Questions for High Moon Based on Demo Experience

Discussion in 'Transformers Video Game Discussion' started by Prowl, Aug 1, 2012.

  1. Prowl

    Prowl Well-Known Member

    Joined:
    Jul 12, 2002
    Posts:
    18,623
    News Credits:
    32
    Trophy Points:
    347
    Likes:
    +57
    Didn't want to start "Another" thread on feedback towards the demo, but I'll be interviewing High Moon next Tuesday, and since this will take place post-demo, Transformer Fans and Fans of the game in general might have new insight/questions that we could possibly have answered.

    I've already seen some interesting ones, like: Will we have more color choices in the retail version, and why they decided to remove moving parts from the robot modes, but if you guys are curious about something that you've experienced in the demo, post the question here and I'll try to pass it on.
     
  2. Crainy

    Crainy Well-Known Member

    Joined:
    Jun 30, 2011
    Posts:
    1,041
    Trophy Points:
    136
    Likes:
    +0
    Do they considere to to add double jump to the game again?
     
  3. Prowl

    Prowl Well-Known Member

    Joined:
    Jul 12, 2002
    Posts:
    18,623
    News Credits:
    32
    Trophy Points:
    347
    Likes:
    +57
    Thanks, and I'll also ask them why they chose to remove it.
     
  4. Crainy

    Crainy Well-Known Member

    Joined:
    Jun 30, 2011
    Posts:
    1,041
    Trophy Points:
    136
    Likes:
    +0
    Oh, and btw, on a side note, while I do not have the demo atm (is it out for PSN already?), the parts on the robots are moving on all these gameplay videos. But only when standing.
     
  5. Chaos Muffin

    Chaos Muffin Misadventure Veteran

    Joined:
    Mar 26, 2004
    Posts:
    28,846
    Trophy Points:
    352
    Likes:
    +104
    Yes.
     
  6. Eric

    Eric Per sempre marciamo.

    Joined:
    May 24, 2003
    Posts:
    24,714
    News Credits:
    11
    Trophy Points:
    342
    Location:
    Ohio
    Likes:
    +236
    -The melee hit detection isn't as good as it was in WFC. Is this just a technical problem?
    -With the hilariously-added Dinobot and Insecticon heads, are there any plans to include a few more "silly" parts for customization as DLC in the near future? I demand a robot with tiny T-Rex arms!
     
  7. Mechafire

    Mechafire Veteran

    Joined:
    May 9, 2008
    Posts:
    24,149
    News Credits:
    30
    Trophy Points:
    291
    Likes:
    +39
    - Why is the color selection so awful?
    - Is there any chance for fembot DLC?
    - Will there be AI bots in multiplayer?
     
  8. RipCurl

    RipCurl I just can't get enough!

    Joined:
    Oct 22, 2009
    Posts:
    1,606
    News Credits:
    6
    Trophy Points:
    126
    Likes:
    +6
    why the chose to give all classes a sword rather than what they had in WFC ?
    and why the added in utilty and assault TECH instead of Killstreaks ? assuming Utilty tech is not killstreaks
    Also why only one prime mode again ?
     
  9. Smashs

    Smashs Internet: Pure Truth Moderator TFW2005 Supporter

    Joined:
    Aug 22, 2011
    Posts:
    7,140
    News Credits:
    15
    Trophy Points:
    282
    Location:
    WY
    Likes:
    +464
    Mine would be:

    Why did you not include a "Mute All" option, or at least a "Multiplayer Voice Volume" option?

    Why aren't there faction specific models for multiplayer?

    Why are the color options so limited? I understand having a set of colors to define a faction, but having no monocromatic colors to ground such loud base colors makes the MP characters look ridiculous.
     
  10. UndeadMonkeyGuy

    UndeadMonkeyGuy Logic Meister

    Joined:
    Jan 30, 2012
    Posts:
    562
    News Credits:
    4
    Trophy Points:
    101
    Likes:
    +4
    Are killstreaks returning?
     
  11. Eric

    Eric Per sempre marciamo.

    Joined:
    May 24, 2003
    Posts:
    24,714
    News Credits:
    11
    Trophy Points:
    342
    Location:
    Ohio
    Likes:
    +236
    I think it's safe to say that killstreaks will be back. :) 
     
  12. Squints

    Squints Well-Known Member

    Joined:
    Dec 21, 2007
    Posts:
    577
    Trophy Points:
    111
    Likes:
    +0
    I'm curious about split-screen. Did they consider adding it? Is there a chance it might be added later (I seriously doubt it, but you never know)?
     
  13. Prowl

    Prowl Well-Known Member

    Joined:
    Jul 12, 2002
    Posts:
    18,623
    News Credits:
    32
    Trophy Points:
    347
    Likes:
    +57
    My fiancé wanted to know about female heads and torsos. Definitely asking that.
     
  14. UndeadMonkeyGuy

    UndeadMonkeyGuy Logic Meister

    Joined:
    Jan 30, 2012
    Posts:
    562
    News Credits:
    4
    Trophy Points:
    101
    Likes:
    +4
    Also, will there be a player mute button for the final game?
     
  15. HeroicC300

    HeroicC300 Chats with Artists

    Joined:
    May 4, 2011
    Posts:
    4,361
    News Credits:
    20
    Trophy Points:
    202
    Likes:
    +118
    Why Quake?

    Otherwise, were there any characters who fell on the cutting room floor that we may see in a sequel?

    Who is "Roadside" in MP; Prowl or Barricade?
     
  16. ArmoredSwampert

    ArmoredSwampert Literal Pokéformer

    Joined:
    Jul 1, 2012
    Posts:
    373
    Trophy Points:
    76
    Likes:
    +0
    Alright, let's see..
    - Why was there such a large overhaul in weapon design? Almost every weapon returning from War has a completely new model. That's not a bad thing, it's more surprising.

    - Was Bruticus planned from the beginning? I mean, is it just coincidence that two of the Combaticons were introduced last time?

    - Are there any more surprise characters we haven't been told about?
     
  17. Prowl

    Prowl Well-Known Member

    Joined:
    Jul 12, 2002
    Posts:
    18,623
    News Credits:
    32
    Trophy Points:
    347
    Likes:
    +57
    Got it.

    Any mythology questions? For example, I wanted to ask if we would see BB lose his voice in the game or is it simply implied that it happened prior to the game.

    I asked Matt about this at Botcon and he said there were more surprises, but this was before Perceptor and Jetfire were revealed on the web site.
     
  18. HeroicC300

    HeroicC300 Chats with Artists

    Joined:
    May 4, 2011
    Posts:
    4,361
    News Credits:
    20
    Trophy Points:
    202
    Likes:
    +118
    Mythology? Hmm...

    Will we see subtle nods to the lost colonies in a level like Cliffjumper's?
     
  19. The Constructicon

    The Constructicon Yeah, I turn into a leg.

    Joined:
    Jan 24, 2007
    Posts:
    1,372
    Trophy Points:
    126
    Likes:
    +0
    I want to know why there's no offline multiplayer or escalation.

    I don't have any high-speed internet at my house so I can't even check out multiplayer or enjoy single player escalation. Pretty disappointed that I can only enjoy 1/3 of the game.
     
  20. Jadryx

    Jadryx Well-Known Member

    Joined:
    Jul 3, 2010
    Posts:
    2,025
    News Credits:
    2
    Trophy Points:
    151
    Likes:
    +2
    Are you playing the demo at a friend's house?

    EDIT - or is this more of a hypothetical question as if coming from someone who doesn't have high speed internet?
     

Share This Page