2D Artwork: Transformers Prime Longarm

Discussion in 'Transformers Fan Art' started by Destron23, Nov 6, 2011.

  1. Destron23

    Destron23 Vehicon

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    Well I was able to do this all because of MustardwKetchup's awesome tutorial here: http://www.tfw2005.com/boards/transformers-fan-art/480225-tf-prime-designs.html

    I can't say I'm too happy with the outcome, but you guys can be the judge of that. Maybe I should just strictly stick to TFA drawings. I do however feel I can improve on the TFP style, this is actually my first time drawing the style and I got good at the TFA look by drawing a bunch of TFA character drawings.

    You can also see it here: Transformers Prime Longarm by *Destron23 on deviantART

    [​IMG]
     

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  2. MisterFanwank

    MisterFanwank Toy Industry Analyst

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    I'm not a fan of his super thick neck. It looks too Animated and not enough like Prime.
     
  3. Destron23

    Destron23 Vehicon

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    Hmmm... You do have a point there, but wouldn't he look a bit strange with a "proper" neck? Any suggestions?
     
  4. MisterFanwank

    MisterFanwank Toy Industry Analyst

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    At least don't have his neck intrude on the front of his chest.
     
  5. TedimusPrime

    TedimusPrime Part Time Toy Designer

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    Nice use of that tutorial! I saw it when it came out and didn't give it much thought... now I am...
     
  6. Destron23

    Destron23 Vehicon

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    Haha Thanks! :D  You should definitely give it a try! :D 
     
  7. MisterFanwank

    MisterFanwank Toy Industry Analyst

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    What tutorial?
     
  8. Destron23

    Destron23 Vehicon

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  9. MisterFanwank

    MisterFanwank Toy Industry Analyst

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    While a nice view of the process, I would hardly consider that a tutorial. While it gives me ideas for how to do that, it doesn't go into any kind of detail or describe the thought process of the artist.

    I mean, if you look in my Shapeways thread, you see pictures showing my progress from the beginning to the end for my project, but you'd have an insanely difficult time copying my work or using it as a basis for your own thing. While I understand 3D and parametric modeling are difficult and a different beast than 2D artwork, it is true of both forms that a mere demonstration of skill is typically not enough to teach, though it may inspire.
     
  10. Destron23

    Destron23 Vehicon

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    Yeah, I suppose it's more of a process, but she goes more into detail about it on her deviantart page. In the comments, you'll notice that I specifically asked her about certain steps. Check it out if it interests you.
     
  11. MisterFanwank

    MisterFanwank Toy Industry Analyst

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    Ah. I was just thinking about what she posted. I'll check that out later. Thanks for the information.
     
  12. Algernon

    Algernon Radicon Acolyte

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    Looks pretty good. I'd say keep working on more TFP characters. New styles are hard to master but I think you can do it.
     
  13. Destron23

    Destron23 Vehicon

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    Thank you! :)  Thanks for the encouragement. I agree to master a style, you definitely have to practice the style a lot to get the right "feel" to the picture.
     
  14. Wars

    Wars Regular At Swerve's™

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    Looks pretty neat! I like it! :D  I may have to take note of that tutorial myself.
     
  15. Destron23

    Destron23 Vehicon

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    Thanks! :D 

    You definitely should.
     

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