MMC Carnifex (Overlord)

Discussion in 'Transformers 3rd Party Reviews' started by LazyAza, Oct 9, 2016.

  1. LazyAza

    LazyAza MMC Schmuck

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    I haven't done a written review in quite a while largely due to the ease of voicing my thoughts through video instead, but Carnifex is such a special release for me I felt a need to cover him outside of my youtube channel more thoroughly. That way I don't have to keep spamming the main thread with "OH MY GOD HE'S SO GOOD YOU GUYS" while all you americans make frowny faces at me for having him before most of you do.

    Distribution sucks sometimes and this guy is huge and comes in a big ass box, so I imagine it isn't cheap or easy sending big piles of him around quickly, especially in the high traffic time of the year. That said he should be very easy to get a hold of sometime in early November everywhere and a select few sellers may have him as soon as Mid October.

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    First and foremost lets get the most important thing out of the way:

    The build quality. My god the build quality.


    Carnifex sets a new standard for build quality as far as I am concerned, literally everything, everything on him is so rock solid, so perfectly molded with such perfect tolerances, joints, tabs, friction, detents, locking points and the like it is nothing short of astounding.

    Pick up the sturdiest, most solidly made figure you own, guess what? its flimsy dog crap compared to carnifex. I don't care if its a fantoys, maketoys or even a previous mmc release, nothing, and I mean nothing comes close to being as well made as this guy is. Whether its his incredibly tight ankle joints or his wonderfully ratcheted hips and shoulders or his delightfully tight elbow, wrist and knee joints, Carnifex can stand, pose and pretty much do anything you want him to short of pushing the boundaries of his physical mass and even then he's no slouch.

    All of his plastic seems like some of the best you'd find on the market; the same AAA standard we've come to expect from Reformatted releases as the years have gone on. You can physically feel the time (and money) spent on getting his production down to a hard science, doing it right and being among the best of the best without question. Which like holy crap, thank goodness because I think this guy took like 2 years longer than he was suppose to?

    Aesthetics! Very important!

    Believe it or not Carnifex initially was designed by one Cassy Sark, or as we call him around here "mr ridges" and then went through a very thorough re-jiggering thanks to mmc's main engineering man Griffith, who these days isn't allowed to talk to us as much because he was doing that too much back in the early Rex days. So I'd say about 35-40% of this design is pure Cassy, the rest is either his stuff altered or a tonne of additions done by Grif. Though Carnifex's face is so perfectly sculpted I wonder if MMC's newer designer Jesslyn had some involvement with that (she's real good at faces), point is: Carnifex is damn pretty and its because more than one person helped make him so pretty.

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    "you're god damn right I am" Carn would say in the usual Overlord voice I hear when I read the comics that is somewhere between Mark Hammils Joker and Keith David.

    What is immediately apparent about Carnifex is how much he pulls from the IDW take on the character especially, whether its his very specific face design with two very idw-appropriate expressions for each head, his tall and somewhat slender but still powerful physique, his particular pectoral chest plate molding or even the very deliberate focus away from a distinctive base mode or powermasters that would more closely evoke his g1 self, as no such features are factored in to his modern comic appearances.

    Yes masterforce Overlord this is not (but as of now mmc may be working on something for that), but you could argue that he certainly takes many liberties away from the idw design as well, certainly with regards to his transformation and the designs of his limbs in particular.

    Now his colors are fine, they certainly pop wonderfully and I have no real gripes about how anything on him looks really (from a is it good? perspective anyway), everything that needed paint I feel has paint, everything that needed to be blue was blue, everything that needed to be black is black and so on. Its all molded and applied as well as one would expect, no random splotches or missed details or smudges or any imperfections of the sort. It's all just gorgeously well done.

    [​IMG]

    But me being me, I'm going to nitpick anyway. Admittedly I would have preferred the lighter and paler blue of the comics, the slightly more green teal and the lighter more bluish than reddish purple parts. Color tones aren't terribly important to many collectors but its just one of those things I (a person who literally draws for a living) will always get really opinionated about. Overlord is my holy grail character, unless the figure is badly made I'm probably going to own every version of him going forward.

    So does MMC's particular take on him look nice regardless of my particular preferences? of course, I kinda already said that. What stands out most about him is how nicely varied his molded detailing is and despite the fact he's covered from head to toe in sculpted nubs, ridges, mechanical details and so on I never look at him and think well this bit is too busy. I feel like MMC nailed the exact amount of detail on this guy that he needed to feel both new and exciting but also have that super modern super premium look the highest of high end transformer toys should have but still very much feel like an Overlord-ass Overlord.

