I've had this idea for such a long time and I really think it'd be great to have a massively multi player game based on the TF Universes, excluding the 2007 movie designs. It'd have to be different from most things out now like WoW, I think it'd do better as a First Person Shooter as opposed to a click a target and wait to cast a spell/swing swing a sword type thing. You'd start out as a factionless protoform in a giant ship full of stasis pods and other protoforms, upon being reactivated you're approached by 2 groups. One group is an Autobot Rescue Team and the other is a Decepticon Recon Squad and you are able to choose between the two groups or make a run for it and remain factionless and later you can decide to join a faction of your choice or remain solo if that is your wish. Features: Realistic Customization: You mech modes paint job will effect your alt modes color scheme and you alt modes kibble will effect your mech modes design. Freestyle Battle System: There are no set classes to choose from, no warrior, no spy, no archer and definitely no 'mage'. How you act and think on your feet will effect the outcome of your battles. No level system: Your TF will get stronger over time, through a mixture of training in certain aspects and upgrades and replacements. There will be no strength leaping by going from level 15 to level 16, it will all be based on skill, parts acquired and how you play the game, remember to use your surroundings to your advantage. Upgrades: Your basic transformer is just that, basic. Upon exploring and maturing upon doing missions, odd jobs and the like you will be able to gather and/or purchase extra parts used for upgrades. Components such as "Triple Transformation Cogs" can be used to give your TF a third mode but it will also cost him maneuverability and energy efficiency, other parts such as shoulder mounted plasma launcher, cloaking components can also be acquired. NPC Partners: During your travels you may acquire your very own minicon protoform, feed him parts from defeated enemies to help him grown, give him fuel adapters and he may become able to make you some extra energon, feed him transwarp gate cells and he may be able to help you travel further, feed him plasma bolts and he may become a target master, take care of your minicon as he will become extremely important to you both in battle and as a travel companion. Ships: During your times traveling the universe and completing tasks you may be able to find and salvage deserted ships or buy your own, go up in rank enough in a major faction and you may even be given charge of your own vessel for free. Ships are good for making long journeys when transwarp gates cannot be used and they will also keep those with flying alt modes from running out of energon in the middle of space. Like mechs, ships can also be upgraded, if your ship is slow add better propulsion, if your ship is weak add armor or weapons but remember your ship will not make you invincible, though you may have rotating plasma cannons a mech with a jet alt mode will be a very hard target to hit. When traveling long distances in your ship always expect enemy ambushes and have an escape pod ready just in case. The Factions: The Factions in TFO will included, but not be limited to, Autobots, Decepticons, Wreckers, Ultracons, Maximals and Predacons as well as those who are factionless. How this works: Autobots, Wreckers and Maximals are at constant war with those of the Decepticons, Ultracons and Predacons and will be allowed to attack each other without penalty. There will exist several locations that are deemed Neutral Territory where all weapons, both on your mech and in your docked ship, will be rendered inoperable, though things like cloaking still work you should be advised to not get caught as the guards still have working weapons and they are quite devastating. Weapons: TFO will have all types of weapons, from hand carried ion pistols to shoulder mounted plasma cannons, you can cycles through these weapons by pressing the button you have to cycle, default is mouse 3, or you can fire all weapons on your mech by pressing the button you have bound to "fire all" though this will have decreased accuracy as opposed to a player taking aim and shooting a single weapon. There will also be melee weapons added to the mix and these vary in strength and range and physics do apply, i.e. a spear will hit an enemy before a sword would. Melee weapons are to be used at close range only and not always certain damage as an enemy could sidestep your jab mid swing and hit you with a melee weapon of their own. Oh as always, please do not bring an energon knife to a laser gun fight, thanks. Transformations: Transformations will be chosen when you get your transformation cog but they can be changed by visiting an CR chamber and scanning a new form or picking a form from the many stored in the CR chamber's data banks, remember: different planets have different alt modes available. Any and all alt modes you have scanned or used in the past can be stored to a data disk or on your own personal ship. Transforming: Transforming is on the fly, no worrying about having to stand still while being attacked as an enemy draws near, just run the other way and hit the button you have bound to transform and you're off. You can even transform in the midst of speeding down a road or in mid air, just be careful as you can take damage in you don't pay attention. Vehicle to Vehicle battle: I know some of you are probably thinking, I turn into a car and this guy turns into a jet, how is that fair? Remember this, no mech is invincible. A mech with a jet mode may be faster than a car mode but he also burns energon faster, has a harder time turning around and will be less accurate then a grounded foe. Like I sad earlier, use your surroundings to your advantage, head into a canyon or forest to give yourself some cover and if he comes to the ground then he's in your territory, clip that birds wings and send him back to his factions as a toaster. That's what I got for now, what's everyone think? Would anyone else here pay to play a game like this? Yes any good game you have to pay to play online if it's an MMO, if you don't pay to play the game gets laggy and the quality goes down right until they cancel the servers due to lack of fundings.