I was wondering. What's the difference between how Polygon Pictures' produces its animated characters and those of other animation studios. For example, this is how Blizzard produces its cinematics. Diablo 3 - BlizzCon 2009 - Cinematics Department Behind the Scenes - YouTube http://youtu.be/VUcXWDWHQOo More examples: http://youtu.be/dQ2QXYQAn3w http://youtu.be/JmB-hPjUGEg http://youtu.be/uuQKcvb5qSc How does Polygon Pictures produce its cg cartoons. What are its advantages and disadvantages whe compared to other animation companies? What software and other technologies do they use? What procedures do they follow to improve efficiency? Also, in what ways can Polygon Pictures improve its animation? Also, I think it would be great if we get a behind the scenes look at how they do their animation. At least to add more interest in Prime. Wouldn't it be better than a clip show episode? I think it would be interesting to see how they made an episode from the ground up. Complete with concept art, storyboarding, posters etc.