The real problem with this guy is that he's got Stockade's alt mode and Dropkick's bot mode. To whip up a decent former you've either got to compromise, or go insane reshelling Dropkick with Stockade's autoparts. I went the same route as Warpath - Bot mode's more important to me than the alt mode, so I decided to take my Dropkick and give 'em a modified Jazz head (this part really doesn't suit the design, I just wanted a G1 visor for the guy). This time, I didn't stop with the swap - I started removing paint and dying parts black. Anything that isn't transparent will be dyed black and then silver highlights will be applied where I think they work. ^^ Red n blue details will be added afterward. The biggest problem I have right now is that the side pieces of the truck bed don't really fit in back anymore. One of the nubs that keeps it in place... well, the pin kind of fell out. The second one just doesn't want to accept it's spot in back. >.> Either way, I'm going to try and figure out a way to work those pieces into the legs to give them more bulk. They won't fit as is, as they prevent the whole chicken-leg setup, but I'm willing to rework the entire leg setup to give 'im more humanoid limbs. I'm kind of used to the Autobots having as humanoid a bot mode as possible. =/ Ooh, something else I forgot - there are some clearance issues with the head, but I ought to have that sorted out soon enough. EDIT: After fumbling around with the figure a bit more, I think I've got the legs worked out. First off, the top two portions of the legs will become the actual bot mode legs. The bottom two portions will be fused together to create feet. No, I don't intend on giving this guy huge feet. The one portion is already hooked up to the new "ankle" and the other as the foot detailing I want, so I figure I can just cut, FIXIT, and re-dye. The leftover bed pieces will attach to the lower legs with a notch cut out to allow knee movement. That cutout will remain on the upper leg or on the back bed piece so as not to ruin the bed detailing. Yes, I know it's not totally game accurate, but I like things better this way.