    To get really specific for a moment, I really love that his busted-eye face has both silver and metalic red paint on the damaged eye and I really like the matte grey used for his face as it brings out the detail just right. Both versions of the head are just so distinct and so beautifully realized. As an idw fan, as an idw overlord fan I could not have asked for a more perfect rendition of his head. Best head ever on a figure? quite possibly yes I would say.

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    I love that his black hands have some nice strong contrast blue markings on the back of each palm and despite its lack of source material accuracy I kinda love how the forearms seamlessly flow from white to black due to the figure subverting the usual overlord transformation and having its jet nosecone formed out of the arms. I mean sure I would love a strict IDW slavish Overlord but all of mmc's deviations are certainly not bad at all, some I like more than the source material, some a little less but ah that's all theoretical design isn't it, things change between drawings and physical plastic, and being super faithful doesn't always translate to "nicer looking toy" or "more fun toy".

    What is is what I got in front of me and I am still very grateful for this toys mere existence.

    And of course everything about the front of his torso is perfect and the blue plastic on his torso has a nice extra coating of some kind to give it an extra sheen you don't see on either the head or thighs though the blue is all cast in a slightly metalic looking plastic at the basic level. I'm no material expert, its shiny in the ways I like. haha

    He's got such a perfect silhouette too, his shoulders are just the right size, his arms just the right length, his legs... maybe the lower portions could have been a littler narrower? but ah they do need to have room for the thighs to fully fold in to so I think MMC did really well with what they were aiming for. Then again maybe its just the treads that add that extra width, so if you think of that as extraneous component its all good.

    As a last note on his bot visuals, man oh man do I love how clean Carn is from all angles, no gaps, no loose kibble, nothing that feels compromised or neglected for the alt modes. If for some bizarre reason you never want to transform him he manages to be one heck of a fantastic giant action figure.

    Alt Modes, Because its a Transformer (minus the official label)

    Carnifex has two, not just because he's a duocon but because the vehicles can combine.

    [​IMG]

    So I guess that's technically three? You have the regular tank, the regular jet and the jet with two halves of a tank and a cannon plugged on to it. I mean sure the super jet sounds like its no more than that but even if that's technically the truth it still looks cool.

    I think of them I like the regular jet the most. Cassy's original design leaned more so towards a more typically shaped spaceship and even though grif "sleeked it up" the original idea remains in tact. Where g1 overlord and idw overlord have a stockier more blocky ship mode that really could be cynically boiled down to overlords torso face down with a nosecone plugged on mmc's take is more distinct, more visually interesting and overall has a really nice shape to it that I think I prefer over a more faithful design.

    What's really impressive is how the shield does an amazing job of covering up so much of the arms to the point a lot of the white gets hidden and you're left with a really nice mix of shiny black plastic and matte black plastic with that super nice orange cockpit in the center breaking up the monotony and given the cockpit screen was painted to match plastic its nice to see the black paint on it perfectly complimenting the materials around it.

    [​IMG]

    And from the back you get a really nice assortment of thrusters and just neat looking ship-detail type stuff. Its funny how Carns crotch even just being there doesn't seem out of place at all or appear to just be exactly what it is. The landing gear folds in to his butt so you need to make sure his waist is rotated if you want them down.

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    As for his tank, it has working treads! and they're super cool looking, very chainsaw in design perhaps deliberately given its overlord and all and in the comics he can be seen utilizing a chainsaw while er, interagating FortMax. Though they're so tightly held on to the wheels you'll need to apply quite a lot of force to get them to budge while he's sat down on a surface, so the feature only really has its merits when being manually manipulated directly.

    Besides that I mean its a cool looking tank, what more do you need really. Here it is besides MMC's own Commotus to really show off how big it is despite it really just being 90% carn shin and calf.

    [​IMG]

    The super jet actually his a different transformation aspect to it where you leave the regular wings in their usual backpack position, flip up some tiny clips besides his torso to secure the shoulders in place (though they aren't really needed, did I mention how well this guy is made?) and then the gun can peg on either folded down shin and then each subsequent tank half is just attached to either side of the jet forming what I guess can be interpreted as additional engines or some sort of booster power set like an armored up macross valkyrie jet.

    [​IMG]

    It gets real bulky and just like with DX9 Gewalts jet the true mass of the figure can really be felt in this mode especially. Carnifex like any large figure will certainly be demanding of your space no matter what mode he's in.


