Man, I have been playing WFC all the time since last June, and just tonight I noticed something. After messing around in escalation mode, I noticed that the seeker jets are slightly different from each other. More specifically all three have their own transformation animation. Starscream back flips into a jet, and barrel rolls to the right going into robot. Skywarp just hops up into a jet, and drops down into a robot. Thundercracker barrel rolls to the right into a jet, and pitches upwards into a robot. When hovering, Starscream and Skywarp both have their rudders held open, but Starscream has 4 lift jets and Skywarp has 3. They pull their rudders in when boosting, but tilt one out into the direction of a hard turn. Thundercracker is the opposite. His are closed in hover and open when boosting and do not tilt during turns. He has 3 lift jets like Starscream while hovering. No real gameplay news there, but I just thought it was interesting that High Moon went to the trouble of animating all 3 seekers individually. I just wish I could pick Skywarp's animation for the multiplayer games. I find lots of flipping around to be distracting. It is one of the reasons I do not use Jazz that much. Any other little things have you guys noticed?