As the title states, High Moon truly missed a great opportunity with the games they've created with the Transformers brand. That's not to say they've provided poor games, the games have been good. The problem is the type of game they've created, namely a FPS game, doesn't tailor to the type of audience that would be more receptive to the Transformer brand. Most of my friends on my XBox 360 account who play FPS (most shooters are FPS after all, not TPS) games tend to stick to the military style games. That's not to say they won't try a triple AAA game out like Bioshock or a 3rd person shooter like Red Dead Redemption, but when you tell them there's a fun shooter and it's Transformers they just aren't interested. RPG gamers love story and are far more open to new genres over the FPS gamers, at least based on my friends with whom I game. As for me, I'm not a TPS/FPS fan, and while Michael Bay, and yes, High Moon, spent a lot of time and energy focusing on the action of fight/blowing up robots, it's the story and personalities of the characters that made Transformers great. Everyone felt an ache and sense of loss when Prime died after fighting Megatron in the '86 movie. These were characters we cared about, who became important to us through the telling of the story, something a FPS/TPS game just doesn't accomplish. While I'm not a FPS/TPS fan, I do enjoy RPGs, and there's some GREAT story telling in Fall of Cybertron, but oh how it could have been so much more as an RPG game especially with the cache of story that's available from the books and comics. Think of playing through as Prime as the political situation turned to war and as prime went through the progression of Orion Pax, to Optimus, and then to Optimus Prime. What a great RPG / story that would be! I know TPS/shooters is your bread and butter High Moon, but if you make another game, use the art, work you have for the 1st two games, and take it further. Give us a true, story driven, Transformers RPG - The Making of a Prime. Ideas for the game (if we don't play as prime): o Ability to create our protoform --- o customize our face features --- o define arms, legs, feet, height, etc o Ability to choose/change our alt/vehicle form --- o full customization o Ability to have a team via TargetMasters or Combiners o Upgrades --- o radar detection (night/day differentials) --- o weapon upgrades (too many to list) --- o movement upgrades (both forms, jumping, etc) --- o intelligence gathering (through hacking, or pets like Lazerbeak) --- o leadership (ability to obtain followers to fight with you in battles) I could go on... but what I wouldn't give to play an RPG game where I could play as Optimus, Megatron, or my very own Transformer as the uprising took place. That's the next Transformer game that needs to be made.