[Region 4] Contest #8: #7 Seed Octane vs #10 Seed Mirage Voting ends at 12:01 am(CT), February 19th, 2009. BRACKET LINK: http://www.geocities.com/cartoonsshowdown/ttourny2.mht OCTANE ALLEGIANCE: DECEPTICON FUNCTION: FUELER "He who has fuel has power!" Profile: Octane is a greedy, mean-spirited bully. Just to prove his own value, he's more than willing to let a Decepticon slip painfully into inoperative status rather than offer him a drop of life-saving fuel. Only after his thirsty victim begs for fuel and praises Octane does Octane relent. He entertains himself by forcing vehicles to swerve off highways and commercial aircraft to abort landing approaches at airports. Crashes caused by him make him howl with laughter. He rebuffs requests by other Decepticons for him to end these wasteful, pointless actions. "I don't tell them how to have their fun," says Octane, "and they have no business telling me how to have mine!" Abilities: In jet mode, Octane has a range of 7000 miles and can reach a speed of 750 mph. In tanker mode, his range is 65,000 miles and he can go up to 90 mph. He can carry 10,000 gallons of fuel and has internal equipment that modifies oil-based fuels into fuel the Transformers are able to use, or solid fuel. He has internal hoses that he uses to drill for and siphon off liquid fuel sources. He is likely to attack a gas station or another tanker truck in his quest to acquire fuel. In robot mode, he carries a liquid-flame thrower, powered by his fuel reserves, and a deflecto-shield, which turns back whatever beam or artillery that hits it upon whoever shot it. Weaknesses: In tanker truck mode, Octane is generally heavily armored to protect himself and his fuel tank. However, he is extremely vulnerable to a hit from below the tank. He is not an effective combatant in the air since he has virtually no offensive capabilities in jet mode. MIRAGE ALLEGIANCE: AUTOBOT FUNCTION: COUNTER-INTELLIGENCE "Who and what I am I hide from the enemy." Profile: Mirage is not thrilled about being with a bunch of rough-and-tumble freedom fighters like the Autobots. If he had a choice he'd be in Monte Carlo, or better yet, back on his beloved Cybertron hunting turbofoxes with his high-priced friends. Autobot leader Optimus Prime must constantly cajole him into continuing his service with the Autobots, but he feels it may be a losing battle. Despite his coolness to the cause, Mirage is a surprisingly effective and deadly fighter and an even more effective intelligence gatherer, which is the role he much prefers. Abilities: Mirage carries a rear-mounted electro-disruptor which is able to interfere with the circuitry of an opponent by casting discrete packets of electrical charges at him. Hence, he never is situated where he seems to be when it is in use, and can even use the disruptor to give himself the illusion of a different physical appearance, which he can sustain for up to six minutes. All of this contributes to his effectiveness as an intelligence agent. He can also hit a screw-head dead center from 200 yards with his armor-piercing hunting rifle. It shoots liquid-fuel-powered darts. Weaknesses: He's unsure of the Autobots and their cause, and consequently cannot always be fully trusted. Optimus Prime is well aware of his coolness to the group, but considers him too valuable to let go.