Following the trend, I too added voice actors. Retrofit -- Ming Na Wen Thelios -- Keith David Crowbar -- Vic Mignogna Rubic -- Lindsay Tuggey
So, I have to assume that Thelios killed other, smaller guards? Not the huge ones at the door? Because the big guys were described as being even taller than Axios, built like brickhouses, and armed with giant hammers and shields. I can buy Thelios sneaking up, but not just instakilling both. And certainly not while tossing aside the building-sized corpse of one in a timely enough manner to avoid getting slamjammed by the other. It would make sense for Uprise to keep a lot more than just two guards around. I kinda wanted to write the guard's as Spam described them. Not dumb them down or anything. I hope I did a semi alright job.
Others. Axios and Bombshock killed the bosses, Thelios quickly dispatched two canon fodder enemies meant to throw you off during the boss battle.
I guess I'll have to reformat it to fit the template of this RP at some point, but here's the barebones of the app, anyway... Name: Harrow Faction: Paxitan/neutral Gender: femme Height: 25 ft Appearance: Harrow is all black, with a bright red faceplate and hands. She transforms into a chariot-like, two-wheeled artillery-cannon. The enormous, thin wheels feature brutally sharp studs, and in robot mode, articulate into fierce-some whips that cover and hang from her arms. A triple-changer, Harrow also possesses a duel-rotor helicopter mode, wherein the wheels of her alternate mode rotate perpendicular to their axis and serve to allow flight, with the stabilizing-mechanisms that are her robot-mode's legs shifting upwards and producing a much smaller tail-engine assembly for extra steering and movement-speed. Harrow's main weapon is the powerful, back-mounted cannon that serves as her vehicle-mode's main battery. It fires an extremely powerful gamma-laser, and, as a side-effect of its unique barrel-shape, produces an extremely grating, discordant shriek during firing. The wailing noise has been proven to cause psychological discomfort, irritation, and fear in Cybertronians. During instances where nerves are already high-strung, it can be downright demoralizing to hear on the battlefield, especially when death is likely to follow not long after. Harrow also possesses secondary and tertiary weapons, such as an incendiary cannon that fires a napalm-like substance at high pressure, along with red-hot shards of shrapnel, and several tracking cluster-missiles and incendiary rockets. Speed: 8 Strength: 6 Intelligence: 7 Endurance: 6 Firepower: 10 Skill: 9 Courage: 10 A veteran of the long Autobot Decepticon war, Harrow is a skilled combatant, and not so skilled at other things. PTSD and simple desensitization have rendered her distant and slow to empathize or care for other people's concerns and perspectives. She resents most authority-figures, and constantly grouses, externally and internally, about how Optimus Prime was better. Harrow is also possessed of a hair-trigger temper and repressed sadistic tenancies. Name: Apoapsis Gender: female Faction: Cybertronian, Privateer Appearance: Roughly 22 feet tall, Apoapsis isn't fragile-looking per say, but a relative lack of vehicle-kibble gives her the appearance of being fairly slender. Apoapsis is various shades of blue, with cyan optics. She often wears a cloak or mantle over her shoulders, or has it folded in half and clasped at her waist. Many of her weapons are concealed within. Type: Paracausal manipular: SUBSTRAT: Elemental: Hydrokinetic Alt. Mode: Apoapsis transforms into a relatively simplistic-looking cylindrical rocket. However, at any given time, she can draw hydrogen molecules from her surroundings in order to manifest gaseous or fluid tentacles, which she is capable of using to manipulate her surroundings. In alt mode, she can essentially take on the appearance of a mechanical squid or kraken. Weapons: Apoapsis keeps a trio of loaded fusion-flintlocks on her person at all times, generally clipped to the inside of her cloak. She is also capable of naturally manifesting a deadly plasma-cutlass from her forearms. She may wield this weapon wrist-mounted, or withdraw it fully and wield it by hand. Personality: Apoapsis is canny, sly, and just a little bit ruthless. Isn't that a necessity, when one commands a pirate crew? If asked if she were evil, she could look you in the optics and say no. She would be speaking honestly. The privateer-bot may look out for her crew and herself first and foremost, but she does not actively seek to harm others, unless they stand in the way of her goals. And if you asked her if she was good? The answer to that question would be "no" as well. Apoapsis is more than aware of the moral grayline her actions ride on. She does not have good intentions for any save her fellow pirates. History: Apoapsis is the latest in a long dynasty of