Discussion in 'Transformers 3rd Party Discussion' started by DrillBIT, Apr 29, 2013.
"Nosecone" looks good, but the leg snapping doesn't sound good
It's a matter of how you apply the force to pose/transform his knees. They detent rather stiffly, so if you hold the leg further down rather than at the knee joint directly, it's possible to overstress the mushroom peg instead. I've transformed mine a bajillion times with no signs of trouble. It's not a particularly fragile design.
I just bought a Quantron. First time with this mold.
I quite like it, but I'm TERRIFIED at the leg transformation for Overheat (the motorcycle).
Is there any reason why I shouldn't open up the leg and remove that darn spring?
It's pretty strudy, just lift at both ends and it should be fine. I've never had an issue.
You'd have to do a bit of extra work for him to function properly without the springs. The parts are very loose without the springs to hold them to their snapped-in locations.
Thanks for the link! I just had mine snap a few weeks ago and was rather bummed out about it.
I removed the springs. They were just TOO tight. Even when I grip it on both ends, I'm bending the plastic. It gets better if I grip it from nearer the center, but it's so hard to get a nail or tool under there because the spring is so tight.
It's actually just fine without the springs. Doesn't affect anything in motorcycle or arm mode.
When Overheat himself is in robot mode, since he's standing most of the time and it's a swiveling joint, friction and gravity take care of things and the parts stay in place. I put a smidge of clear nail polish on the rod that used to be propped up by the spring. It still stands better than some actual Hasbro figures (most versions of Movie Sideswipe and Movie Soundwave, ROTF Sideways, etc).
Would it make more sense to cut the spring down than to remove it entirely?
Heh. Tried it. I'm used to cutting plastic, not metal. None of my tools could cut the spring down. Simpler to just remove it.
Nevertheless, I'm pleased to be one of (or the first?) test subject to fully remove the springs. It's not a problem at all, really. See, the rod goes into the leg horizontally. When the figure is standing, gravity isn't really doing anything to move the rod out of the hole.
Maketoys springs - made of sterner stuff!
[QUOTE="Lord Of Tetris, post: 14486422, member: 39699"Nevertheless, I'm pleased to be one of (or the first?) test subject to fully remove the springs. It's not a problem at all, really. See, the rod goes into the leg horizontally. When the figure is standing, gravity isn't really doing anything to move the rod out of the hole.
View attachment 27703447
OK gotcha. I was having a hard time picturing it for some reason (mines been in storage for a several months now sadly).
So the clip for the hand that attaches to blind fire snapped and I reached out to maketoys to see if I can but a replacement and they informed me that they are all out and have been trying to get more.
Anybody looking for a Quantron? Thinking about selling mine.
Try asking some of the retailers. I have had a few offer to sale me parts or broken/returned figures kept for replacement parts.
Does anyone remember what was the cheapest this guy has been available brand new for the full set? I somehow recall BBTS having a sale for like $200 or $230?
Any help would be appreciated!
I believe it was $230.00
I don't remember it being in the $200.00 range. (If anyone knows otherwise and I'm wrong, please correct me.)
Lowest I can recall was in the $220 - $250 range during a black friday thing.
If it was under $200 shipped, I'd probably finally bite on one.
Black Friday 2015 tfsource had'em 250 shipped.
Just picked this set up used for a good price. Quick question, I notice in combined mode overheat's waist ratchet clicks as an ratcheted elbow twist. My Blindfire flops around like a mess. Is he supposed to have a waist ratchet?
There should be some soft detents there, yes.
Separate names with a comma.