[Region 4] Contest #6: #4 Seed Soundwave vs #13 Seed Tracks Voting ends at 12:01 am(CT), February 17th, 2009. BRACKET LINK: http://www.geocities.com/cartoonsshowdown/ttourny2.mht SOUNDWAVE ALLEGIANCE: DECEPTICON FUNCTION: COMMUNICATIONS "Cries and screams are music to my ears." Profile: It is said that Soundwave can hear a fly sneeze. It is also said that beneath his smooth-talking, affable surface beats the generator coil of a blackmailer. Those who know these two facts about him are very careful about what they say within earshot of him. Soundwave is the ultimate opportunist and will use anything he can to advance his status in the eyes of the Decepticon Leader Megatron. He doesn't worry about what others think of him because he knows he is nearly indispensable. Although they all despise him, the other Decepticons pretend to like him rather than get on his bad side. As Rumble explains, "Soundwave always has the last laugh." Abilities: Soundwave's sensors can detect radio transmissions of the lowest energy levels. He can even "read minds" by monitoring the electrical impulses inside someone's brain circuitry, if he's standing nearby. He serves as the Decepticons' communications relay station - he can keep them all in radio contact with each other within a radius of 100 miles. His photographic memory is due to the immense information storage capacity of the magnetic disks in his chest. He carries a high-amplification directional radiowave sensor and a concussion blaster-gun. He also has great physical strength. Weaknesses: Soundwave sometimes gets overconfident about his value to the others. At times his hateful personality has resulted in retaliation from them, or worse yet, his abandonment during battle with the Autobots. So far, Soundwave has not only survived these incidents, but has seen to it that his betrayers pay for their actions. TRACKS ALLEGIANCE: AUTOBOT FUNCTION: WARRIOR "Looking good is what life is all about." Profile: "Lousy Earth-lover," is one of the nicer epithets used by some of Tracks' comrades to describe his behavior. After all, he makes no secret of the fact that he prefers the sleek and classy Earth form given to him by the Ark over his original robot form. If the war didn't require him to sometimes revert to his Autobot form, he might stay a car all the time. He attributes his fellow Autobots' criticism to jealousy on their part - they don't look as good as he does in vehicular form, he reasons. But their displeasure stems from a more serious consideration. They feel the struggle against the Decepticons should be Tracks' prime concern, not his own looks. Vanity can blind anybody to the truth, even a robot. Abilities: In vehicular mode, Tracks can reach speeds of 280 mph on the ground. He can also sprout wings from under his rear fenders, which allow him to fly at sub-sonic speeds, and he can adapt a launcher to his hood that fires two heat-seeking incendiary missiles up to 60 miles. The missiles can be used in robot mode also, along with his black beam gun, which shoots a beam of black light that adheres for several minutes, effectively blinding anyone hit by it. Weaknesses: Tracks' vanity is his greatest foe. His combat abilities are impaired by his concern over marring his appearance. He often remains in his more vulnerable vehicular mode in conflict situations when wisdom dictates he revert to his robot mode.