Here is what I accomplished this weekend. Credit for lore goes to exomega255 The Blade of Wrath = Element of Fire The fire elemental weapon wields one of the most offensive powers in the Primus weapons. Upon contact of the Blade of Wrath, it generates an immense amount of heat, causing massive napalm explosion on contact. Recommendations: It is highly recommended that the user of such weapon have high armor and heat endurance, as the power of flame flows thru it. Especially while powerful, its area wide and can consume the user itself with fire. Frost Bite = Element of Ice With the power of absolute zero, the ice elemental weapon is a very versatile weapon. Upon contact of its blades, the target will experience a freezing fracture to weapons and armors alike. It has a high chance to shatter enemy armor as well. A secondary usage of this weapon is by striking the enemy ground, freezing it, thus making maneuverability difficult for the enemy. Recommendations: The weapon requires some level of intelligence and aiming skills to be used to its full effects. A strategist weapon. Not recommended for bots with low intelligence. The Ground Hog = Element of Earth A brute force elemental weapon, capable of causing mass area destruction. This weapon rivals an entire Cybertronian battalion of artillery firepower. It sacrifices any defensive abilities, and focuses on inducing extreme concussion and vibration to generate mini-quake at impact. It has a slow recharge rate, but who needs to be fast? One assault is all you need. Recommendations: Due to its equally strong recoil, and the weapon’s own mass, it is only suited for the heaviest of heavy armored robots to handle. It can cause permanent structural injury to those that are incapable of handling its tremendous recoil impact. The Hemagogue = Element of Health Primus recognized the need to preserve, and thus The Hemagogue was created. It is capable, with the essence of life within, to heal the most dangerous wounds. In fact, on the death of Optimus during the assault of Autobot City, it would have been possible to save Optimus, had the weapon been found already. Recommendation: Best used by supporting transformers. NODE = Element of Lightning A deadly weapon against mechanical beings. With the power of electricity at hand, a target that is hit by this weapon will be shocked, causing short circuits and malfunction to his processing units, slowing response and even to a lethal shock. In the situation which the user of the weapon missed their targets, the projectiles that hits the ground generates a medium sized EMP wave that temporarily disables communications, weapon controls, etc. Recommendations: Another versatile weapon that requires an intelligent officer to use. The Little Mrs. = Element of Energy A fearsome weapon that raised much controversy within the Autobots ranks. Its ability allows it to drain the energon out of any transformer it's projectile touches. The energon drained will heal the user, or augment his capabilities. A selfish weapon that many Decepticons seek. Recommendation: Every Autobot tries to find and protect Her. Every Decepticon desires her power. Needle = Element of Rotation/Penetration A weapon of pinpoint destruction. Projectile fired from such a weapon rotates at an extreme speed, penetrating any armor and barricade. As it rips thru the target, the rotational force causes additional warped destruction. Recommendation: A transformer with great skill is recommended. Being a pinpoint weapon, it does no good unless it hits the target. The Needle is small and best used by flyers. The Slow Death = Element of Rust/Corrosion/Acid The power of corrosion resides within this weapon. Upon contact, armors, weapons, and whatever else it touches, will be corroded, melting away slowly but surely. It will continue to wear the target down until the last drop of his spark is gone. This weapon stores its acidic power within itself. The user must be careful, as a sharpshooter can turn its deadly power, back to its wielder with a precise shot.The Slow Death is also a self prophetic weapon as over the eons, it has begun to eat away at itself. Recommendation: Suitable for heavy armored transformers that have space to protect the tank. The weapon also functions to its maximum potential at short range. Promoter = Element of Boost A highly sought relic even among the elemental weapon for its unique ability to augment the power of targeted individuals. While the weapon does not have any offensive power on its own, it is able to generate a boost aura field, affecting friendly units in an area, increasing not only their physical prowess, but giving them heighten sense and intelligence process speed. Recommendation: This is not for transformers that solo, as it does not increase their own power. However, it makes a great addition to a field commander to improve the efficiency of his/her platoon. Big Boy Boom = The Element of Disruption An artillery disruption weapon capable of compromising the most experienced platoon of soldiers’ combat ability. It fires a grenade shell with a tremendously large impact radius. Upon impact, it spills a gluttonous mist that makes gears hard to rotate, slowing transformers. In addition, it will randomly reverse current signals within transformers affected by the mist. This causes irregular movement. When up is down, and left is right, you just got pwned by the relic of disruption. Recommendation: An artillery transformer would be best suited.
these are all nice weapons,but they need to have better names.Also,some of the pictures are very blurry
Awesome presentation, awesome weapons! I especially he fact you wrote out the abilities of each weapon.
I would love to know the base pieces used for these weapons. I like how each one fits just right into the hands of the figures, particularly Warpath. The photos could use to be less blurry, one trick is either to use the macro (flower) option, or to take the shots from further away and then crop them down and resize.