[Region 4] Contest #2: #5 Seed Blaster vs #12 Seed Hound Voting ends at 12:01 am(CT), February 13th, 2009. BRACKET LINK: http://www.geocities.com/cartoonsshowdown/ttourny2.mht BLASTER ALLEGIANCE: AUTOBOT FUNCTION: COMMUNICATIONS "When the music is rockin', I'm rollin'." Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing - living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music - good, hard and loud - that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song." Abilities: Blaster can assume the form and shrink to the size of an AM/FM stereo cassette deck. In addition to performing the normal functions of a deck, he can receive radio signals for all frequencies. He can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human. Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely. HOUND ALLEGIANCE: AUTOBOT FUNCTION: SCOUT "Observe everything, remember even more." Profile: Hound would just as soon be sniffing around the Grand Canyon or Big Sur as he would a secret Decepticon base. Perhaps more than any other Autobot, Hound takes pleasure in being on Earth. Unlike his home planet, which is entirely composed of metal and machinery, he finds the natural wonders of Earth endlessly fascinating, and uses his topographical skills to store every sight he sees within his memory circuits. Hound's bravery, fearlessness, and loyalty are unwavering, like any good advance scout. But his secret desire is to be human. Abilities: While in his jeep mode, Hound uses his turret gun to sweep over the landscape from horizon to horizon, like a radar scope, and, with the help of internal 3-dimensional simulation circuitry, stores this information as a topographical map. Error distortion is no more than one inch per 150 feet distance from point of data collection. In robot mode, Hound's turret gun becomes an infrared radiation collector. It can detect heat differentials as small as .02 degrees Centigrade, and he uses this ability in tracking machines as well as humans. Hound's shoulder-mounted hologram gun can project 3-dimensional grid laser light images of terrain maps stored in his memory. He sometimes also can use it to cast simple illusions. Weaknesses: Hound's infrared tracking ability can be countered by thermal interference. High frequency electromagnetic waves can distort or completely destroy his map-making ability. Sophisticated manipulation of such waves can even result in the recording of false images within his memory circuits.