Still a long way to go, but I think enough's been done to get some feedback/suggestions. The design is based on the PSP version of Shockwave (The consoles had a different bot design and he didn't even show up in the DS copy). The head's been replaced with Payload, though Swindle would probably be a simple headswap. I used what I had lying around. ^^; The treads have come off the shoulder and now sit behind the calf - while still being able to transform. The legs bits had to be modified to allow the treads to rotate all the way in back of the legs. He also lost a hand. XP Aside from prep n paint, what's left to do is fix up the gunarm and remove the backpack. The lower portion will be added onto his shoulders to give them the game design's boxy feel. I'm not really too sure of what's going to become the upper portion yet. If I can get ahold of some better hands (which I should be), then that claw's getting replaced. The head probably needs some major re-tooling.