Just got Saesee and the Clone Gunship from HTS. ($8.99 each + shipping with the current markdown and CATWEB10 code.) Here's my attempt at a review and pics. Vehicle Mode About as faithful a representation of the Delta-7 Jedi Starfighter as one could expect for something which transforms. The fuselage is necessarily a bit thicker proportionally than the movie model. The deco is the same striking orange, red, cream, bronze, and black scheme used on the recent regular Star Wars line's Saesee Tiin's Starfighter, down to the yellow Astromech dome and red representation of his occipital tattoo in front of the canopy. (The color matching on the orange is much better in person than in the first and third ship images.) It's quite stable overall, though there is one minor issue on the underside (see below). The paint job is very cleanly done, at least on mine. The top and sides of the fuselage are detailed with many panel lines. There are three fold-out landing struts which are quite well done, sitting very flush with the underside. The front strut has a rather unique double-hinge-plus-slide mounting, and is painted gunmetal. The rear struts are double-hinged and unpainted orange plastic. The cockpit canopy opens and has a black seat inside. The ship has no weapons of its own. However, included is a hyperdrive ring, on which the engines double as satisfyingly-powerful missile launchers. The missiles, as with the other Jedi Starfighter mold, are sculpted as lightsabers. The ring attaches to and detaches from the starfighter easily, sliding over the nose and bracing against paired nubs on the top and bottom of the fuselage. The ring isn't really scaled properly to the ship -- it should have a larger diameter to match its depiction in Episode II. (Of course, maybe all Jedi don't use the same hyperdrive rings. We only saw Obi-Wan's....) The ring halves detach from the engines, and the engine mounts rotate -- both of which come into play for mech mode. There is some visible mech kibble on the underside in the forms of the thighs and arms. The thighs aren't really obvious as such, but the arms are. The stability issue to which I alluded above is that the arms can sometimes droop down a bit, but will stay in place with some fiddling. As with all other SWTFs, a mini-figure is included -- this time Jedi Master Saesee Tiin, of course. He has the usual articulation points: single-block hips and shoulders which are slightly independently posable. He's rather nicely sculpted and painted for such a small guy -- pink scalp and hands, cream face, tan horns, brown robes, black tunic, red undershirt, and gold belt buckle. He fits well in the pilot's seat, and really doesn't flop around if placed properly. Transformation - Remove hyperdrive ring, if attached. - Pull fuselage halves out to sides, splitting down to the nose of the ship. - Swing arms down from underneath ship, pivoting and rotating engines in the process. - Rotate shins around, flip feet up, and stand. (In a nice touch, the peg that holds the nose of the ship together ends up on the sole of one foot, but is hinged to tuck away.) - Swing fuselage sides back 90 degrees. - Rotate waist 180 degrees. - Fold central fuselage up and back, and peg fuselage sides into it. - Flip rear storage compartment back to reveal mech head. - Pivot pilot seat back so Saesee can see! Mech Mode A well-proportioned body with a mild amount of vehicle kibble on the back. The left hand is grasping with all 5 fingers, but the right is posed with the 2nd and 3rd fingers extended in an I'm-about-to-use-the-Force gesture. It still grasps with the 4th and 5th fingers, though. There are no heel spurs, but there really should have been, as he tends to fall backward in some poses. The head is a mechanical version of Saesee Tiin's with a nice amount of detail, including metal-plates appearance to the face, circuity bits on the horns, and an angulated version of the scalp tattoo. It all comes off looking quite Jack Kirby-esque up close. The colors are a slightly metallic light gray face with metallic pink scalp, light gold horns and cheek details, and purple eyes. There's a flip-down visor -- styled after the helmet Saesee wore in an episode of the Clone Wars cartoon -- in white with black and gold details. Articulation is pretty good: - Swivel neck (360 degrees). - Shoulders can swing up to vertical, but forward only about 30 degrees. - Bicep swivels. - Double-hinged elbows. - Wrists rotate 360 degrees. - Waist rotation is present for transformation, but not usable in mech mode due to the way the back kibble pegs together. - Universal hips. - Low thigh swivels. - Hinged knees. - Ankles with 360 degree rotation, flexion/extension from perpendicular to the shins to fully pointed, and slight side-to-side pivot. During posing, the feet do pop off fairly easily at the rotation pegs. The mech can hold the lightsabers (which are yellow-bladed) in his hands. The hyperdrive ring can also be attached to his back, giving him mounted missile launchers or a jet pack, depending upon how you rotate the engines. It's designed to have one of the ring halves detached from its normal position and pegged into the center to act as a prop, necessary because he's now quite back-heavy. Overall Pretty solid overall, with a good sculpt and striking color scheme, and better-than-average articulation. Bonus points are earned for including the hyperdrive ring and Clone Wars helmet, as well as the non-standard saber color. Quite honestly, I think it's my new favorite among the SWTFs. Easily recommended it at the current HTS markdown price, and still a good buy at the usual $15 price.