured and rigged, they can use it forever. Nothing else has to be created or re-created, as opposed to 2D animation where a new drawing has to be produced for each frame, regardless of how many times a character has been used.
     
  6. Nachtsider

    Nachtsider Banned

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    They had about a dozen Maximals and a dozen Predacons. That's a sight larger than what we've gotten in TFP.
     
  7. Moonlight1102

    Moonlight1102 Banned

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    That was the 90s. This is the 2010s. The budget for CG shows have greatly increased since then.
     
  8. Sideswipe80

    Sideswipe80 Well-Known Member

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    I hate BW but agree. They did a heck of a better job than Prime.
     
  9. Moonlight1102

    Moonlight1102 Banned

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    [​IMG]
     
  10. Nachtsider

    Nachtsider Banned

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    I'm confused. Wouldn't an increased budget allow them to do more?
     
  11. Sideswipe80

    Sideswipe80 Well-Known Member

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    I don't like BW. What's so hard to understand?
     
  12. Moonlight1102

    Moonlight1102 Banned

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    Texturing, lighting, 3 different models for the same robots (Robot, Vehicle, Mid-Transformation), background designing, human models, animated across seas instead of the US, limited time for animating and designing, I could go on.
     
  13. SouthtownKid

    SouthtownKid Headmaster

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    They had more characters by the end of the series, it's true. But Beast Wars was still FAR from having a large cast.

    Beast Wars:
    Maximals
    * Optimus Primal
    * Rhinox
    * Dinobot
    * Cheetor
    * Rattrap
    * Tigatron
    * Airazor
    * Silverbolt
    * Depth Charge
    * Tigerhawk

    Predicons
    * Megatron
    * Scorponok
    * Terrorsaur
    * Tarantulas
    * Waspinator
    * Blackarachnia
    * Inferno
    * Quickstrike
    * Rampage
    * Ravage
    * Dinobot II

    Others
    * Vok
    * Transmutate

    Transformers Prime:
    Autobots
    * Optimus Prime
    * Arcee
    * Bulkhead
    * Ratchet
    * Bumblebee
    * Wheeljack
    * Cliffjumper


    Decepticons
    * Megatron
    * Starscream
    * Soundwave
    * Knock Out
    * Breakdown
    * Airachnid
    * Dreadwing
    * Skyquake
    * Makeshift


    Humans

    * Jack
    * Miko
    * Raf
    * Fowler
    * June Darby
    * Silas

    Others

    * Unicron

    Beast Wars had more Cybertronians, but TFP compensates with human characters. And some bots on both series were only one-offs or appeared infrequently. When I think of "big casts", I think of G1 or something. Definitely not the Beast shows.

    It would if they were still producing animation of the quality standard of 1996.
     
  14. SAF7

    SAF7 LOVE this game!

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    But BW had that many characters at the end of the series. It seems pretty unfair to compare that number to Prime's current cast, where they're only partially into their second season. Here, let's do a tally of the number of unique models by the end of season 1 for both shows:

    BW: Optimus Primal, Cheetor, Rattrap, Rhinox, Dinobot, Megatron, Terrorsaur, Scorponok, Waspinator, Tarantulas, Tigatron, Blackarachnia, Airazor, Inferno, Starscream, Unicron

    Total count: 16 (15 if you count Tigatron and Blackarachnia as half each, given that they're edited from already existing models) over 26 episodes

    Prime: Optimus Prime, Bumblebee, Bulkhead, Ratchet, Wheeljack, Cliffjumper, Megatron, Starscream, Soundwave, Knock Out, Breakdown, Airachnid, Skyquake, Makeshift, Vehicons, Aerial Vehicons, Miners, Unicron

    Total count: 18 (17 if you count Aerial Vehicons and Miners as half each, given that they're edited from already existing models) over 26 episodes




    So really, Prime has more character models than Beast Wars. Even if you don't want to count the Aerial Vehicons and Miners at all, given that they're a lot closer to their base than Tigatron and especially Blackarachnia, and you count those two as one each, they still have an equal amount of characters. And I didn't even count the numerous humans that have shown up in Prime in the first season (though I haven't counted any animals that aren't the basis for alt modes in BW either, I suppose). So I'd say that Prime is on a pretty good track in terms of character numbers.
     
