Customs: Removing the pins on Prime Masters?

Discussion in 'Creative General Discussion' started by Purple Heart, Jan 12, 2018 at 4:55 AM.

  1. Purple Heart

    Purple Heart Purple Progress TFW2005 Supporter

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    I have a big project planned that requires me to remove the Prime Masters backpacks and insert one from shapeways. But I have no experience removing pins and am not sure how to go about it(I’ll need it for the rest of the project too) and Titanmasters are not an option.

    Any help, advice, or direction to useful tutorials would be greatly appreciated.
     
  2. Yaujta

    Yaujta Broken. TFW2005 Supporter

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    Use a wood burner or soldering iron to heat the pin for about 10 to 15 seconds, then use a magnet to pull it out.
     
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  3. Purple Heart

    Purple Heart Purple Progress TFW2005 Supporter

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    Yeah I don’t have that. Surely there is a different way with more aquirable tools?
     
    Last edited: Jan 12, 2018 at 3:30 PM
  4. Grimwolf100

    Grimwolf100 Well-Known Member

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    my guess is to get a tiny pin / nail and hammer it out carefully
     
  5. Purple Heart

    Purple Heart Purple Progress TFW2005 Supporter

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    Actually someone else in another thread posted that you can remove it by just prying it off. I did just that with a knife and didn’t hurt it in the slightest.

    I’m still unsure about pins on other figures though. I’ve heard of people using pens and hammers before, I’ll look into it. Thanks.
     
  6. Agamus

    Agamus Not an Iguana

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    You should be able to get a soldering iron in any hardware store, same story with a pin-punch tool.
    (There're more informative posts pinned in the tutorial thread too btw.)
     
    Last edited: Jan 15, 2018 at 10:56 PM
  7. Yaujta

    Yaujta Broken. TFW2005 Supporter

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    Prying with a knife or screw driver does work, but can easily stress the plastic if the pin is thicker or has more kerf holding it in place.
    Like Agamus said, soldering iron are easily attainable, as are wood burners (about $10 at Walmart).
     

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