Revolution "nunchaku" accessory gets even better

Discussion in 'Video Games and Technology' started by flamepanther, Apr 26, 2006.

  1. flamepanther

    flamepanther Interested, but not really

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    Story:
    http://revolution.advancedmn.com/article.php?artid=6601

    Basically, although it's not as advanced as the freehand "pointer", the "nunchaku" add-on grip with the analog stick also has a motion sensor in it that can tell when you move or tilt it. I can already imagine a number of uses for this. The weakness compared to the regular pointer seems to be that it can't tell where it is, it just knows that it's being moved in a certain direction.
     
  2. tikgnat

    tikgnat Baweepgranaweepninnybong. TFW2005 Supporter

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    Cool, if it works.
     
  3. toma

    toma eskimo in disguise

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    there's the gyroscopic technology. like warioware twisted. that game rocks.
     
  4. funkatron101

    funkatron101 TFW2005 Supporter

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    I'm going to get confused and tangled.
     
  5. smangerbot

    smangerbot The Holy Zombie Jesus TFW2005 Supporter

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    wow, tikgnat will own everybody on that game.
     
  6. Gigatron_2005

    Gigatron_2005 President of Calendars

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    Cool. I can see some really great games coming out of this.
     
  7. Kickback

    Kickback Proud father Administrator Super Mod News Staff

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    Imagine a Star Wars game with the controller as your lightsaber.
     
  8. TJOmega

    TJOmega The Plastic Addict Content Contributor

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    I love that Nintendo still has the guts to do more innovative things when all the competition cares about is more power. Last time they played heavily with a controller design was the N64 which had an awesome controller... I'm really looking forward to how many things this controller's going to be able to do.
     
  9. DragoUnicron

    DragoUnicron Dragon Master

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    Funny, I can see myself getting owned by any game I try to play with this. :tongue:  Sounds fun though. :rock 
     
  10. Gigatron_2005

    Gigatron_2005 President of Calendars

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    Been saying that since I saw the controller. But it looks like Lucas Arts isnt going to listen. They have not been on any of the developer lists that Ive seen for the Revolution.

    But we can have a fan made video instead.

    http://www.gametrailers.com/player.php?id=10187&type=mov&pl=game

    My God, Lucas Arts sucks. I cannot believe that somebody there did not see the controller and say, "OMG The $$$ we can make on this!" They better surprise us at E3
     
  11. flamepanther

    flamepanther Interested, but not really

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    Last time they played this heavily with controller design, they invented the D-pad and the NES/Famicom controller from which all current gamepads have evolved. This is big.
     
  12. Wing alpha

    Wing alpha <b><font color=blue>I voted for Super_Megatron and

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    hum so my whip idea wasnt that farfetched.....interesting

    wonder if we can get a guitar hero like game?

    I remember there has been a few swing the swords games according to my dad what use motion sensing things....however nowhere near as advanced as this sounds. one company is bound to do a sword figthing game...and i hope it incudes a training mode I may be somewhat okey at fencing but come on....-

    -use the force with the nonshaku trigger :D 
     
  13. flamepanther

    flamepanther Interested, but not really

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    Why the trigger? The "force push" ability as used in the Jedi Knight games could be as simple as a quick pushing motion with the nunchaku add-on. Improved immersion and no more having to remember which button you mapped the ability to.
     
  14. Gigatron_2005

    Gigatron_2005 President of Calendars

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    Im not looking forward to a "force push". Im looking forward to the "force grip-and-slam-the-guy-into-a-wall" move. :D 
     
  15. funkatron101

    funkatron101 TFW2005 Supporter

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    It is actually a great idea for sword and shield control
     
  16. flamepanther

    flamepanther Interested, but not really

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    I was hoping so, but it doesn't sound like that will be the case. The revolution "wand" that will be the primary controller can keep track of where it is spacially. The extension cannot do that. It simply knows that it is being moved in a certain direction, not how far or where it's starting from. I'm slightly disappointed that it lacks the spacial tracking of the main controller, but this still adds a lot of funtionality that we didn't know about. It's like adding ten extra buttons to it.
     
  17. Wing alpha

    Wing alpha <b><font color=blue>I voted for Super_Megatron and

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    now is the time for the return of the powerglove!

    -or something that works like that!
     
  18. GigatronSama

    GigatronSama Mr. Insomnia Veteran

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    Oh please give me punch out for this bad boy.
     
  19. funkatron101

    funkatron101 TFW2005 Supporter

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    Oh I think it can work. Use the "wand" as the sword obviously, and the extension can be the shield. Tilt it left or right and you hold the shield in front of you to block.
     
  20. flamepanther

    flamepanther Interested, but not really

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    I suppose it could, but you wouldn't have nearly the fine control you'd have over the sword
     

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