Minor/Repaint: Perceptor's Sniper Rifle

Discussion in 'Radicons Customs' started by mx-01 archon, Mar 10, 2011.

  1. mx-01 archon

    mx-01 archon Well-Known Member

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    It is said that the greatest achievements in scientific advancement are heralded during times of war, a fact that Perceptor has begrudgingly accepted in his many cycles of operation. While he would prefer his vast knowledge be used for the peaceful advancement of the Cybertronian race, he instead finds himself spending much of his time with Wheeljack, developing the latest in weapons technology with which to counter the latest Decepticon threat. It is with great personal sadness that he sees his innovations and discoveries used for violence. With this burden on his conscience, Perceptor wearily joins the fray. If more mech fluid should be spilled on the battlefield through the results of his work, then he should share a part in shouldering the responsibility.

    Perceptor modifies a rifle design he once helped develop for Blurr. Although theoritically capable of impressive range and accuracy, its lightweight design compromised its full potential. Perceptor wields his new weapon with surgical precision. Adjusting his multitude of sensor arrays for combat, his genius-level processor calculates for all possible deviations in trajectory, and can hit a target at 5km with only a 0.001% margin of error. It is fortunate for any Decepticon caught within his crosshairs that Perceptor is not without mercy. Rarely will he shoot to kill, aiming instead to disarm or cripple. But one shot is all it takes, with high-powered anti-matter rounds piercing through armour and tearing apart the delicate servos within.



    I've seen people use Generations Blurr's rifle, and sometimes RotF Recon Ironhide's, in trying to imitate the new sniper role that Perceptor's taken in IDW's comics. Unfortunately, both have their problems. Blurr's rifle has a flat handle peg that makes it almost impossible for RTS Perceptor, with his open hands, to hold stably. But on the flipside, it has a really nice long barrel, and a swing-out foregrip. Recon Ironhide's assault rifle fares a bit better, with a round peg handle (although with unfortunately placed mold gaps that still render it difficult for Perceptor to hold stably), and also has a nice molded scope, and a C-Clip that happily allows the rifle to be mounted on the vehicle mode (by clipping it onto his shoulder cannon barrel). But it's got a short barrel, hardly sniper material.

    So, I did what a kitbasher would do, and combined the best parts of both weapons. Snipped the gun barrel off Ironhide's assault rifle, and glued in the barrel from Blurr's rifle. Blended the two pieces together and strengthened the assembly with Apoxie Sculpt (and filled in the mold gaps in the handle), and then painted it up a nice flat black. Now Percy's ready to get his fight on!

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    Attached Files:

  2. Superquad7

    Superquad7 We're only human. Super Mod

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    Wow, that's cool (though I don't prefer the whole "Sniper Perceptor" from AHM).

    Did you combine the leftover parts to make another weapon?
     
  3. mx-01 archon

    mx-01 archon Well-Known Member

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    Nah, there wasn't really any attractive way to combine the bits. This worked because it was a thin barrel piece attaching to a much thicker stock.

    And I wasn't really a fan of the "dead cold sniper" aspect of IDW's Perceptor, but as a combat role, it made a lot of sense for a guy covered in optical scanning equipment, and with the mathematically inclined brain to back it up. Hence the short bio blurb at the beginning of my post, hoping to reconcile the idea with the traditional version of the character.
     
  4. autobotx23

    autobotx23 Banned

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    This looks great, reminds me of what he used in LSOTW. While I prefer his G1 personality, it even makes so much sense to make him a sniper. Great job.
     
  5. DJW107PRIME

    DJW107PRIME Autobot Hero TFW2005 Supporter

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    very cool.
     
  6. [Wing_Saber-X]

    [Wing_Saber-X] BATTLE GAIA!

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    Very cool! Maybe a tutorial would be nice. But I plan on giving RTs Perceptor his G1 counterpart's weapons.
     
  7. solidus

    solidus Shivaker Jazz

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    That is nice !
     
  8. changy

    changy Well-Known Member

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    Sweet man that looks good
     
  9. Megatron31

    Megatron31 I Belong to Nobody! TFW2005 Supporter

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    thats great work i was thinking about just giving him recon ironhides big rifle(cliffjumper got the other one) i didnt even think of this.

    nice work
     
  10. SMOG

    SMOG Vocab-champion ArgueTitan

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    Nicely done. I had the same complaints about both rifles, and together they're much better.

    I also don't think much of the shift in Perceptor's personality... but the other thing that kind of bugs me about it is the fact that he shouldn't need a sniper rifle in the first place. That's what that light cannon on his shoulder is for... it can already "blast a hole in a cinder block wall 2,000 miles away with pinpoint accuracy" according to his G1 bio, so somehow the sniper rifle seems sort of redundant. It's really only there to "look cool". :inquisiti 

    It does look cool, though. ;) 

    zmog
     
  11. mx-01 archon

    mx-01 archon Well-Known Member

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    The numerical stats in the G1 specs can be pretty silly at times. At 2000 miles, for instance, you'd run into serious problems hitting a target due to the curvature of the planet, and for a photon cannon that is barely affected by gravity...yeah. And then there was Tracks, who could apparently break the sound barrier on the ground, and only had a Speed stat of 7...
     
  12. Rahal Stmin

    Rahal Stmin Bounty Hunter

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    You should make a mold of this and make more of them
     
  13. Ezilla82

    Ezilla82 Expect the Unexpected.

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    It's Perceptor's badass Frankenstein mashup sniper rifle ready to blow Decepticons away. Oh yeah I dig this.
     
  14. nemesisconvoy

    nemesisconvoy Gundam Pilot

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    Great work on the rifle, I really like what you've done. What I dont understand is why everyone is so hot on Gen. Perceptor having a weapon!! Whats up with that?
     
  15. Ironhide1706

    Ironhide1706 Elessar Telcontar

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    totally awesome mate! I currently have Perceptor holding Ironhide's minigun. His rifle brok :( 
     
  16. SMOG

    SMOG Vocab-champion ArgueTitan

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    The G1 specs are generally pretty consistent, but I agree that one stat that always seems way too high to me is the effective range on weapons. By those numbers, most Transformer firefights could probably be carried on from separate cities (if not coasts).

    Perceptor is definitely among the most ridiculous, being able to sit on a building in NYC and light somebody's cigarette in Salt Lake City. Now THAT's a sniper! :lol 

    But you're off about Tracks. His top speed was 280mph, which is not really close to the sound barrier, though still very fast for a sports car. His 7 speed is consistent with the faster Autobot cars... usually only flyers had higher. In 1984-85 the only Autobots with higher landspeed were Windcharger and Topspin (both 8). Maybe you were thinking of Blurr?

    Sorry to go OT, but Perceptor's effective firing range is SERIOUS BUSINESS. ;) 

    zmog
     
  17. Wingnut

    Wingnut Stayin' Alive!

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    That's Sniper-iffic!
     
  18. CodeXCDM

    CodeXCDM Well-Known Member

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    He's not a combat bot... so if they need him, he can fulfill a specialist role of sorts... so only two options there for this guy... covert infiltration, or sniping. The latter works very well with your line of reasoning.

    IMO some choices IDW did with the characters are odd... Perceptor being as you said... kinda one of them. Some characters are major departures... one good example is Fort Max... A pacifist turned into a pissed off warden. smh

    Anyway... neat mod. If I didn't already order the Kup/Perceptor weapons set from iGear, and had a Blurr figure... I'd give it a shot.
     
  19. cnomis

    cnomis Well-Known Member

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    wow~super cool~dude
     
  20. nemesis_primusX

    nemesis_primusX the autobot quick-killer

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    Awesome!!!!!!
     

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