    Now although MMC did kinda tease that Carnifex supposedly had a base mode, he doesn't really. I mean if you use your imagination I guess he does but it involves little more than swapping the side the shield sits on and leaving his legs unfolded besides his torso in an upright position. This alone doesn't make for a convincing structure all that much so maybe if MMC goes the extra mile with a future upgrade with some ramps or connecting pieces, extra turrets or something will really help to spruce up this mode and make it worthwhile.

    [​IMG]

    Honestly though I only mention it for the sake of this review, its not a thing I'm fussed over because Overlord to me is always 1: a robot and 2: a tank and jet, everything else is secondary and I think his two vehicles are lovely to both hold and look at.

    Posability, The Third Most Important Thing.

    Carnifex certainly does all the things you would hope of a figure of this size when it comes to poses and a decent amount more. His biggest assets in this regard are his shoulder pads being able to easily move out of the way of his actual shoulder joints (which aren't connected to them directly), giving them full range and they're double jointed too so he can literally shrug. Yes, shrug.

    [​IMG]

    His upper torso has a crunch that allows him to hunch forward slightly and lean back slightly and his double jointed neck that has full rotation, the ability to look all the way down and up and even tilt from side to side allows his head to pretty much sit exactly how you want it to no matter what he's doing. He can almost pull off the full range of an actual persons neck and head which is real nice, and this feature doubles as a transformation means to compact his head down so the jet shield doesn't have to have a big raised panel in the center.

    And his fingers are the other exceptionally well jointed aspect where every single knuckle can be bent on all five digits and the thumb itself even has an additional joint to give the hands that much more expression. Best of all? none of this is required to keep the cannon or swords in his hands as they tab very tightly all on their own. So you needn't even worry about specifically scrunching his fingers down firmly around the weapon grips. And the craziest thing is his fingers are so nicely tightened just right you can literally put a whole range of other weapons in his hands to grip firmly, from Hexatrons big cleavers to whatever random gundam or model kit weapon you may have lying around. Heck I have no doubt he can easily wield those ludicrously heavy dycast buster swords I've seen a few times.

    [​IMG]
    A new standard for transformer hands really, if the fingers could splay outwards carn would literally have the most articulated fingers on any toy ever.

    As a minor side note I absolutely love that the rotating section on the cannon barrel has distinct locking points in its handheld and tank barrel settings, just a little extra bit of smart design that makes Carn that much more satisfying to handle.

    Initial Transformation Ficklness

    In general getting Carnifex to jet and tank mode is quite straight forward, once you know what goes where and why it all works he's great in this regard. However understanding the process needed for the jet specifically can be quite the hurdle. My initial experience was one of confusion and honestly, just a wee bit of anger because I felt really really dumb right up until I figured out what I was missing. And it can be summarized with but a few qwerks of his shoulder parts, the biggest culprit being these kinda rubbery C shaped bits on the inside:

    [​IMG]

    The areas I've circled are what you need to be mindful of, their are two parts, each with a "prong" that pokes out, one set of prongs goes behind these raised sections they sit next to, the others around and nudging these parts to sit just right requires some fiddly finger poking around this area.

    And to even get to this point you'll need to make sure the pilons are extended, rotated the correct direction so they may slot in to the shoulder pads and push the larger flat grey sections until they sort of click in to their natural resting place. Its really difficult to explain in text until you're actually handling the figure, now imagine trying to do all this while staring at super tiny very vague images in his manual that seem to skip multiple steps involving getting the shoulders where they need to go. My video review kinda sucked for showing this so I may just record another video of how to do it to help people eventually.

    Long story short the shoulders will likely be a hassle for all newcomers right away, but don't worry, you'll get em eventually. And luckily the bits you feel like you'll be stressing are made of a super high grade but flexible grey material so I think mmc anticipated people faffing with these bits and made sure they at least won't break on ya. Mine sure seem fine, zero stress, still work great.

    Final Thoughts

    Geezus on a cracker is this toy incredible. I mean I knew he'd be great, mmc has made a lot of good things in the past few years but Carnifex blew my high expectations right off the chart. If not for that up front bother with the jet transformation he'd have been a 100% flawless dream experience right out of the box. I mean he is now obviously, I've transformed him almost 10 times already and its second nature now, loove transforming him. I have no negatives to say outside of my own personal nitpicks with colors I guess? None of that I imagine will deter anyone from a purchase unless they really really don't like the shade of purple he has haha.

