Discussion in 'Video Games and Technology' started by Crossblades, Sep 14, 2006.
Wasn't Zelda supposed to be out the same day as the Wii?
Those are Japanese dates. Wii comes out Dec 2 in Japan.
Nevermind. Wrong thread.
Zelda is not an RPG >_<
(Except for Zelda II)
Posted in the wrong thread.
Yeah, the Zelda thing has always baffled me. Why do people assume a game with swords and elves is an RPG? OK, it will likely overlap with that audience, but still...
I've had people insist vehemently to me that Ocarina of Time is an RPG. "But you assume the role of Link and play his role. It's role-playing!" "Uh, you do know I could apply that same logic to Super Mario Bros., right? Have you ever even played a real RPG? You know, with dice?"
I love the Zelda series. I'll even defend Wind Waker to the last of my breath. I won't call it something it's not, however.
It's an adventure game with RPG elements.
Of course, Grand Theft Auto: San Andreas is an Action game with RPG elements.
I've gotten confused. I could have sworn I saw FF: Crystal Chronicles listed for the DS at some point. Was I just confused? Was it a misreport? Or are there (maybe) two Crystal Chronicles coming out?
Scripted conversations with villagers and collecting special items really doesn't count. The real RPGs on which video and computer RPGs are based and for which the genre is named generally focus on the following features:
-Players affect the direction of the story
-Statistics-based challenges (using skills, casting spells, physical combat, etc.)
-Development of characters' abilities through experience (not just power-up items)
-and most importantly, impromptu "role-play" acting
Video and computer games can get by with about two of those key features (usually stats use and experience), and still be acceptable under the "RPG" label. Computer RPGs that have branching stories and branching dialogue trees are the most authentic single-player electronic RPGs, as it at least simulates the impromptu acting element of the game. Every Zelda game, with the exception of Zelda II: The Adventure of Link, features exactly none of these elements. It may feel like an RPG to some gamers, what with all the buying and finding items and engaging in boring conversations with villagers who say the same thing every time (things you might find in Final Fantasy, Dragon Quest, and Ultima), but there are not really any strong RPG elements.
There are two new Crystal Chronicles games on the way. One for Wii, one for DS.
I vaguely recall playing the role of pac-man, and helping to fulfill his innermost need to consume dots. *sigh* I miss the old pen and paper days.
Thank you. I hate that. Both the Mana and Zelda series are not RPGs.
Also, this list looks pretty weak except for Konami's "new RPG."
I doubt it's the Suikoden series, though.
Zelda & Mana = Action Adventure.
The Seiken Densetsu series is often classified as "action RPG". I can accept that because it has an experience system and combat is affected by stats and learnable skills. The difference is that the combat system is completely realtime and requires reflex and skill on the part of the player. That's really the only way it differs strongly from something like Final Fantasy.
So do all the modern Castlevania games, but they aren't really RPGs. More of a hybrid if anything.
Square-Enix on the "old school download" list makes me happy. Hello Dragon Warrior 1, 2, 3, 4 and all my old Final Fantasy games. Not to mention SNES Chrono Trigger!
Ugh. No Western RPG in sight. *sigh* Microsoft may as well buy BioWare & Bethesda because neither Nintendo or Sony have the brains to even want that type of RPG on their consoles.
Or maybe Bioware and Bethesda aren't interested in platforms that don't use familiar Windows-oriented development kits? It's not necessarily Nintendo or Sony's fault.
It's not like they are making actual RPGs for the consoles anyway (or in Bethesda's case, good games). The RPG market is hopping around on its trunk right now.
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