Transformers Game Details

Discussion in 'Transformers News and Rumors' started by BMGFX, May 2, 2007.

  1. BMGFX

    BMGFX Awesome Spooner Veteran

    Joined:
    Jun 24, 2002
    Posts:
    3,467
    Trophy Points:
    211
    Likes:
    +0
    I was going to write out a more structured article, but instead I just give you the details!

    Console/PC info:

    -9 playable characters

    -XBOX 360 runs at 720p while PS3 version is at 1080p. Same assets for both games, as well as the PC version. Wii version will have same game elements but optimized graphics for the system. I assume the PS2/XB versions will follow that direction.

    -Environment was much more destructible since the build shown at Toyfair. Trees, cars, fences, and poles could be ripped from the ground. If damage was done to a building, you could pick up pieces of debris and chuck it as well. Signs on buildings could be removed also. Lots of stuff at your disposal.

    -You start the game with your full weapons arsenal, but you will need to learn how to operate the different parts.

    -Bumblebee gameplay similar to what was shown at Toyfair. Intro to gameplay showed Bumblebee scanning the Camaro and adopting the alt mode. First mission was to intercept Decepticon drones. While it may have seemed like a normal game element, it was made more unique by the fact that you could see the Decepticons falling from the sky in protoform mode and landing on the surface causing damage. A nice precursor to the fight that comes with them. When fighting started, it was nice to see some chaos on screen. There was a lot of stuff getting destroyed, cars getting shot out of your hands when you pick them up and don't throw fast enough, and people running away from the scene.
    Battle with Barricade was shown, and featured some cool Arm Swinging attack by Barricade. Not too much of the battle was played through though.

    -Blackout gameplay was also shown. Control with analog sticks to navigate looked to make control pretty easy. Mission was to destroy an army base, and it was cool to use all different weapon attacks as well as using the helicopter rotors as a cutting attack. Picking up tanks to throw at planes was also cool.
    The chopper element leads to low altitude flying, while jet gameplay leads to higher altitude flying. PS3 and Wii versions will use motion sensors to control flight.

    -There are 9 different environments. The city was shown for the Bumblebee section , and an army base was shown during Blackout's part.

    -Gameplay includes a reward system for performing certain tasks (Protecting, Destruction, Speed, etc).

    -Bonus extras - G1 character skins (not new models), Tech Specs, Production assets (Movie stills and such).

    -CGI Intro by Blur was amazing. It opens panning Cybertron and has narration by Optimus Prime (Peter Cullen). Highly detailed animation featuring destructive battles between the Autobots and Decepticons. Bots thrown into buildings, Prime Jumping on Megatron while in jet mode. Definitely gets you pumped up for the game.

    -Menus (Not sure if final) looked simple but clean.

    -The game content was almost complete, but tweaks, fine tuning, and the usual business before release still remain.

    -Currently, downloadable content is not in the game plan.

    -No info available yet on what will be included in the collectors edition of the game.

    -Games will be released close to the movie


    PSP Version

    -20 playable characters

    -G1 characters included


    DS Version


    -Two versions; Bot/Con

    -Custom character can be made using 35 possible vehicle scans. Color can be customized.

    -Use of movie characters as well as custom character during the game.

    -Game script more G1 based. Expect to see some G1-like dialogue and story elements.

    -Largest level size of any DS game to date.

    -Extra challenge missions.

    -While traveling through the city, any approaching vehicle could be an enemy bot.

    -4 player local multiplayer can be played with any game combination.
    -XP Points can unlock new abilities.

    -Wifi play is enabled for daily challenges. Tasks completed in the daily challenge tally up with everyone else submitting their challenge results via wifi to make for a large scale Autobots/Decepticon battle for the Allspark. Tokens will be rewarded in daily challenges.

    -Community aspect will play a part as well with online clans and other community based features on the web. Similar approach to the Tony Hawk community.

    -Tokens unlock new characters and cheats.

    The Console version looks pretty good. The city details looked to be cleaned up, although to hardcore gamers the city environment might not seem as pretty as other NG titles. However, when you start taking out buildings and other parts of the surroundings, you see a good amount of detail in the environment. The game looks fun, but the final verdict will be how the game feels in the final version. Sound and Control elements (Rumble, Motion sensor) will play a big part in the final experience.

    The DS version looks like it is packed with content and should be a great buy for anyone with a DS. Personally, I don't have one, but the game looked like a lot of fun, and has features that will prolong the life of the game. The ability to make a custom character is a big draw for me and I'm sure many people will appreciate the feature. Made me think about buying a DS :D 
     
  2. Josh

    Josh Comic Color-guy

    Joined:
    Jul 8, 2002
    Posts:
    12,947
    News Credits:
    8
    Trophy Points:
    292
    Likes:
    +103
    sounds pretty sweet

    i hopt they change they're mind about downloadable content in the future though. thatd definately up the lasting appeal for me

    but it sounds great!


    i was also gonna note, the other week i went in and pre-ordered the game for the 360. the guy told me the game would be in the 26th of June [rather than the previously stated 19th.]

    i dunno if he was right [or if the other dates are right] but its only a week.

    anyways

    good stuff!
     
  3. Beastbot X

    Beastbot X The Toad Knows.

    Joined:
    Aug 16, 2004
    Posts:
    8,025
    News Credits:
    22
    Trophy Points:
    211
    Likes:
    +22
    MAN, I can't wait. I'm looking forward to this almost as much as the movie!
     
  4. netkid

    netkid Where's my Goddamn shoe!

    Joined:
    Aug 19, 2002
    Posts:
    11,221
    News Credits:
    32
    Trophy Points:
    267
    Likes:
    +42
    Did you guys see any specific secret bonus characters or skins?