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    So yes, Carnifex is amazing, yes he's worth every cent, yes if you love idw, love great toys, need more decepticons, whatever you need this guy. Pick an excuse, and get him asap.

    And best of all even the Masterforce Overlord fans may very well have just as much reason to grab this guy if his upgrade set happens and it certainly seems likely already. MMC ya done real good with this one.


    Finally, no the PSX exclusive harpoon for Spartan isn't something you need to swap your order over. Its a dumb little nod to the comic, you might use it once tops. Seriously, don't worry about it.
     
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  2. lordcryotek

    lordcryotek Well-Known Member

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    Great review! You have me far too stoked for this guy, and I have to wait till Christmas!
     
  3. batfan007

    batfan007 Grimstrong Shipper

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    Comments: Immanent
    review: commendable
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  4. Dev1160

    Dev1160 A.K.A. DevastaTTor

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    Great review!

    Is he MP scale, even if not MP styled?
     
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  5. Autobot Burnout

    Autobot Burnout Hammer of the Gunplas

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    I think its worth mentioning that the level of love gone into Carnifex extends well beyond all the functional parts, numerous as they are. Even simply in how this guy is assembled is incredible if you examine certain pieces close enough. Namely, if you look at his palms, you can actually see both left and right palms are identical pieces with ball socket indents for a thumb on either side. But for each hand, the thumb socket not used instead has a solid filler piece with a sculpted stubby peg that gives some mechanical flair to the inside palm edge.

    Additionally, while examining the palms to get a better idea of how to describe them, I realized how clean Carnifex is regarding how well concealed the screws are. All the screws are painted black, but of the ones immediately visible in robot mode, only the two in each of the shoulder cones and each shoulder having one screw in the back to hold the outer 'lip' together are in places not also predominately black, I.E. the relative cluster of screws in the forearms and palms which easily go unnoticed because they're not sticking out, or the grouping of them in the lower back around the crotch which short of direct light doesn't seem to have a screw in sight!

    Its these little details that actually are meant to help things go unnoticed that only further emphasize what an engineering feat this figure represents.

    Not going to the trouble of clearing out a path to remove my MP-WM Skywarp, but here's some early proto pics next to MP UM and Star Saber
    [​IMG]
     
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  6. Dev1160

    Dev1160 A.K.A. DevastaTTor

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    Thanks!
     
  7. Depthcharge

    Depthcharge Well-Known Member

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    Not sure if anyone else has noted this or not but in my first hands on experience with Carnifex last night I struggled with the shoulder armor as everyone has mentioned but I also have difficulty with the backpack sliding mechanism.

    Initially going from robot mode (out of the box) to jet mode the instructions call for you to slide the backpack section down lower on his back which later gives necessary clearance for the shield to attach and form the front top of the jet mode. I, like many others I gather, could not get the backpack to budge an inch initially and I quickly felt like I was putting an uncomfortable amount of force on the backpack engine pylon thingys, enough that they were flexing a little bit. What the instructions fail to mention completely is that if you open the outer covers on these engine sections and slightly unpack the jet wing contained within (as you would if you were going to transform it fully) this will greatly reduce the amount of force it takes to move the backpack down on its slider. I believe the under sides of the outer engine covers have some small tabs that might be gripping into slots on the back adding to the resistance to the slider and likewise I think the parts of the jet wings that sit flush against the back inside those engine bits might also be gripping into part of the back. I also find that once this engine covers are open and the wings are pulled out sightly it helps to pull up slightly on the top (near his neck) this also helps to get things moving.

    I feel it is important to bring this up as I have seen several posts for individuals on Facebook who have struggled with this part of the transformation and actually broken their figures as a result. Also of note is that at least a couple of the popular YouTube reviewers also see to understandably skip over a part and instead just brute force it. Bobby Skullface demonstrates this process very well in his video and it was a big help to me.
     
  8. kukuburd

    kukuburd Eh?

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    I've never read a single IDW comic and my only vague memory of overlord comes from watching the old masterforce cartoons in Japanese....but I must say I am seriously considering getting this after reading this review.
     
  9. mx-01 archon

    mx-01 archon Well-Known Member

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    Nah, the reason the backpack fails to slide is that the wings themselves sit in sockets on his back. Sometimes you can slide the backpack because the mounting bracket for the boosters is semi-flexible, so you might manage to pop the wings out of their sockets that way, but it's inconsistent and I wouldn't rely on that method for fear of damaging the figure in the long run.
     
