I'm not a fan of the Optimus knight's look, and for sure, previous AOE models have contributed to increasing my doubts... but my consideration is a bit changed with the purchase of the new Optimus TLK Voyager Class, no doubt, his best "knight version" made! Compared to the AOE Leader class, it's an improved version of everything, practically (though smaller), than the robot's design, much more in line with the Optimus CGI movie, and with the right proportions; then the design of the more elaborate transformation (30 steps the TLK, 20 steps the AOE) has to be considered, which has allowed TLK to avoid structural compromises that would have changed the aesthetics of the robot worse... for example, the AOE Leader Class shoulder protection are two sections of the truck's roof, and the tassets, are two side panels of the truck's cab, a compromise of the transformation that modifies the design of the Optimus CGI, which along with the squared structure of the torso, looks like "another robot"! Instead, the transformation of the TLK Voyager Class, has been designed to be more attentive to the aesthetics of the robot, for example, the shoulder protection and the tassets of the robot armor, are not parts of the truck, and therefore free to have a design more in line with the Optimus CGI. Another very ugly detail of the transformation of the AOE Leader Class is the posterior part of the truck placed entirely behind the back of the robot... in practice a "superfluous piece", since the robot transforms only into the front section of the truck. At the new TLK-15 Leader class, they made a change to the posterior part of the truck... detaches and turns into a shield (DOTM style, used because it has a design that best fits to the rear frame structure of the truck). Instead, the Optimus TLK Voyager class, is transformed into the entire truck, the back is integrated into the legs, behind the back has the roof and the doors... a better compromise to hide the robot's bust inside the truck's cab, the arms joined and extended forward with the bonnet door on the forearms, and the two front sections of the truck, located at the sides of the legs and connected by joints, to the side tanks (positioned behind the legs) to complete the transformation (a less invasive and aesthetically better layout of the AOE Leader Class, which instead has the entire front structure of the truck, folded behind the legs... structurally large, and aesthetically not in line with the CGI of the film). Also noticeable is the staining, with various parts of the silver color robot (mask, bust, biceps, protection for the groin, back of the pelvis, and frontal section of the greave) blue metallic, red and dark gray, giving it a very loyal look to the CGI (maybe it should be dark gray even the feet... but also light gray makes it good)! Even the truck is very well colored, with silver parts (bumper, front lights, radiator cover, front edge of the roof, and side tanks), blue metallic, and red (rear part of the cab, and center section of the back of the truck, light gray). Structurally and aesthetically, the TLK Voyager Class truck is not inferior to the alternative mode of the AOE Leader Class... it is done very well, and weapons can also be integrated (the shield on the back, em the sword positioned under the vehicle). The joints of the robot are of three categories: 1) rotating (between shoulder and arm, between bust and basin, half thigh); 2) multidirectional (shoulders, basin/thigh); 3) 90° (elbows and knees... however, the latter folds less than 90° because the two rear sections of the truck, positioned behind the robot's legs, limit a little bit of the limb). One case apart is the neck joint, which allows only a short head movement, vertically and horizontally (the latter limited by the edge of the collar of the armor). The shoulders are grafted to a panel that opens, like a door, to move the arms forward, in the transformation to the truck. No joint for the wrists, hands and forearms are a single rigid piece, and no joints on the ankles, the feet are hooked under the ankles, because they are connected to the two lateral (articulated) sections of the truck (forming the two sections of the front bonnet and the lateral tanks), but this does not limit the various positions, that the robot can still do. Another interesting comparison, with Optimus AOE Evasion Mode, a blend of the CGI design of the first three films and the G1... continuing the typology of "classic TFs", where robots and alternative modes are structurally more amalgamated... instead, the TLK Voyager Class highlights the "shellformer" feature, which may o may not like (especially about the transformation of the toy), but the fact is that when a model is well designed, what counts is the end result (robot and alt mode), which certainly does not fear comparisons!