Improve WFC.

Discussion in 'Transformers Video Game Discussion' started by soundwaverulls, May 18, 2011.

  1. soundwaverulls

    soundwaverulls Well-Known Member

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    How would you improve gameplay for another game like War for Cybertron?
    what do other games have that WFC didn't or just somthing you would give it.

    i would separate the strong from the weak in multiplayer.
    I would give it more weapon variety in alt mode.
    Also I would make the flying battles moren fast chasing dogfight type gameplay.
    And I would give it a more advanced version of the Lego CW Ground Battles.
    I would give some levels a mix of ground vehicles or air vehicles.
    Less levels with commanders so when you play as them it feels special.
    Make it so players feel the difference between tanks and cars.
     
  2. Pravus Prime

    Pravus Prime Sorcerer

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  3. guard convoy

    guard convoy The Big Daddy

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    i want frickin working multiplayer where it doesn't take 2 hours to find one game just to get kicked off as soon as the match starts
     
  4. Roanstalker

    Roanstalker Great Baan Gaan fan

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    Split screen Co op.
     
  5. Matrixbeast

    Matrixbeast Here comes a thought

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    Yeah.

    I also don't understand the teams of 3 thing.
     
  6. Dirge121

    Dirge121 Eat the chikums

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    Make the online actually work properly. Dont just disconnect everyone randomly.
    Host migration.
    Fix the multiplayer lag.
    - The EMP shotgun on the scientist, Soldiers whirlwind and the Scouts backstab are both excellent examples of the laggy environment rewarding players with kills they didnt earn simply because the player reacts but the game doesnt register it until after you're dead.
     
  7. SPLIT LIP

    SPLIT LIP Dry built

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    Host Migration and ROTF-style transformation attacks. Less special abilities (seriously, so muddled) and some puzzle/strategy/racing sections in campaign. Really just something to give you a reason to transform. (and no, just making a big long road doesn't count) Maybe design level so that jets can go one way, but cars can go another or something. Have some bonus areas and hidden rooms.
     
  8. Mechafire

    Mechafire Veteran TFW2005 Supporter

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    How about actually being able to damage enemies while they're in the process of transforming? I can't even describe how annoying that is.
     
  9. Blitz.

    Blitz. Well-Known Member

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    No BS DLC that only fills in the missing gaps

    also host migration needs to happen
     
  10. Mechafire

    Mechafire Veteran TFW2005 Supporter

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    Oh yeah, and the fact that the game doesn't have host migration is absolutely ridiculous.
     
  11. Sunstorm202

    Sunstorm202 TF2er

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    More characters
    Not limiting one alt mode to one class
    different alt modes added
    More DLC added
    More weapons
    Host migration
    Splitscreen CO-OP
     
  12. theestampede

    theestampede Wandering Artist

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    split screen VS and Co-op
     
  13. Sky-Byte

    Sky-Byte Armada Fan

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    -split screen
    -host migration
    -remove or adjust weapon point pooling in Escalation
    -remove bunny hopping (maps should be designed to where you don't need to double jump anyway)
    -more characters to choose from in campaign
    -much more character customization in MP
    -tweak class balance (particularly leader)
    -fix MP map glitches
     
  14. 009*

    009* That Guy In Nebraska

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    Apply MP upgrades to the single player campaign
    More upgrades for vehicle modes
    Have more to unlock in multi-player (new weapons, health upgrades new features, etc.)
    More ammo
     
  15. Chopperface

    Chopperface Holtzmanned

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    An upgrade system, like an RPG, for the Campaign. Seriously. It feels like I just started the game at "Dark Energon" on later levels like "To the Core". Can I at least have SOME sort of defense, additional strength, and competence against half a dozen drones in the train station in "Iacon Destroyed"?

    Host migration. Oh my goodness, Mechafire is ON the money here.

    Combos in melee. A simple stab or kick isn't enough for me. And with the single strikes, it takes only a precious few seconds in between strikes for an AI to kill you.

    More ammunition and health throughout campaign.

    Less expensive health in Escalation.

    A mode in Escalation where guns for you and AI enemies is disabled. Straight up melee against the horde. This is where the combo melee would come in handy.

    Split screen co-op. PLEASE.
     
  16. StarYoshi14

    StarYoshi14 Well-Known Member

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    Fix the range on the EMP Shotgun, it is ridiculous. Jet and Rocket Launcher Missiles should have a larger explosion radius. It seems useless unless you just locked on. A bad player using whirlwind in a laggy room can kill even the best of players. Get rid of Martyrdom, it is so annoying to finally get a melee kill on a leader only to blow up without a chance to get away.

    Oh yeah, and I would make it so killing yourself gives the last person who shot you and his team the kill. I don't see it much, but I can't tell you how many people will kill themselves with their explosive weapons to prevent their deaths. Some leaders will even use their last stand to switch to fusion cannon or magma frag launcher and blow themselves up. It is just plain rude.
     

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