    Sounds great btw! Too bad we didn't hear anything about the Ps2 or X-Box versions though. I pre-ordered for the Ps2. If it doesn't have everything the Ps3 version has then I might look into a Ps3.
     
  5. murphbri

    murphbri Well-Known Member

    Joined:
    Jul 2, 2006
    Posts:
    261
    Trophy Points:
    121
    Likes:
    +0
    Sounds awesome! Thanks for the report. :thumb  Can't wait to hear more about the collector's edition.

    -murphbri (might be buying a DS)
     
  6. Moonstreaker

    Moonstreaker The Evil Triplet

    Joined:
    Mar 24, 2007
    Posts:
    3,057
    Trophy Points:
    151
    Likes:
    +0
    Ebay:
    YAY...more wasted hours of video gaming while searching eBay for baragins at the same time!
     
  7. Bryan

    Bryan ΜΟΛΩΝ ΛΑΒΕ

    Joined:
    Sep 8, 2005
    Posts:
    9,020
    Trophy Points:
    211
    Likes:
    +0
    Hoping this'll break the trend of movie games = hastily assembled crap. Sounds like it has a shot.

    Only have a PS2 now, and I doubt my PC could do the game justice (four years old). Probably rent the PS3 / 360 console and game, whichever gets the better reviews.

    Guessing I can't rent a DS or PSP. Have to beg, borrow, or buy.
     
  8. BMGFX

    BMGFX Awesome Spooner Veteran

    Joined:
    Jun 24, 2002
    Posts:
    3,467
    Trophy Points:
    211
    Likes:
    +0
    From what they mentioned about the Wii, I think that the PS2 and XBOX versions will have the same game elements as the 360/PS3/PC, just with downgraded graphics. I'm not sure though.

    As for the bonus skins, we did not see any.

    You can tell a lot of effort was put into the games. The remaining factor is how well the gameplay and storyline mesh together. Have to wait and see.
     
  9. Cruellock

    Cruellock Disney Villain

    Joined:
    Feb 14, 2004
    Posts:
    4,857
    Trophy Points:
    186
    Likes:
    +0
    Oh my... The DS version is a must have!
     
  10. Sideswipe80

    Sideswipe80 Well-Known Member

    Joined:
    Aug 22, 2002
    Posts:
    10,367
    News Credits:
    26
    Trophy Points:
    262
    Likes:
    +27
    Do you guys know what the Wii controls will be? And I'm guessing all movie characters are playable on the Ds versions?
     
  11. Blunticon

    Blunticon The Oddjob

    Joined:
    May 18, 2006
    Posts:
    3,685
    Trophy Points:
    186
    Likes:
    +0
    I cannot wait to play this.
     
  12. Kaijumaster

    Kaijumaster 335

    Joined:
    Sep 29, 2004
    Posts:
    7,320
    News Credits:
    12
    Trophy Points:
    211
    Likes:
    +12
    WOW! wonder how much Sony spent to get that deal on the PSP version.
     
  13. King of kings

    King of kings Well-Known Member

    Joined:
    Dec 28, 2006
    Posts:
    247
    Trophy Points:
    56
    Likes:
    +0
    I can't wait to get the game.
     
  14. Doctor Ingenious

    Doctor Ingenious Doctorate in Ingeniology

    Joined:
    Feb 3, 2007
    Posts:
    761
    Trophy Points:
    101
    Likes:
    +0
    I'll probably go PC.
     
  15. BMGFX

    BMGFX Awesome Spooner Veteran

    Joined:
    Jun 24, 2002
    Posts:
    3,467
    Trophy Points:
    211
    Likes:
    +0
    I wonder if the game will be able to be modded...
     
  16. Primus

    Primus Beware, the modelers. Veteran

    Joined:
    Jun 17, 2002
    Posts:
    4,145
    News Credits:
    12
    Trophy Points:
    196
    Likes:
    +12
    OOOoooohhhhh......


    So no other info on the PSP version? :( 
     
  17. Hyperion

    Hyperion Well-Known Member

    Joined:
    Jul 26, 2006
    Posts:
    101
    Trophy Points:
    91
    Likes:
    +0
    So... does that mean G1 Skins that make them into the G1 characters, or G1 inspired color schemes ala the Starscream and Ratchet toys we saw today?
     
  18. BMGFX

    BMGFX Awesome Spooner Veteran

    Joined:
    Jun 24, 2002
    Posts:
    3,467
    Trophy Points:
    211
    Likes:
    +0
    They were only showing the 360 and DS versions. Not too much info on the PSP.

    One thing I forgot to mention about the DS version is that while in the game, you can scan any vehicle at any time and take on that form as your alt mode.
     
  19. chocula78

    chocula78 Satellite Systems Engr TFW2005 Supporter

    Joined:
    Jun 22, 2006
    Posts:
    471
    Trophy Points:
    141
    Likes:
    +0
    Ebay:
    Well I'll probably start with the PS2 version, but I think the DS game is what's going to finally push me over the edge to buy one. Good think I start my new Job on June 11.
     
  20. Ed Bailey

    Ed Bailey Must.. spend.. money...

    Joined:
    Nov 27, 2003
    Posts:
    357
    Trophy Points:
    111
    Likes:
    +0
    DS version sounds like fun, and if you don't have the system yet... just go buy it :D 

    Seriously, so many great games for the system, the lite just feels right for a console. Perfect weight, button placement, dual screens are more than a gimmick in many games.

    Will probably go with the PC and Wii versions. Maybe the 360 if some extra content is included or if the Wiimote functionality ends up messed up. PC version is a must in case there is modding :D 

    Wish there was a mac version or hopefully an Aspyr port at some point. After all TT made SW:L2 and that ended up on the mac eventually.
     

Share This Page