OnLive- Future of gaming

Discussion in 'Video Games and Technology' started by SPLIT LIP, Apr 21, 2009.

  1. SPLIT LIP

    SPLIT LIP Dry built

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    OnLive: The Future of Video Games

    This is very interesting, and I didn't see it posted anywhere else. (ran a search and everything)

    Basically you do everything online. Buy games online, play online. Game content is stored on their servers, not your computer, IIRC. I don't see this replacing console gaming, but it looks nifty.
     
  2. Mechafire

    Mechafire Veteran TFW2005 Supporter

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    Wow-that's pretty damn interesting.
     
  3. MetalRyde

    MetalRyde is an a-hole with a heart.

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    neato


    wait, what? i dont think i read it right.
     
  4. TreKain

    TreKain Made of Sterner Stuff TFW2005 Supporter

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    The US is not ready for this. The tech is great and it may work, but this country just doesnt have the infrastructure to support it. OnLive will probably go live and will flounder for a few years, but it will not be a huge success. That being said, this is the future of gaming. In 10 or 15 years this is how we will be playing. The consoles only have maybe one more round of hardware before we just dont need the complex boxes and everything is in "the cloud".

    Also, I would not be surprised if OnLive is not bought up completely by one of the console makers to either use the tech or squash it completely.
     
  5. Eric

    Eric RIP AND TEAR!!!

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    It's the Phantom all over again...

    Even if this was actually going to happen, I highly doubt people will even play this.
     
  6. Gigatron_2005

    Gigatron_2005 President of Calendars

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    I had this exact idea years ago. It is not going to work right now. Internet speed in the US is too slow, and packet shaping or bandwidth caps from ISPs would ruin this even for those with fast enough internet once it catches on. I think this should be tried in countries like Korea, Japan, and Sweden(?) who have notoriously fast internet connections.
     
  7. The_Bardock

    The_Bardock ****** of the Minicons

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    I was pretty sure the big deal of Onlive was that they were able to make it compress the information so well that it would work fine with pretty much any DSL or Cable connection in North America.
     
  8. Gigatron_2005

    Gigatron_2005 President of Calendars

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    I still dont think it will be good enough for most people even if they have amazing compression; but who knows. I still think that the US is not the place to launch this due to long distance and bandwidth/ISP reasons.
     
  9. Lord Megatron

    Lord Megatron FFFF

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    I can see this lagging out the butt.
     
  10. The_Bardock

    The_Bardock ****** of the Minicons

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    We all just have to wait for real world testing and see if what they say is actually true.
     
  11. Dinobot Nuva

    Dinobot Nuva Johnny 3 Tears Veteran

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    I'll stick with digital distribution for now.
     
  12. Smasher

    Smasher HUNKY BEATS

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    I first heard of this at the GDC in March.

    While I like the premise, I was turned off by the fact that the company's claims were just outside of reality.
    There is just no way to completely eliminate lag which is what they have claimed to do.
    Basically, at least.
    They said that their lag is down to 1 millisecond -effectively no lag at all.
    If you know anything about networking you have to know that you can't make a claim like that for the entirety of the internet.
    You can't claim a lag standard for the internet at all -too many router hops and variables, and the 1 ms claim is currently unreachable.

    But, I agree, a cloud computing service in some form will be here in the future.
     
  13. OmegaScourge

    OmegaScourge Custom Made TFW2005 Supporter

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    one drawback is that if the server is down...no playing for you. Or is it only online play.
     
  14. Smasher

    Smasher HUNKY BEATS

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    It's not exactly a server -it's a cloud.
    Think of it as one server doing the video, and one doing the sound, and one doing the math -something like that.
     
  15. Prowl

    Prowl Well-Known Member

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    Not in, ask me again in five years, perhaps more
     
  16. Dirge121

    Dirge121 Eat the chikums

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    Its a nice idea, but I'll be sticking to my physical discs.
     
  17. McBradders

    McBradders James Franco Club! Moderator

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    It's not even close.

    Why?
     
  18. Prowl

    Prowl Well-Known Member

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    I understand what they are trying to do and the concept is sound, but it's a technology that requires a perfect world where everyone has perfect speed, and those who don't will see a hit in their play ability. My old apartment was constantly taking a hit on my internet and I would constantly get booted from games, internet and such, so I can imagine the frustrating nightmare of making something like this work for me. Also, I know these are the times, but I like knowing that the graphics popping on to my screen are generated by the box sitting in the same room, not to mention that, in the case of the PS3, the same box plays my movies, streams video from the net, watched all my TF:Animated downloaded episodes, and plays old PS2 and PS1 games. The same applies to my 360. That thing would have to be pretty damn inexpensive for me to invest in a SUPER SUPER interactive video streaming device.

    That said... in 5 years, I may think differently, when I am garanteed 99% efficiency.
     
  19. onlive

    onlive New Member

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    Onlive also plans on having a think called 'Brag clips' which allows users to record 15 seconds of game play after it has occurred, and show it to the world. I can't wait :) 
     
  20. Prowl

    Prowl Well-Known Member

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    Um welcome to the boards, did you do a search for Onlive discussions and find this thread? :D 

    The internet at my new apt. only supports 3MPS so I would have to do SD streaming, which kinda sux.
     

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