Customs: Should i add heavey artillery to devastator

Discussion in 'Creative General Discussion' started by encline, Jul 28, 2009.

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Should ROTF DEVS GET GUNS?

Poll closed Jul 30, 2009.
  1. YES

    6 vote(s)
    42.9%
  2. NO

    8 vote(s)
    57.1%
  1. encline

    encline customizer of love TFW2005 Supporter

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    Guys, you know I really appreciate all of the input from everyone.

    I know he did not have guns in the movie, but I have some really cool guns that could be added.

    So should I
    Or shouldn't I
     
  2. ElekTriC

    ElekTriC Well-Known Member

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    he had guns.. when you see mudflap being sucked in you see on the left from his head some kind of gun. dont know what kind. but it was there :D 
     
  3. dyingwill3rd

    dyingwill3rd Life is a fabled mystery

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    make him even more epic!!!! :D :D :D 
     
  4. Slimaximus

    Slimaximus Headmaster

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    He has guns in the Game if that helps you decide
     
  5. yourreflection

    yourreflection Well-Known Member

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    I personally alway viewed Dev as a monster that brought total devastation with his bare hands so my vote is no.
     
  6. frenzyrumble

    frenzyrumble Banned

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  7. hunterelf

    hunterelf Decepticon

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  8. JakmanFirby

    JakmanFirby The Jakman

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    Whoa i didnt notice that!
     
  9. yongkykun

    yongkykun Well-Known Member

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    because the TF games use the concept art for the modeling and texturing. On the first one, you can see that Optimus's colors are from the concept art and not movie accurate. They make it movie accurate on the second game but new characters use the colors and design from the concept arts. This is understandable because if they had to wait for the final models from ILM, it would've taken them much longer to develop the game and consequently, they won't be able to release the game on the same day (or even before) the movie was released.

    Oh and I also vote NO! Because this is a movie figure, not a figure based on its game which is based on the movie.
     
  10. fateastray

    fateastray AnakRepublikMalukuSelatan

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    You should make a desert piramide diorama, add the wires on Devestator and make him climb the piramide :x
     
  11. iDarkDesign

    iDarkDesign Rodeo Lawyer

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    Well the movie version used claws-on-chains from both arms! You could add those!

    oh and balls.... which I know you won't add.

    iDD
     
  12. big hank

    big hank Resident Slacker-Basher

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    Not necessary, but maybe the launching grappling hooks would be a neat addition.:thumbs2: 
     
  13. frenzyrumble

    frenzyrumble Banned

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    I am gonna do this on my next version(s)...would make nice for a display piece.
     
  14. big hank

    big hank Resident Slacker-Basher

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    It would be cool to have some that are flexible for play value, and another set "rigid" for "in flight" posing. Or a set that can do both if possible, though I think weight will be a factor in a flexible set.
     
  15. frenzyrumble

    frenzyrumble Banned

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    Well, I got quite the box of ideas in store for Devy V2. For these chains, I could run a thick wire through them - allowing them to be posed. I also have a great idea/solution for the face....an accordion style next which telescopes outward and allows full articulation of the face, yet allowing him to have a neck connecting to MM. I also am adding Overload.
     
  16. encline

    encline customizer of love TFW2005 Supporter

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    I had a great idea for the according style flex neck, but my time is short here and couldn't get it done.

    The claws would be cool no doubt.

    I am not doing the guns, this thing looks so much cooler with out them.

    This is a great figure when all the details are exposed
     
  17. Ra88

    Ra88 Dutchman!

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    Well, in the movie he had small Death Star style turrets which blended in perfectly. Maybe add something like that?

    Other then that, not much weapon wise you can add. You can however create that giant turbine he has on his back that everything goes through, with maybe sculpted flames popping out of it? You could also use, say, a Demolisher with it's arms removed to give his lower torso a bit more mass; should slide in perfectly and help the look of it.

    There's also another thing you can do. I noticed in one of your pics how Mixmaster's cab is pointing up instead of straight ahead. If you want to go the heavy mod route you could make his head come out of the cab and have the truck in a reversed position, with the barrel sticking up at an angle, and maybe able to be lowered for the vortex grinder mode.
     

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