So there are a few things that just BUG me about the Ironhide mold. I took care of many of the required fixin’s on my list to make him more movie accurate. The other things I don’t like is that he’s just not designed proportionately to his CG design – which I have not found the resources to pull off a mod requiring total redesign… but here’s what I have so far: 1. I never liked the design of ANY of his heads until the first ROTF mold came out. So I replaced his 07 head with the first ROTF version. 2. I never liked how far back his head is placed. So I moved his head more forward. 3. I was never happy with ANY of the iterations of his arm cannons until Recon Ironhide showed up. So I took those and painted them up, and added a “cylinder” from his ROTF version’s left cannon. 4. I REALLY disliked how the doors are situated over his shoulders. They seem to move more freely around his upper arms in the movie. I felt a ball joint would be more appropriate than the plastic hinge currently being used on the molds. 5. I didn’t like the short smoke stacks. I had my friend CAD up longer ones and had them manufactured at my work. So, I'll post the mod through several postings. The first one is for the neck/head mod. Neck and Head Mod: The neck was a pain to devise for modding. That is, until ROTF Soundwave came around! I couldn't think of the best way to create a ball-joint neck that also allows me to move his head to a more forward position. Once I saw the magical part already designed for Soundwave, I saw the mod take shape.. I took the black plastic extender going to the solar panel between Soundwave's legs and used that to create the ball-joint neck extender allowing his head to be positioned further forward from the original plate design. To do this, I cut a channel to fit the “extender” into the neck plate. I then secured the two parts by way of creating a pin-joint through the hole already in the Soundwave part. I just had to drill a matching size hole through the length of the neck plate, fashion a pin through and walah! The ball joint on the end coincidentally fits nicely inside the ROTF Ironhide head. Lucky me. So pop that sucker on after painting it and now he’s got far more range of (head) movement than even Recon Ironhide! Here's a front view of the paint apps! Here's a side view showing how much further in front his head is now positioned. When put back into Topkick mode the only way to fit his head under the hood is by pulling an Exorcist on him. Simply rotate the head 180’. Next up: His new cannons!