  10. st.ranger

    st.ranger Emperor of Destruction

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    This figure is absolutely amazing. I am able to forgive shoulders solution, because he looks perfect from almost every angle.

    Just look at his fingers. Index finger and little finger are shorter than middle finger and ring finger. Love that detail.
     
  11. Depthcharge

    Depthcharge Well-Known Member

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    I am still loving this figure but have one gripe about it at present. I like to try storing the shield by attaching it to the shoulder armor for a more G1 look but on mine this feels very insecure. Just curious if anyone else is noticing this?
     
  12. mx-01 archon

    mx-01 archon Well-Known Member

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    It tabs in firmly, but there's no locking mechanism to it, so it can get bumped off fairly easily.
     
  13. LazyAza

    LazyAza MMC Schmuck

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    You need to push it on real hard. Make sure you're holding the shoulder pad and getting the tabs completely inserted in to their two respective slots while doing so.

    And yeah Burnouts right, I did say how much I love that Carn is one of the cleanest designs ever and one element of that is indeed how well they hid all of the screws. You notice almost none of them from any angle. He basically looks like a really nice posable action figure, no obvious assembly aspects bringing down his overall wonderful look.

    Like I kinda alluded to, it doesn't really matter if you're familiar with any version of the character, he's one of those toys that is just so well done and so satisfying to handle any tf collector can justify grabbing him because he's just up there with the best of the best along with past years best figures so I wouldn't be surprised to see him take the no. 1 spot this year when people vote.

    I personally have mine standing side by side with my three favorite combiner sets, he compliments them really well given he's so similarly sized.
     
  14. Maz

    Maz Square One TFW2005 Supporter

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    MMC Carnifex review is ready and live!

    You need 3 tunes.

    Droid Bishop - "Stunner"
    September 1987 - "Ride all night"
    Syntax - "Stargazer".

    That should see you through :) 

    MMC R-17 Carnifex | Source Blog

    [​IMG]


    All the best
    Maz
     
  15. Thinktank

    Thinktank Well-Known Member

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    I see you and raise you:
    Squarepusher: Dark Steering


    For his time in "Slow Cell".
     
  16. Philister

    Philister Teutonicons Rising!

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    [​IMG]

    Prelude: Legal stuff first as always. This figure here is not from Hasbro or Takara-Tomy and thus not an official Transformer. It’s from third party company Mastermind Creations and is, of course, meant to be Overlord, more specifically the version of Overlord we have seen in the IDW comics Last Stand of the Wreckers and More Than Meets the Eye. For legal reasons he cannot be called by that name, though. Hence the name Carnifex, which is either the Latin term for a medieval headsman or the name of an American Death Metal band, take your pick.

    Robot Mode: Carnifex is a giant fellow, easily above Leader-class size, almost (but not quite) as big as his G1 predecessor. Far more agile, of course, as he has just about every joint imaginable and can even move his fingers individually (allowing for a nice evil-steepled-fingers-pose). His feet are big enough to give him ample stability. The only thing that is slightly unstable is the jet-drone / shield when attached to his shoulder, as you need to be a bit careful when moving that arm, lest it fall off.

    Speaking of the jet-drone, you can either leave it attached to his shoulder or use one of two included attachment parts to either affix it to his forearm as a kind of attack claw or have him hold it in hand as a big shield. All three versions look pretty cool. The jet drone also houses two black swords, which can be removed and wielded by Carnifex. I don’t think Overlord ever used swords in any of his appearances, but it’s a nice option that you can take or leave.

    There are many more weapons to come here, though. Carnifex comes with a huge rifle that he can hold one- or two-handed in all sorts of poses. There isn’t really a good place to attach it when he is not using it, sadly, but that’s just a minor thing. Carnifex also has in-built weapons in his torso. His chest panels open up to unveil sculpted missile launchers (an upgrade set can replace those with two Powermaster figures if you prefer) and from his belly he unfolds a twin-barreled gun and six smaller gun barrels. So whether at a distance or at melee distance, Carnifex has plenty of options.

    Finally Carnifex also comes with an interchangeable head. The default one gives him a simple smile (though his luscious lips make it appear from some angles as if he is smiling open-mouthed), the other one a full-fledged grin. The second head also comes with a damaged eye, recreating a scene from Last Stand of the Wreckers, and you can exchange the eyes between the two heads as well, giving you four different options in total.

    Bottom line here: this is Overlord as he appeared in the IDW comics, almost as if he stepped right off the pages. A superb and excellent-looking robot mode. Two thumbs up.

