What's your favorite Toy Line Gimmick?

Discussion in 'Transformers Toy Discussion' started by Janeails22x, Feb 2, 2011.

  1. Janeails22x

    Janeails22x Collector & Customizer

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    With all the backlash from the upcoming Mech Tech gimmick, it got me thinking about the gimmicks of old and how under-appreciated some of them were in retropect. Though some people though Mech Alive was useless, it was really kind of neat and did not hinder too many figures. Yet it seems to be gold in comparison to the Mech Tech idea.

    So, I pose this question to everyone: What is your favorite Toy Line gimmick, from any line/generation?

    One stipulation: You must choose one. Even if you think all gimmicks are turds, pick the shiniest turd of the bunch.

    Go.
     
  2. Thenames9

    Thenames9 D-d-d-d-duel!

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    Automorph.
     
  3. Foster

    Foster Super Mod

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    Cold sparking.
     
  4. Ethereal

    Ethereal A Sad Flareon

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    The Beast Wars flip-changers (Activators? :p ) like Rattrap, Armordillo, etc...

    Automorph is pretty slick too. I can remember my first reaction when I pulled Voyager Ironhide's foot down and watched the whole leg just take shape. Very cool.
     
  5. Grimlock_13

    Grimlock_13 Reformed Geewunner

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    Transforming is the only gimmick I really need. Anything else just seems to hinder the actual toy.

    Now if I had to choose something else to get added on top of it, I don't mind the -Masters from G1.
     
  6. Bumblethumper

    Bumblethumper old misery guts

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    Automorph/Mech-alive.

    There's a bit of overlap in them... Scoponok's 'automorph' is clearly an early version of Mech-alive.

    Both can be cool and inventive when handled correctly, although there's always one or two figures that are worse off for it.

    G1 gimmicks? Toss up between Headmasters, Combiners and Triple-changers. Anything beyond that verged on the stupid.
     
  7. bellpeppers

    bellpeppers A Meat Popsicle

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    This
     
  8. jamspeed

    jamspeed is so beast!

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    I like alternate faces/color change eyes like in the Masterpiece line. Other stuff can be cool but more than likely causes problems.
     
  9. Dinobot747

    Dinobot747 Chopperface

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    Light piping. Not necessarily my top favorite, but it can do wonder on a toy, and really bring it to life.
     
  10. 46+2

    46+2 Well-Known Member

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    If i have to choose, its automorph.
     
  11. x BlackMagnus x

    x BlackMagnus x Is not impressed

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    Classics. Where there is no gimmick, only win.
     
  12. wildfly

    wildfly Lasers, 8 O'Clock, Day 1.

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    Utterly superfluous, but i really like the flip down visor idea, along the lines of MP Grimy, Ha Jazz.





    Aside from Nightstick.
     
  13. Lbsammills51

    Lbsammills51 Well-Known Member

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    This. I'm actually sad now when I buy new figures and they don't have it built in, or the eyes are painted over anyways in spite of the capability being present.
     
  14. ersico

    ersico Well-Known Member

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    don't know if it counts but i love posable fingers/hands a rockon/shocker/bird/ok/wave is always a win in my book :) 
     
  15. Dinobot747

    Dinobot747 Chopperface

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    I've always wondered why they do this...
     
  16. Barry Kaid

    Barry Kaid Well-Known Member

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    I like those missiles that shoot across the living room and get lost behind the sofa.
     
  17. Bumblethumper

    Bumblethumper old misery guts

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    Actually that's a good one. Really well executed on HA Jazz.

    Come to think of it, I like any toy where there's some added feature to the head.
     
  18. Feralstorm

    Feralstorm I ship Nick & Judy TFW2005 Supporter

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    I'll go with Minicons, as the "gimmicks" are toys in themselves.
     
  19. foxfan352

    foxfan352 Well-Known Member

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    I am probably the only one who likes the minicon gimmick.
    My second and third are transforming (no gimmick like the classics) and mech alive.
     
  20. mx-01 archon

    mx-01 archon Well-Known Member

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    I think I'm going to go with Automorph/Mech Alive here as well. For the most part, they were pretty successful and unobtrusive. A few bad eggs (Blackout's overcomplicated, slip-prone gearing system springs to mind), but far more hits than misses. They provided a really neat visual element to the toys, and did their job of simulating the complex masses of shifting parts that made up the movie designs.

    Also, I, for one, found the Powerlinx gimmick from Energon incredibly fun. Yes, the individual Autobot toys sacrificed a lot as a result, but I didn't care. They were just a joy to fiddle with.
     

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