Digibash: Long Haul picture colored by yours truly

Discussion in 'Transformers Fan Art' started by uKER, Jun 19, 2009.

  1. uKER

    uKER Well-Known Member

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    Last edited by a moderator: Jun 21, 2009
  2. Torque

    Torque The WORDSMITH

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    not bad! but the green seems a tad off, and it all seems to clean, plus i think certain parts are different colors-just nitpicking though


    also, it eems you forgot to color the second half (ok, now im being a pain)
     
  3. Mechafire

    Mechafire Veteran TFW2005 Supporter

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    Yeah, the green is a little too bright. Other than that, great work!
     
  4. uKER

    uKER Well-Known Member

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    I could try darkening it a bit, but I don't think it's a matter of the color, but the harsh lighting the base model is in.
     
  5. kjeevahh

    kjeevahh n/a

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    its because it is rendered using just a default material, making it look like matt plastic rather than shiny metal. it's possible to fix that though, have a play..
     
  6. Starscreamownz

    Starscreamownz Air Commander

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    right try darkening it, Giving it some rust, burns and battle damage all together. If you did that would be epic. Nice work sofar.
     
  7. ThaRizla

    ThaRizla Well-Known Member

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    nice work. how about half his face green?
     
  8. Nemesis Predaking

    Nemesis Predaking Offical Enforcer WTF@TFW Veteran

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  9. Rodentus prime

    Rodentus prime Well-Known Member

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    Looking good, I hope you're going to dirty him up a bit when you're done.
     
  10. kjeevahh

    kjeevahh n/a

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    quick example:

    [​IMG]
     
  11. uKER

    uKER Well-Known Member

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    There ya go.

    Attach all images as per Radicon rules
    http://www.tfw2005.com/boards/transformers-fan-art/241985-re-image-attachments-read-before-posting.html

    About adding weathering, well I'm reluctant, mainly because it's a pain to maintain the sense of perspective when you're trying to paint a 3D object in a 2D program (Photoshop).

    I'm though, trying to get around giving it a more metallic look. I've had quite good results but I won't get it out until I get something acceptable.
     
    Last edited by a moderator: Jun 21, 2009
  12. Nemesis Predaking

    Nemesis Predaking Offical Enforcer WTF@TFW Veteran

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  13. knoted

    knoted Resistor Transistor

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    Perhaps you wanna try adding some layers of real life textures from a website such as [CG Textures] - The worlds largest free texture site

    If you, rotate, scale and 'perspective' them in photoshop, you can add a whole lot of sense of depth to him.
    I applied this method to my digibashes of Breakaway made into ROTF Ramjet and Sideswipe ; it works pretty nicely.

    Good work so far dude.
     
  14. uKER

    uKER Well-Known Member

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    My bad. I read over the post you linked and didn't get what you meant.
    I'll attach the next one. Sorry!

    Thanks for your suggestion.
    Can I see those?
     
  15. knoted

    knoted Resistor Transistor

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    Sure :) 

    These were made with toy photo's as source material, but since that's an actual 3D object with real life lighting, it's the same situation as with a 3D render.

    Breakaway 2

    http://i217.photobucket.com/albums/cc167/knotje/BRKWY_Repaint_04.jpg


    Icecream Kup & Cold Rod

    http://i217.photobucket.com/albums/cc167/knotje/IceKup_ColdRod_Twins.jpg

    Sideswipe Red

    http://i217.photobucket.com/albums/cc167/knotje/SW_03.jpg

    ROTF Ramjet

    http://i217.photobucket.com/albums/cc167/knotje/Ramjet_GGB1.jpg

    Just layer (set to Multiply) the grunge & grime textures over the render, then adjust them to fit and 'thin' them with 5 % to 10 % eraser strokes.

    Goodluck :thumbs2: 
     

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