Discussion in 'Transformers Toy Discussion' started by Torque, Jan 20, 2009.
so is Mech Alive basically spring-loaded Automorph?
Based on the recent videos, it would appear so. I'm sure Peaugh can give a difinitive answer, since he has one in hand (or rather Mike could).
yes, pretty much so
Mike has the toy, not Peaugh.
Although it will probably be very much like Automorph on the smaller deluxe class, I'm sure they can do more different things with this function in bigger classes. We will see.
Yeah, I don't know if I like that or not.
I kinda liked it when pieces turned when I turned them...
Well the only true automorph that I saw usful was Jazz's grill/bumper and Ironhide's legs. Never owned a leader so have no idea there.
My friend bought this up last night actually in a conversation. Depending on the Leaders I wonder if they are going to be loaded with these feature. And also these could turn out to have some pretty complex mechanics to them and with the recent QC issue this makes me worry about buying the ROTF's more bigger and elaborate figures.
I just realized what I typed might not have been construed as what I meant.
I like the original Automorph feature. But, I liked that it was owner-driven, and not spring-loaded.
And, yeah, too much could spell certain doom for certain figures...
Yeah i know what you mean, when you iniated the automorph. I think the only exception was classic camaro bb.
I like the sorta-morph features of animated.
Also Mech-Alive sounds like a robot musical.
Which is why I said as much in my original post.
I think Mech Alive is just their new name for Automorph. Change the name, use the same concept, you learn from past experience so the new Automorph features will be better, and you trick people into thinking it's a new gimmick. Win-win-win.
I have mixed feelings about Automorph. I don't actually think the movie line is the first to use Automorph, just the first line to give it a name. Off the top of my head, Music Label Soundwave's head automatically pops up when you remove the panel, and dozens of Armada toys had spring-loaded Minicon gimmicks. The concept was always the same: you initiate an action, and the toy completes a seemingly-unconnected action through clever use of springs and gears.
I like Automorph when it actually makes the transformation more sensible. Ironhide and Bumblebee's leg panels and Leader Prime's amazing chest panel and head morph. Awesome! And Animated Ratchet's head popping up when you click the back kibble in place? Awesome!
Even when the execution is less-than-awesome, it's still pretty darn cool. Animated Starscream's jet to robot transformation is jaw-droppingly clever, but turning him from robot to jet makes you fight the Automorph. My Movie Jazz's Automorph seems to leave him continually looking downward (not so cool), but it's still neat that his head automatically raises when you peg in the back kibble.
And lastly, some Automorphs DESTROY MY ENJOYMENT OF A FIGURE. I have never understood how to properly do Blackout's Automorph. I think the toy would be equally effective if Hasbro took the gears away and had you lower the cockpit and legs by hand. With other figures, such as Bumblebee and Wreckage's chest morph, seem cool. The gears can get out of position way too easily, however, and then the toy is finished. My Wreckage and Bumblebee had their chests misaligned, not because of factory problems, but because I transformed it using the wrong amount of force.
'Excessive force is not necessary'
Lord of Tetris: i dunno if you've seen the Audi-bot's chest, but the wheels seem to be spring-loaded, and it only seems to go one way. i was asking if all the Mech Alive will be like that
I hope they're more selective about what is branded as having Mech-Alive than the previous movie line. Bonecrusher's package proudly declares 'Automorph Technology!', and there isn't any (I suppose they meant the fork, BUT I DON'T COUNT THAT!).
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