    Alternate Modes: If you want to get technical, then Carnifex is a Duocon, two vehicles that combine into a single robot. His lower body becomes a tank, his upper body a jet. Now G1 Overlord’s two vehicle modes were clearly of Earth origin, but Carnifex’ components adhere to a more Science-Fiction-y style (Cybertronian, actually). The tank is the smaller of the two vehicles and incorporates Carnifex’ huge rifle as its main gun. The tank features working tank tracks and a sort-of cockpit, which can fit a Titan Master sized figure easily. Not really that much more I can write about the tank, it’s clearly recognizable as what it’s supposed to be and nicely done.

    Carnifex’ upper body becomes a jet. G1 Overlord’s jet was basically an SR-71 Blackbird and while Carnifex’ jet mode is, again, more of a Science Fiction type, it does retain quite a few elements of what is my very own favorite jet design ever. It includes a landing gear and a cockpit as well, though here the Titan Master will have to lie down flat in order to fit. A very nice-looking jet mode.

    Unlike G1 Overlord, Carnifex can also combine his two vehicle modes into a bigger vehicle, answering the age-old question of how he is supposed to take his legs along if he goes flying somewhere. Basically the tank splits in two and attaches to the sides of the jet, making for a much larger (and far less aerodynamic jet). The big rifle can be mounted on this superjet as well, giving it ample firepower and making sure to take all of Carnifex’ parts along for the ride. Nicely done and a good option.

    Finally there is the base mode. Now in the IDW comics Overlord never showed us any mode like this, but Overlord from the Masterforce cartoon did and the G1 toy had one as well, of course. The jet part of his body forms a central tower, with the legs / two tank halves forming the sides. The base mode doesn’t look half-bad, but does seem a bit tacked-on, to be honest. Or that might just be me, seeing as I don’t have much use for it. Anyway, Carnifex has a base mode. Whether you actually use it is up to you.

    Remarks: The original Overlord first appeared in the Japanese Masterforce series as a lifeless transector piloted by two human Godmasters / Powermasters called Giga and Mega, the toy of which was released only in Japan and, later on, in Europe. Overlord did make his way into the IDW comics, though, where he was portrayed as a sadistic, uber-powerful Decepticon elite warrior, who decided to defy Megatron for no other reason than wanting to face his former leader in combat. Overlord has racked up quite the kill count in the IDW comics so far and it is this Overlord upon which the Mastermind Creations figure here is based.

    All in all I can say that this excellent figure has but one major flaw and that’s the price point. Even for a third party figure this guy is priced quite exorbitantly, costing 240 Euros here in Germany. I had originally decided to do the fiscally responsible thing and wait for the Hasbro Overlord that is due later this year (2017), but then I happened to turn 40 and my in-laws decided to take the biggest, most expensive item from my wish list, so Carnifex arrived at my home. What can you do?

    So yeah, Carnifex is a great figure, no doubt. Great enough to warrant his price? That, I fear, is a question you each must answer yourself. Personally I would not have invested that much money with a Hasbro version on the way, but as a birthday present? He is more than welcome.

    Rating: A-


    Source: Transformers-Universe.com
     
  17. Timesynch

    Timesynch Go For Broke! TFW2005 Supporter

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    I opened my Carnifex recently and I have to say this figure is Quality with a capital Q. I admit that I was skeptical and more than a little hesitant to drop money on this guy after the mixed bag that was Hexatron (which I felt was overhyped as I did not particularly like the aesthetic or enjoy the design on him) but hits like Sphinx, not-Impactor and the not-DJD brought me back to MMC.

    Carnifex IS IDW Overlord and an awesomely solid product all around. Looking for the epitome of the Last Stand of the Wreckers villain, then look no further because this is it! I even bought the add-on upgrade kit for his Power Master gimmick. The engineering, materials, aesthetics, articulation, and build are just excellent!
     
  18. j.a.f.o.

    j.a.f.o. Just Looking, Not Buying

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    My 12-year-old son saved up for this figure; I pitched in for the upgrade kit.

    As luck would have it, while my son was taking the usual care and caution to transform it, it broke two key places. It's now--and forever will be--in robot mode.

    I admire my kid for handling this disappointment way, way better than I would have at his age.

    [​IMG]
     
  19. cylor

    cylor Well-Known Member

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    MMC is know for its great customer service. I believe that if you contacted them, maybe they could provide you with a replacement for the broken parts at cost + shipping.
     

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