Just kinda..kind of a poll I suppose. In the course of its life the N64 had two Zelda games released for it. Ocarina of Time, which is a more traditional Zelda title, is often regarded as one of the best games of all time and many believe it to be the best in the franchise. There is little sidequesting, opting instead for a larger number of dungeons to complete in order to finish the game. Majora's Mask was a rather different take on the franchise, and is often criticized for being too different from its predecessors, as well as seeming to focus more on completing sidequests than playing through the main dungeons. Majora's Mask also is the only Zelda title that has you play on a rather strict time limit of 72 hours (approximately 72 real life minutes). There aren't too many people out there that prefered MM, in fact there are quite a few that feel it is a low point in the franchise. I have to disagree however. First of all, the game is DARK. Majora's Mask is quite possibly the darkest, most mature game in the franchise (yes, moreso than Twilight Princess). There is always a sense of impending doom with the moon looming overhead, ready to wipe out the entirety of Termina. The people go about their daily business, almost unaware of their coming destruction. As the days go by the theme music for Clock Town changes to reflect death coming ever closer. The tune for the final day is espescially dark and foreboding. Majora's Mask is a great villain that is purely heartless and evil. The soundtrack itself is also rather dark at times, though it has some lighter tunes, there are some tracks that have a deep sense of foreboding and doom in them. As for being a more mature game..well: The plot is really deep, and is rather different for the franchise. In order to save the world Link must repeatedly travel back through time and relive the same 3 day cycle, everything he has done is completely reset. By the end of it all, even after having stopped the moon from destroying Termina...it doesn't really matter. No one knows, no one cares. Link isn't the triumphant hero, he isn't worshipped and hailed by the people as a savior, they simply carry on as they always have. The Bomber's Notebook is another great example of the more mature theme of the game. You use the notebook to keep track of sidequests (which are of course time based as certain events will only occur at a certain time), which involve solving problems for other people and generally helping them out. Completionists be warned as it is not possible to do every single sidequest in one single cycle. While it is possible to complete the notebook in the game, there will never be a true perfect ending. No matter what you do, and how hard you try..you have to accept the harsh reality that you can't help everyone; there will be people whose problems remain unsolved, and you have to decide who you want to help out. If you really think about it, that's a real mature subject and situation to deal the player..espescially in a Zelda game. The game is overall shorter, having only 5 dungeons in all as opposed to Ocarina's 9. However there are many more sidequests to complete and it will take a rather long time to complete the game 100%. The mask system was also rather innovative and was a pretty cool way to introduce new abilities for Link. The transformation masks were also a nice touch that add entirely new gameplay elements to the franchise (which sadly were never really explored again). All in all I personally feel that Majora's Mask isn't just the superior game between the two, but it is the best game in the entirety of the franchise. It also happens to be one of top games of all time. Just wanted my opinion out there and was wondering what ya'll thought as well.