  15. Timothy.R

    Timothy.R Well-Known Member

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    your list doesn't accurately show the true size of the cast. like you said, a lot of those characters were only featured in one episode.

    hell.. makeshift didn't even get his own robot. skyquake is dead and dreadwing is a repaint. the actual autobot cliffjumper was in the show for only a few seconds. from what i can remember, most of those beast wars characters were regulars throughout the series.

    i think the real question would be.. what are the costs of creating a new character and having them be a reoccurring part of the cast.

    unless someone can say what the actual cost is and how it fits into the show and what the budget is.. i think all of us are just simply guessing. and it would be a little ignorant to put someone's idea down when yours is just a guess as well (that comment isn't directed at anyone. it's just a statement)
     
  16. Stardust262

    Stardust262 Moe is the Only Way

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    Beast Wars:
    Optimus Primal
    Optimus Primal (Transmetal)
    Optimal Optimus
    Cheetor
    Cheetor (Transmetal)
    Cheetor (Transmetal 2)
    Rhinox
    Rattrap
    Rattrap (Transmetal)
    Dinobot
    Silverbolt
    Tigatron
    Airazor
    Depth Charge
    Blackarachnia (Transmetal 2)
    Tigerhawk

    Megatron
    Megatron (Transmetal)
    Megatron (Transmetal 2)
    Terrorsaur
    Waspinator
    Scorponok
    Tarantulas
    Tarantulas (Transmetal)
    Blackarachnia
    Inferno
    Quickstrike
    Rampage
    Dinobot II

    Starscream
    Unicron's Head
    Australopithecus Man
    Australopithecus Girl
    Australopithecus Boy
    Vok

    Total: 35

    Prime:
    Optimus Prime
    Bumblebee
    Ratchet
    Arcee
    Bulkhead
    Wheeljack
    Cliffjumper

    Megatron
    Starscream
    Soundwave
    Knockout
    Breakdown
    Airachnid
    Skyquake/Dreadwing
    Vehicon (car)
    Vehicon (jet)
    Miners
    Insecticons
    Terrorcons
    Makeshift

    Unicron

    Jack
    Miko
    Raf
    Fowler
    Silas
    MECH Soldiers
    June
    Vince
    Sierra
    Sierra's friend
    Army Soldiers

    Total: 32
     
  17. Maximo Prime

    Maximo Prime Bassist of Ill Repute

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    Having more characters per ep means less lines per character. Flooding this show with characters doesn't necessarily make this show any better.
     
  18. SouthtownKid

    SouthtownKid Headmaster

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    More than a couple of those Beast characters only appeared once or were infrequent guest characters, same as with the Prime cast.

    No one is going to be able to tell you the exact cost unless they actually work on the show. But I think more than a couple of us know people who work in the entertainment or video game industries, or went to school and learned at least a little of this. So it's not a complete mystery how it works. Creating an asset is like building a car. Once you build it, you can drive it around. You don't have to rebuild it every single time you want to go somewhere. The effort and cost is the initial designing and building of it. Stuff like animating and rendering is going to be the same, regardless.
     
  19. mrgalvaprime

    mrgalvaprime #BanTJ

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    lol
     
  20. The Swordsman

    The Swordsman The REAL hero of Hyrule

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    While I do agree with this, I also think that it wouldn't hurt to add at least two new robots on each side before the season's end (Dreadwing could count as one, so you're nearly there), it would be better than week after week of seeing the same five Autobots and the same seven Decepticons, which will become boring after a while.
     

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