War for Cybertron: Nintendo DS Unlockable Ramjet

Discussion in 'Transformers News and Rumors' started by HighCaptSpock, Jun 22, 2010.

  1. HighCaptSpock

    HighCaptSpock Autobot Logician

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    Hasbro has updated their Transformers website with a code to unlock Ramjet for the Nintendo DS version of War for Cybertron:

    Transformers War for Cybertron

    The code "9871" will unlock the character for story and multiplayer modes in the Decepticons version and multiplayer only in the Autobots version.
     
    • News Credit News Credit x 1
  2. shroobmaster

    shroobmaster Well-Known Member

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    Code is wrong, you gotta put in 99871
    And I'm using him outside of multiplayer, silly Hasbro!
     
  3. Sideswipe1125

    Sideswipe1125 Autobot

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    Any news on anymore unlockables for the PS3 or 360?
     
  4. Scaleface

    Scaleface TFW2005 Supporter

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    Where exactly do you put in this number? What screen?
     
  5. MenasorMaster

    MenasorMaster Stunticon Warrior

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    i hope they show concept art of the other unlockables too.
     
  6. D-Unit

    D-Unit #1 Heel

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    That's nice. I don't have a DS, but RJ looks cool. he was my favorite of the coneheads (if anyone cares)
     
  7. Rotorstorm

    Rotorstorm OriginalRotorstorm Fanboy

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    shame the DS versions are pretty meh. 3d 3PS need analogue sticks to work effectively.
     
  8. Mechafire

    Mechafire Veteran TFW2005 Supporter

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    Nice. I'll try it out when I eventually get the DS versions.
     
  9. shroobmaster

    shroobmaster Well-Known Member

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    Maybe it's my experience, but thats completely wrong, in fact, I think that controlling the game with the d-pad is easier than the xbox game.
     
  10. Deadend

    Deadend Overloaded Spark

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    Options --> Code Input







    It's a pretty fun game, tons of missions so extremely long. Though the main campaign is pretty short.

    The versions seem to play concurrently in story as well. They also offer a second set of missions for each side on the opposite version. So you can do some autobot missions on decepticon and vice versa.

    The controls work pretty well too, they've refined it better from the First movie game which was already perfection.

    Sadly it's missing the custom alt/bot modes though, instead you customize through stats. =/

    Still pretty fun MP although it's not online. T_T

    All the extra arena missions really help stretch out the play value too besides the two campaigns, and item collection. It also has a pretty extensive cast.

    Hopefully a sequel will fix the minor issues, and enhance the great aspects.

    I hope the codes come faster, and the sequel lets us customize the look more like the first movie game did, but keeps the stats manipulation and controls of the wfc version. Then it just needs wifi for perfection.
    Wonder what VV can pump out for 3DS using all the've done combined.
    Extra Missions, Code Methods, Character customizing vehicle(Movie1), parts(movie2), stats(WFC), and whatever else they've worked out control and interaction wise.
     
  11. MenasorMaster

    MenasorMaster Stunticon Warrior

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    Ok, erm how long do we have to wait till they reveal another character ?? A week or what ?? :banghead:  Why cant they just reveal all at once ?? :confused: 
     
  12. onslaught314

    onslaught314 Saxobot

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    this works for both right..? x]
     

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