Read the whole article here. I'll post the highlights here: - You'll have the choice of controlling either [faction] in the game. There are nine transformers in total--Bumblebee, Optimus Prime, Jazz, and Ironhide for the Autobots, and Megatron, Starscream, Blackout, Scorponok, and Barricade for the Decepticons. - While the movie will focus on human characters in addition to the bots, Traveller's Tales chose to omit the earthlings from the game to provide as pure an experience as possible for fans. - Locations include scenes from the Movie, as well as some "treats" for fans. - The combat system features an automatic lock-on system, meaning you can focus on individual enemies for attack, although this can be disabled to make the game more difficult if necessary. However, combat is only half of the story in this Transformers game, with driving and flying around a wide-open area making up much of the gameplay. While we didn't get to see any of the airborne vehicles in action, the team says that it has kept the same arcade-style sensibilities for this aspect of the game, with the focus being on air-to-air combat as opposed to what you might find in a flight sim. This means that you won't be able to fly too high, but with each of the seven different environments running up to two and a half miles in size, there should still be plenty to explore. - Most objects are there to be thrown, right down to the mechanical limbs that can be removed from your robotic enemies. - The story will follow that of the movie, but you will be given the choice to play as the Autobots or the Decepticons from the start. - There's a morality issue in the game that depends on which side you choose to play as, with Autobots rewarded for good deeds and Decepticons for general mayhem and destruction. For example, Autobots are encouraged to destroy drones and complete mission objectives, as well as perform extreme stunts in the driving mode, which all add up to points at the end of each level. The current onscreen meter is being redesigned for final release, but one thing that should be familiar to players is the star-based "wanted" level, which indicates how much government heat you're currently generating. The system is currently set with police at the basic level and goes right through to the military, but the designers say that the ultimate threat is the sector-seven police. - Many of the missions will involve destruction and melee combat, but others will be point-to-point races that demand driving skill while firing rockets at opponents. - Fans will be pleased to hear that Peter Cullen, the voice of Optimus Prime, has contributed to the game, and the developers also promise that fans of the original Transformers robots will be well catered for. - In addition, the smaller enemies that we saw in the city have been developed by Activision but are already being lined up for sale as a line of toys by Hasbro. [Non Movie character toys like Wreckage? - Sol] And, in response to CVG's criticism the other day: - Many of the main elements of the game are still being ironed out, particularly in terms of the artificial intelligence, physics, and fighting systems. The physics that we saw on the Xbox 360 demo were based on the PlayStation 2 engine, but they are being ported up to take better advantage of Microsoft's triple-processor-based console. This means that the collision between objects should be much more realistic, and the driving engine should benefit, as well. The AI also promises to be much more sophisticated, with enemies taking cover and climbing up objects to reach you if you run away. I'm getting very excited now. Sounds like it'll do the franchise proud.