pirate-barons. Her predecessor passed only months before, leaving her to take over. The tradition originated more than a million standard years ago, during the height of the Cybertronian civil-war. Apoapsis' ancestors were a small colony of neutral Cybertronians who had fled Cybertron three million years prior at the onset of the war, to escape the carnage that they predicted would follow. They were correct in their prediction, but not in their estimation of how far they would need to flee. The war eventually found its way to them, and Apoapsis' ancestors and planet were devastated. With their economy in ruins, the vengeful colonists turned to piracy and privateering, launching ruthless raids on both factions throughout the war to take back the resources that were robbed from them millenia earlier. OPTIONAL THINGS Team: Pirates Relationship: (Is there anyone special in your character's life?) Skills/Powers: Apoapsis is capable of manipulating hydrogen-molecules, and any non-solid molecular state they are contained within. Most notably, she is capable of manipulating hydrogen based fluids and gasses. She uses this ability to great effect in battle and in piracy. Theme Music: (What song best describes or fits you character?) Speed: 9 Intelligence: 8 Strength: 4 Endurance: 6 Firepower: 7 Skill: 10 Courage: 8
Updating currently to include a bio for several upcoming characters in the same post as Harrow. I intend to consolidate copies of all apps into that particular post in order to provide easy access to all my character-data.
Name: BrokenSpark Gender: Female Faction: is neutral an option? Appearance: Tall and slim black with Purple Highlights. Comes off as Decepticon really ex decepticon and neutral. Scars on body and left optic Type: Sniper/ Warrior Alt. Mode: Black and Purple motor cycle styled like tfp arcee Weapons: Sniper Rifle. On occasions with decompose bullets. Battle staff and throwing knives Personality: Sarcastic Glitchy baddass litterly no emotions dosent care if what she says hurts you History: Her family was murdered and she was Exile from her home planet making her come here at a very young age. Became neutral reagent scientist till the decepticons attacked and she was munipulated by them and joined till she realised who really killed a close friend of hers. At that point hee emotions left are gone becomes neutral and Ya OPTIONAL THINGS Team: Prefers to work alone but often stays a little with whoever helps her in tight situations otlr hangout at her targets base. ..then kills them and leaves. Relationship: Nope! Powers/Skills: She can phase through anything not connected to a spark or life force aka phase through walL, Floor, ranged weapon attacks except for laze fire laze fire can harm her but cannot phase through bots, Melee weapons, etc. .. Theme Music:*Do it like a Dude
Suppose I could always jump into this, let's see how this pans out. Name: Doublecross Gender: Male Faction: Decepticon Appearance: Type: Beastformer Alt. Mode: Cybertronic twin-headed dragon Weapons: Energo-sword, Rust Ray Rifle, twin flamethrowers in dragon mouths Personality: Doublecross is notorious for having one of the most hairpin tempers of the Decepticon army, and it's a reputation that causes him to be feared by many, and what gave him his name. On the one hand, a calm Doublecross makes for a perfect shock trooper; extremely powerful, utterly loyal and a perfect weapon to unleash upon the Paxitians. He'd follow the Decepticons to the end of Cybertron, and probably even further. Unfortunately, Doublecross can become a violent tornado of rage and bloodlust at basically any moment; just as capable of tearing his own allies to shreds as he is the enemy. Either way, he's willing to feed on the foes he slaughters, which only makes him more dangerous; though it also makes him perfect for disposing of incriminating evidence. This hairpin temper is his biggest flaw, as there's no telling where, how or when he'll go on a violent rampage; only that he will, and that there's going to be a lot of Decepticons in the medbay when he's finished. History: Doublecross was initially designed to be a perfect Decepticon warrior; powerful, fast, violent, even potential cannibalism; all the right ingredients were there to make him the most terrifying foe that the Autobots had ever faced. But then the war ended right as he was released, causing the Autobots to disentigrate. Without a war to curb his ingrained violence and temper him into a ripe soldier, Doublecross became highly unstable; able to snap from eerilly calm into a frothing, flame-spewing terror at a moment's notice; rather than being a perfect trooper, he turned into a monstrous terror for both sides of the conflict. OPTIONAL THINGS Team: No true allied team. Relationship: None yet known. Powers/Skills: Super strength, heightened durability Theme Music: "Hunger" by Spectre General